Bloodghast

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bloodghast

Creature — Vampire Spirit

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

SefTheReject on Mono-Black Exquisite Vito

1 week ago

Nice little build, ignore any suggestions that are not budget friendly, giving everything I can think of. Increase Sorin to 4, he’s very powerful and gets hate quick. 2 Vito should be fine. 4 Cordial Vampire, his ability is universal, not just your creatures dying. 2 Silversmote Ghoul work extremely well with Sorin’s second ability and comes back. 2 Vraan, Executioner Thane works great with Vito. Knight of the Ebon Legion is pump-able and doubles as a removal spell in the late game. Blood Artist combo’s well with cordial and several others. If you’re looking for a lord, Captivating Vampire is great with a decent second ability. Bloodghast is nice and comes back. 4 locthwain is perfect. 2 Cavern of Souls for tribal and protection. Fetches thin out your deck, Prismatic Vista works since this is mono colored. Verdant Catacombs, Polluted Delta, Marsh Flats & or Bloodstained Mire work too.

BobFromAccounting on Compost Pile (Help Wanted)

1 month ago

Suggestions:

  1. Trim 2x Prismatic Vista or 2x Woodland Cemetery for 2x Boseiju, Who Endures. Most of your costs are single pip, so you don't need to fix as hard.
  2. Trim 1x Forest for 1x Swamp or 1x Urborg, Tomb of Yawgmoth. Either would be find, swamp is searchable off fetch, but you run two creatures with double black pips, and nothing with double green.
  3. Consider Life from the Loam & Dakmor Salvage package as recursive dredge. Loam also lets you abuse fetches to thin deck. Pairs nicely with Bloodghast.

SefTheReject on Sorin - Competitive Modern Vampires

2 months ago

I would increase Cordial Vampire to a full playset and at least 1 more Sorin, Imperious Bloodlord. Look for a sac engine that you can repeat, cordial acts like a lord and buffs everything FAST with sorin. Something like Bloodghast or Silversmote Ghoul.

SefTheReject on Mono Black Lifelink Infinite Combo

2 months ago

Depending on your budget, I'd definitely include 2 Cavern of Souls, 2 Nykthos, Shrine to Nyx for all that devotion and 2-3 Urborg, Tomb of Yawgmoth and a playset of fetchlands, either Prismatic Vista, Marsh Flats, Verdant Catacombs, Polluted Delta or Bloodstained Mire to help thin out your deck. Including a sac outlet for Sorin, Imperious Bloodlord (3-4 of) is great for cheating out vampires, works as a Lightning Helix type and buffs. Cordial Vampire (playset) acts as a lord and buffs the team when ANY creature dies. If fetches are included, I'd recommend a playset of Bloodghast, it can be used as a sac target for sorin, buffs the team because of cordial and comes back after playing a land. Silversmote Ghoul is another good sac outlet that can easily come back if enough life is gained and can be used for card draw. Viscera Seer is a good one drop that can be sac'd to scry and help buff the team with cordial. Knight of the Ebon Legion is an underrated one drop that becomes removal later in the game and buffs up easily. Blood Artist is good for a drain & gain build, as is Kalastria Highborn, she can help with the drain and gain. exquisite blood is a little slow for modern imo. I hope some of that helps, good luck.

hootsnag on Athreos White Black Undying Evil

3 months ago

Ok. I guess Null Brooch is my one true pet card above them all. It fits anywhere haha! Let's see. First, I didn't add Bloodghast because it can't block. I definitely need to add in Nether Traitor. I wasn't sure whether I should add cards like Plague Spitter or not because they are creatures and they could die (unless I get Avacyn out fast). This is why I chose Noxious Field instead. It will stay around along with Death Pits of Rath even when all creatures are dead on the board and I will still have a way to kill all creatures every turn. I definitely want to add Harvester of Souls and Pitiless Plunderer. They synergize beautifully with this deck. Creatures that gain me life or make others lose life for creatures dying isn't something I'm sure I want to add. I will need to test what I have more before I decide. I don't think Body Launderer will be the best for this deck. I'm not sure I would add it. Vanishing Verse isn't really necessary. I have WAY more than enough removal as it is. I can try and squeeze in Crypt of Agadeem but I don't know if it will get much value. I'm going to add Citanul Flute in here as well. I mainly chose Athreos, God of Passage as the commander just to make my creatures come out even faster unless someone wanted to pay the life. Hopefully I will finish updating this today and run some tests. Thank you SufferFromEDHD for all of your suggestions and help. I really appreciate it!

hootsnag on Athreos White Black Undying Evil

3 months ago

Ok. I guess Null Brooch is my one true pet card above them all. It fits anywhere haha! Let's see. First, I didn't add Bloodghast because it can't block. I definitely need to add in Nether Traitor. I wasn't sure whether I should add cards like Plague Spitter or not because they are creatures and they could die (unless I get Avacyn out fast). This is why I chose Noxious Field instead. It will stay around along with Death Pits of Rath even when all creatures are dead on the board and I will still have a way to kill all creature every turn. I definitely want to add Harvester of Souls and Pitiless Plunderer. They synergize beautifully with this deck. Creatures that gain me life or make others lose life for creatures dying isn't something I'm sure I want to add. I will need to test what I have more before I decide. I don't think Body Launderer will be the best for this deck. I'm not sure I would add it. Vanishing Verse isn't really necessary. I have WAY more than enough removal as it is. I can try and squeeze in Crypt of Agadeem but I don't know if it will get much value. I'm going to add Citanul Flute in here as well. I mainly chose Athreos, God of Passage as the commander just to make my creatures come out even faster unless someone wanted to pay the life. Hopefully I will finish updating this today and run some tests. Thank you SufferFromEDHD for all of your suggestions and help. I really appreciate it!

SufferFromEDHD on Athreos White Black Undying Evil

3 months ago

This is a neat build. At first I was turned off by the redundancy of the creatures overlapping with Atheros ability. I figured ETB/LTB effects would be the best way to abuse Atheros. But I am sucker for gimmicks/themes and I like the direction of this.

Bloodghast and Nether Traitor are auto includes to this strategy.

PlagueSpitter would be an upgrade to Noxious Field.

Deathgreeter, Cruel Celebrant, Daxos, Blessed by the Sun, Harvester of Souls, Body Launderer, Pitiless Plunderer, etc. type effects might be the engine missing from this strategy.

Vanishing Verse is slowly becoming one of my favorite removal spells. It would round out the playset of Orzhov exile.

Crypt of Agadeem on theme land.

And as always Null Brooch = <3

VampRamped on A Vampire Storm *Primer*

3 months ago

AEtherialize

Wow those are some good questions let me do my best to answer them. Yes I have an integrated list so I enjoy having the ability to have the option to do either strategy in a game. A more dedicated list is going to be marginally better but because the storm strategy only needs you to play Mana Echoes and Phyrexian Altar you do not really do anything that negatively impacts the aggressive gameplan.

I have had no problems playing Urza's Saga in this list my mana base is very good even without all the dual lands (I only have scrubland) The way to see urza's saga is a very versatile tutor that gives access to mana in sol ring if you really need it or Skullclamp and Sensei's Divining Top which are excellent combo pieces.

Sorin, Imperious Bloodlord is good because my list has a few higher mana value vampires in the deck and cheating them into play is worth losing the vampire token in many cases. Additionally having the flexibility of gaining life and getting some attacking power or having a recurring removal spell are both quite good tools to have.

Scion of Opulence I have found actually carries it's weight very well. Helps out the storm lines if you do not have Phyrexian Altar yet by recouping colored mana in the storm lines. In aggro lines you can sac for mana in a pinch if you need to use a protection spell to save your board. A 3/1 body is also not bad for 3 mana to be aggressive with, and it is really great with Bloodghast so overall good card in my experience.

Signets are roughly as strong as talismans but the main advantage is that if you are going for the storm with just Mana Echoes and Skullclamp you can hit the signets off the draws and you can filter colorless off of Mana Echoes into more colored mana than what you get with the talismans.

Mavren Fein, Dusk Apostle is ok he is in a vampire flex slot and I will frequently cut him for access to different vampires, he doesn't trigger off tokens but you usually have a nontoken vampire that is attacking. Even though his stats aren't great you usually have a lot of lords and sac outlets you want to use so the bodies are useful for both those occasions

Right now would admit Butcher of Malakir is on this list for fun he probably isn't that good especially if you are curving out with an aggro strategy. Bloodline necromancer however is good because you have great ETBs that you can recur in this deck in Champion of Dusk and Malakir Bloodwitch.

Shared Animosity is very good and definitely playable I'm only not playing it because it is not useful if you are storming off. Idol of Oblivion is too slow, and if I need card draw I will get Necropotence or Skullclamp as much stronger options. Protection spells are definitely better in more aggressive list but I play reanimator spells because they are strong with both strategies. I can sac my board for value in storm and then bring all the creatures back to net value, and also mass reanimation lets me spend all of my mana every turn and does not require me to hold up mana if I am worried about a board wipe. Though again I think you want to play a critical mass of protection spells in aggro of 5-7.

Thanks for the input and was nice to be able to engage with you

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