Witty Roastmaster

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Witty Roastmaster

Creature — Devil Citizen

Alliance — Whenever another creature enters the battlefield under your control, this deals 1 damage to each opponent.

Icaruskid on Imagine Dragons | Rosnakht [PRIMER]

1 day ago

Hey hey khayoz!

I went all in on go wide as my first version. It had all the Heroic spells and concentrated on buff and damage spells, no voltron:

Buff:
Metallic Mimic
Roar of Resistance
Heraldic Banner
Coat of Arms
Shared Animosity
Obelisk of Urd
Signal Pest
Konda's Banner
Eldrazi Monument
Dynacharge
Weapon Surge
Ogre Battledriver

Damage:
Throne of the God-Pharaoh
Hellrider
Impact Tremors
Witty Roastmaster
Livewire Lash

It played pretty well. Board wipes were absolutely the killer. The game becomes adding the right amount of creatures and damage without overextending. Also sometimes my little kobolds were outclassed by more powerful creatures and couldn't attack. I could have added Dolmen Gate and evasion but then we are leaving my playgroup's budget behind. This is where I discovered Descent of the Dragons and thought it would be a great finisher that's also a "buff" spell and on theme. Then that led me to Transmogrify and I've never looked back.

But the overlap approach can do work. Like Draconic Destiny adds to your voltron threat but it also enables Rosnakht to attack giving the kobolds the buff they desperately need. Dynacharge and Weapon Surge are modal so you can buff the whole team or sneak in a voltron kill.

I haven't tested all in voltron. But indestructibility might be important. Mithril Coat, Darksteel Plate, Commander's Plate, and Hammer of Nazahn might be worth a try. I just wanted something with more sizzle, style wise.

Hope this helps! Let me know what you learn!

DemonDragonJ on Elemental Storm

1 month ago

I have replaced Witty Roastmaster with Molten Gatekeeper, since the newer creature has encore.

DemonDragonJ on All Creatures Great and Small

1 month ago

I have replaced Witty Roastmaster with Molten Gatekeeper, because the latter creature has encore; I could have replaced Warleader's Call, as this deck has a strong focus on creatures, but the power/toughness increasing effect of the enchantment is immensely useful in a deck that focuses on generation tokens.

lhetrick13 on Anim's Automotives

1 month ago

muzack - I finally got around to making those update I was talking about. I still am making edits to the deck but this was the first major revision. I played the deck twice at my LGS last night and it was an absolute powerhouse going 2 for 2 games in dominate fashion. First game Impact Tremors and Witty Roastmaster did work while Roaming Throne was triggering Anim Pakal, Thousandth Moon's ability twice quickly dwindling down my opponents' health. The second game Anduril, Narsil Reforged quickly added extra +1/+1 counters to Anim Pakal early and a well timed Cathars' Crusade generated a army of absolute jacked gnomes that nearly sweep the game early.

Overall, I am very happy with how this deck has been turning out!

DemonDragonJ on All Creatures Great and Small

6 months ago

I have replaced Sylvan Library with Witty Roastmaster, which increased the average converted mana cost of this deck from 3.63 to 3.65, and I understand that I have removed an excellent source of card advantage, but I do not believe that this deck has sufficient amounts of lifegain to reliably pay for the library's ability, plus the devil has excellent synergy with this deck's main strategy, so I am satisfied that this is change is worth the increased mana cost.

Crow_Umbra on Token Legion

7 months ago

In case you hadn't seen yet, but Caesar, Legion's Emperor is live on the site now.

If you're looking for a potential infinite combat combo, Aggravated Assault + Phyrexian Altar + Anim Pakal, Thousandth Moon at 5+ power (or just enough token production on attack tbh).

Hellrider and Brutal Hordechief are some fun go-wide group slug options. Witty Roastmaster is another Impact Tremors effect, but might not be as necessary since you already have Corpse Knight.

Devilish Valet could also work to potentially one-shot somebody with enough creature token creation on an attack.

I'd also highly recommend Dolmen Gate and/or Reconnaissance as board protection effects. I get that you have some aristocratsy stuff going on, but this is mostly to save some of your key token creators that have to attack. In case you're unfamiliar with Reconnaissance, this EDHREC article helps detail some of its timing to act as a pseudo-Vigilance anthem, and save your creatures from combat after they've dealt damage.

Crow_Umbra on Anim Pakal, Gnomes of Devastation

7 months ago

Your deck looks pretty fun. I run Anim Pakal in the 99 of one of my decks, and have enjoyed how she plays. In looking at your deck, I do have a few recommendations for consideration:

Hope these suggestions are to your liking.

Crow_Umbra on Isshin, Two Combats as One

7 months ago

Thanks for checking my deck out, I appreciate it! No prob, happy to help.

Some of your swaps look pretty good. I would still recommend to try some lower cmc rocks than Chromatic Orrery. That 7 cmc can be a bit steep for ramp that's supposed to help set up more on earlier turns. Even Cursed Mirror could be a cool option since it can ETB as a copy of any creature and act as ramp.

If you want to round out your go-wide theme a bit more, I'd recommend Commissar Severina Raine as another group slug option that can also act as a draw piece.

Ojer Taq, Deepest Foundation  Flip is pretty cool. If you want to lean into the group slug damage stuff, give Ojer Axonil, Deepest Might  Flip another look. Most of the ping damage in the group slug stuff is 1-2 damage, so Ojer Axonil would bump that up to 4. Most of the group slug/ping options used by Isshin decks are Red. Speaking of which, Impact Tremors, Witty Roastmaster, and Purphoros, God of the Forge are all great options if you're going to be cranking out creature tokens.

Mondrak, Glory Dominus has been really solid for me as a token doubler and solid attacker/defender from the Indestructible counter. Mondrak also has a bit more versatility than Ojer Taq, since it can double all your tokens, although tripling creature tokens is pretty cool.

If you like the deathtouch anthem from Ankle Shanker, def check out Vault of the Archangel and Kaya, Geist Hunter. Kaya is also another token doubler that is a more budget option than both Mondrak and Ojer Taq.

Best of luck with your deck. Keep me posted on how it works out for you

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