Bloodghast

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
PreDH Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bloodghast

Creature — Vampire Spirit

This can't block.

This has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters under your control, you may return this creature from your graveyard to the battlefield.

emask on Deadly Precision - Vampire Control

2 months ago

Vampire Nighthawk was one of my favourite cards years ago, probably just behind Bloodghast. Crazy he's now being outclassed by Qarsi and Scavenger!

Anyway, no suggestions, just dig the deck. Haven't played in a longtime, but this reminded me of when I started with Zendikar BR vamps, good times. +1

dgalarza on

3 months ago

Gatekeeper of Malakir is Sheoldred's Edict.

Since you're going so low to the ground, I would test out Aether Vial and see if that's something you like.

Bloodghast's landfall ability is hella busted. Prismatic Vista (or Fabled Passage if you're on a more sensible budget) could work amazing. Maybe Evolving Wilds can work in your meta if it's more laid back. The sacrifice trigger also works well with Fatal Push.

SefTheReject on Bordello of Blood

11 months ago

Skysurfer after thinking about it, I think bringing back Bloodghast might be the way to go. Great target for Sorin’s second +1 ability which can trigger cordial, Conqueror, Ripper, Vito and potentially refills the board after a boardwipe when you drop a land.

wallisface on Kamarupa’s Challenge

1 year ago

I think Choke is a card you’d probably leave in the sideboard to battle decks that use islands. But I think Power Conduit is a good mainboard addition:

wallisface on Kamarupa’s Challenge

1 year ago

I think my above suggestion should also probably swap the Drown in the Loch for Collective Brutality just as a way to discard the Bloodghast

wallisface on Kamarupa’s Challenge

1 year ago

My thoughts as a rough draft

I feel like Bloodghast plays soo well as a wincon alongside Oboro that it felt like the direction to push in. Everything else is ensuring we get enough time to flood the board and create misery.

DreadKhan on Lotus Petal vs. Chrome Mox

1 year ago

I'm not sure if I missed something, but I don't think Raven's Crime specifically needs Swamps, you can discard any land to cast it from the graveyard. It's a pretty strong card in a Rack list IMHO, and worth running if you find you draw lands when you'd rather have drawn a Raven's Crime. I think with a deck like yours, where you're at 19 lands and have only 6 3 drops (and an average MV well under 2) you can expect to not need lands after a few turns, so I don't know that you'd need to add more Swamps (or lands in general) to derive value from Raven's Crime.

IMHO there are still certain archetypes that are viable in Legacy that aren't always fast, and Rack is one of them. The existence of Force of Will means people can't design decks that are so greedy that they scoop to a single FoW (or Force of Negation), so grindy decks will have a place. Even if they don't run FoW in their own deck, it's omnipresent enough that we all get herd immunity to a certain level of greed. On the downside it means certain decks will always be kinda good, a timely Thoughtseize can be much better than FoW, and a Rack deck can also throw a Hymn out early; do you FoW the Hymn, or risk it and end up unable to FoW anything and are still down 2 cards? As long as you have enough creature hate I find you can still win games vs aggro (much harder now with The One Ring, but you're VERY well placed vs it with Chains x4) as well, and your ability to lock people out of drawing can give you the time to win.

Ultimately, is it a bad situation when you're using Raven's Crime? Probably, but the alternative is just having to scoop IMHO. That's why I'd probably try it out as a x1 or x2 and see how often it saves your bacon. You can also use Entomb to put Crime straight into the bin, and include a copy of Bloodghast or Nether Spirit if you already drew your Crime. It's the kind of card I think you'd add to give your deck more grindy options when desperate, but IMHO if your combo is set up you don't need Raven's Crime.

My final thought is that with your Dark Confidant you can draw extra lands to feed Raven's Crime, as long as you have access to Black mana, maybe this is where the extra Swamps concern came from? You could always toss in Blood Cryptfoil if you don't want to buy more Badlands, you'd always get the OG dual first, or a Basic if it will work, so you don't notice the Crypt's drawback as much. I feel like if you're hitting the opponent with 1 Crime per turn roughly (counting an extra card from Dark Confidant) you might not need much more support to get your Racks online other than a Chains or two to prevent the opponent from drawing extra cards. YMMV but I think it's worth trying out x1 or x2, as long as you have a couple Racks out it'll be a lot of pressure.

Hope some of this helps!

ash_whi on Modern Dimir Nightmare

1 year ago

I like the Psychic Frog inclusion, especially with Bloodghast. With Grief unfortunately banned, I think Satoru gets quite a bit worse. Definitely something here, though

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