Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Bloodghast
Creature — Vampire Spirit
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
legendofa on What Commander/cards Should I Use?
1 month ago
To make sure I understand what you're looking for, it's sort of a reanimator/sacrifice hybrid? Discard big creatures, bring them back, and then sacrifice them again so they can be reanimated again?
There aren't too many cards that let you repeatedly bring big creatures from the graveyard to the battlefield, and Sheoldred, Whispering One is one of the best. If you haven't looked in this direction already, I suggest filling out your deck with smaller, self-recursive creatures like Reassembling Skeleton, Gravecrawler, Bloodghast, Forsaken Miner, Bloodsoaked Champion, or Nether Traitor.
Some other possible commanders are Whisper, Blood Liturgist (if you can protect her for a turn), Drana, the Last Bloodchief (reanimates nonlegendaries only), and Moira, Urborg Haunt (good for immediate sac + reanimate). I would use the commander slot for the big reanimator effect so you can access it reliably.
milohenry13 on Tenacious D and the Sac of Destiny
1 month ago
You do understand that Grist, the Hunger Tide *list* can be fetched with Jarad's Orders and is also a "creature" in your graveyard? (However, Grist should be fetched your hand, and Bloodghast should be fetched to your graveyard. You're gonna have to get some fetch lands tho. ;)
You're welcome.
capwner on No Pain no Gain
1 month ago
This is actually a pretty neat idea for a list. Judith has a really cool and unique effect, giving spells deathtouch is sick! I think if I were building the deck I would try to capitalize on this by running even MORE sweepers just so that you have a critical mass of them and are almost always able to keep the board locked down. So almost like a wrath-prison deck. If it were me. There are so many of these effects so you could really go deep on them, Blazing Volley from your board seems great, Scouring Sands, Yamabushi's Storm, Rolling Earthquake, Molten Disaster, Pyroclasm, Bonfire of the Damned, Starstorm, Devastating Dreams is a personal favorite but this may not be the right list for that one. I'd go up to like 15 of these even. Maybe also something like Mithril Coat to protect Judith/other creats if you decide to go into symmetrical sweepers. I know it's a core part of this build but I would cut stuff like Dragon Fodder and Witty Roastmaster, the Redcap combo is good by itself and it doesn't need these more fragile pieces that need to sit on the battlefield. I'd swap them for more grindy advantage cards that want to go to the yard like Unlucky Witness, Bloodghast, Nether Traitor, Filth, supplemented with things like Grim Harvest, Skullclamp, Contamination, Chthonian Nightmare, Deadly Dispute. Necrotic Ooze combo seems right at home here too, but that might be a little boring. If you want to be more lethal, just run more tutors/entomb/buried alive to assemble a redcap or ooze kill. Straight up Reanimate spells could be good to use on your opponents fatties who just died to your death rain. Rise of the Dark Realms Grimoire of the Dead and Sheoldred Flip can all mass reanimate your opponents' creatures. Shadowspear to remove indestructible from those pesky Etalis. Meltdown and Brotherhood's End for artifacts. Spiteful Banditry, The Reaver Cleaver, Ragavan, Nimble Pilferer, Big Score maybe for additional ramp. Ramp seems like a big deal since it's a 5 mana commander. You have some really sick cards in here already I love the Withering Boon, Delirium, Rakdos Charm, and Blood for the Blood God! is amazing in this. Great ideas, take my suggestions with a grain of salt because really the build I am suggesting is potentially very different from this one. +1
fluffyeel on The apocalypse (Sheoldred)
3 months ago
Yay, darkness. Here are some thoughts that might synergize with your deck:
- With Sheoldred feeding off of card drawing, you might consider things that speed up card drawing. These can be double-edged swords, but Howling Mine, Font of Mythos, Teferi's Puzzle Box, Memory Jar, and the like might be worth considering. Reliquary Tower may also not be a bad idea.
- Rather than Infernal Darkness, why not Contamination? You can also get an engine with things like Bitterblossom, Dreadhorde Invasion, and Reassembling Skeleton (or other recurring creatures, e.g. Bloodghast) to make your opponents cry even more.
- Koskun Falls could also be another way to tax your opponents.
- You could also go with Wound Reflection to double up on the suffering. Things like Kokusho, the Evening Star and Yawgmoth, Thran Physician are must-plays in any deck I have with black, and considering Gray Merchant of Asphodel might also be worth your time.
Crow_Umbra on Getta Teysa THIS!
4 months ago
Thank you for reaching out Tsukimi, I hope you're well.
Teysa is a classic, and it looks like you've got a really solid foundation going so far, especially utilizing KibaAlpha's deck as a primer.
You have a decent chunk of the cards I was going to recommend either already in your deck, or in your Maybe Board. Maybe you could swap a couple of your redundant 1 or 2 drops for something like Afterlife Insurance, Bloodghast, Ophiomancer, or Warren Soultrader.
I do like the inclusion of Wake the Dead as a cheeky means of getting some of your little goons back for some more death triggers. Maybe you could consider swapping it for Inkshield? I imagine you would probably be paying a pretty similar rate with Wake the Dead, in terms of mana spent, a lot of the time. Could be a more effective means of blanking aggro damage at you, and also setting yourself up with a bunch of tokens to either dome somebody or chuck into one of your aristocrats engines. It's definitely more pricey compared to Wake the Dead.
capwner on they exist to cease
4 months ago
Cool budget list, Torgaar is a neat commander and I hadn't seen him built before. I gotta rec some of my favorite black 'goobers' Bloodghast, Gravecrawler, and Nether Traitor, I think these are some of the best repeatable sac fodder you can get and not too expensive. Also seems like Bloodletter of Aclazotz could be a good add because Torgaar's ability results in life loss and would gib players at full or over 40 life, but I guess this sees pioneer play so it's a bit more $. Sadistic Hypnotist is also one of my favorite cards in mono b sac and like a $.50 card.
Elhoggerino on Blood Blatter Beast of Bhaal
5 months ago
Hey man, Looks cool. A couple cards I'm not a huge fan of here, like Smothering Abomination and Greater Good. Abomination is slow and because you're not running a token deck you will often have to sac creatures you dont want to as it's not a may sac. Greater good I'm not really understanding as you have very few creatures with greater than 3 power - it will rarely actually net you cards. A more general criticism is the number of creatures. You have 26/100 creatures and only 4 that come back when you kill them. Maybe consider more regenerate creatures like Mortivore or something like Bloodghast that will come back without you needing mana open. Also you're such a creature focused deck and I can see you running out quickly (part of the reason I don't like Smothering Abomination).
DarkKiridon on
7 months ago
Bloodline Keeper Flip is always fun.
Maybe Knight of the Ebon Legion, and I'm a fan of Bloodghast
Have (1) | Azdranax |
Want (0) |