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Format | Legality |
1v1 Commander | Legal |
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Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Dragon Fodder
Sorcery
Create two 1/1 red Goblin creature tokens.



![Fists of Flame feature for [PDH] Zada, Card Advantage Grinder](http://static.tappedout.net/mtg-cards-2/J25/fists-of-flame/regular-1734508141.png)




Sliverguy420 on
Goblin Tweakers
3 months ago
if you're willing to use cards above MV 1, theres plenty of cards to make goblin tokens for your Goblin War Strike. things like Krenko's Command, Hordeling Outburst, Dragon Fodder, Goblin Instigator, and Kuldotha Rebirth
Icbrgr on
First commander
9 months ago
as far as i can tell this deck is just not legal.
-
needs to have a minimum of 100 cards (including commander)
-
cards in the deck must be in your commanders color identity... in the case of Krenko, Mob Boss your deck can only have red cards.
So unless you change your commander start off by removing all the green/white/blue cards. and if you wanna keep Krenko, Mob Boss as the commander there are a ton of budget options to fill out the deck with Goblin synergies.
Dragon Fodder, Torch Courier, Rundvelt Hordemaster, Pashalik Mons, Goblin Warchief just to name a few.
wallisface on Pauper Storm Update Help
9 months ago
For what it’s worth, if I were building this deck it’d look something very close to this:
- 4x Rite of Flame
- 4x Lotus Petal
- 4x Manamorphose
- 4x Experimental Synthesizer
- 4x Goblin Bushwhacker
- 4x Goblin Grenade
- 4x Kuldotha Rebirth
- 4x Dragon Fodder
- 4x Krenko's Command
- 4x Gitaxian Probe
- 4x Street Wraith
- 2x Cathartic Reunion
- 4x Great Furnace
- 10x Mountain
Rite of Flame and Lotus Petal both let you start your game a turn earlier, which is important when there’s otherwise soo few turn one plays.
Manamorphose, Gitaxian Probe and Street Wraith are all there to just cantrip easily, meaning you’re running effectively a 48 card deck which should make it a lot more consistent and find you the pieces you need.
Cathartic Reunion is a bit of a flex slot. I could easily see either Ichor Wellspring or maybe even Goblin Tomb Raider being a better fit here.
PauperPower on Pauper Storm Update Help
9 months ago
sergiodelrio haha fair point, I'm very minimalist with my deck descriptions. I've updated it now, posting it here as well incase it hasn't updated on my page yet.
What I'm looking for help with is potential card upgrades and where to slot then for a bit more consistency. I'd like more resilience, but Im not sure that's possible with this list.
I've seen people in newer versions that no longer run Shared Discovery using "Name Sticker" Goblin but that card has since been banned, so I'm just looking for newer cards that I've missed or just haven't consideree that could help this run a tiny bit smoother.
Thanks!
The Plan:
So part one of the plan is to get a bunch of goblin tokens on to the board with effects like Dragon Fodder, Krenko's Command, and Kuldotha Rebirth.
Part two of the plan is casting Brightstone Ritual / Battle Hymn into Distant Melody / Shared Discovery. You do this as many times as you can to fill your board with goblins, and draw into your wincons.
The wincons in the deck are either a "storm" kill with Goblin War Strike, a combat damage kill with a kicked Goblin Bushwhacker, or some combination of the two.
Cards Not Previously Mentioned:
The artifact lands and Springleaf Drum are targets for Kuldotha Rebirth they also fix our mana to get the much needed blue mana to start our storm plan.
Faithless Looting helps turn through our deck(potentially letting us dig 4 cards deep depending on mana reserve) Manamorphose also helps us get through our deck a bit and mana fix.
Sideboard Plan:
Under Construction
capwner on
No Pain no Gain
10 months ago
This is actually a pretty neat idea for a list. Judith has a really cool and unique effect, giving spells deathtouch is sick! I think if I were building the deck I would try to capitalize on this by running even MORE sweepers just so that you have a critical mass of them and are almost always able to keep the board locked down. So almost like a wrath-prison deck. If it were me. There are so many of these effects so you could really go deep on them, Blazing Volley from your board seems great, Scouring Sands, Yamabushi's Storm, Rolling Earthquake, Molten Disaster, Pyroclasm, Bonfire of the Damned, Starstorm, Devastating Dreams is a personal favorite but this may not be the right list for that one. I'd go up to like 15 of these even. Maybe also something like Mithril Coat to protect Judith/other creats if you decide to go into symmetrical sweepers. I know it's a core part of this build but I would cut stuff like Dragon Fodder and Witty Roastmaster, the Redcap combo is good by itself and it doesn't need these more fragile pieces that need to sit on the battlefield. I'd swap them for more grindy advantage cards that want to go to the yard like Unlucky Witness, Bloodghast, Nether Traitor, Filth, supplemented with things like Grim Harvest, Skullclamp, Contamination, Chthonian Nightmare, Deadly Dispute. Necrotic Ooze combo seems right at home here too, but that might be a little boring. If you want to be more lethal, just run more tutors/entomb/buried alive to assemble a redcap or ooze kill. Straight up Reanimate spells could be good to use on your opponents fatties who just died to your death rain. Rise of the Dark Realms Grimoire of the Dead and Sheoldred Flip can all mass reanimate your opponents' creatures. Shadowspear to remove indestructible from those pesky Etalis. Meltdown and Brotherhood's End for artifacts. Spiteful Banditry, The Reaver Cleaver, Ragavan, Nimble Pilferer, Big Score maybe for additional ramp. Ramp seems like a big deal since it's a 5 mana commander. You have some really sick cards in here already I love the Withering Boon, Delirium, Rakdos Charm, and Blood for the Blood God! is amazing in this. Great ideas, take my suggestions with a grain of salt because really the build I am suggesting is potentially very different from this one. +1
nuperokaso on
Boros Impact
11 months ago
- Replace 3 Krenko's Command and 1 Dragon Fodder with 4 Rally at the Hornburg. Those tokens have haste, unlike the original, making them a superior choice.
- Replace the 3 Goblin Instigator with 3 Forbidden Friendship. One of those tokens has haste, making them a superior choice. Also you prefer 2 tokens rather than a create plus token, since you play an Intangible Virtue.
- Replace 1 Resolute Reinforcements with the 4th Raise the Alarm. As mentioned, since you play Intangible Virtue, you prefer tokens.
- Your deck plays no 3 drops. That's a mistake - 3 drops are more powerful than 2 drops, and since you have nothing better to play on your third turn, you want to convert a few 2 drops to a 3 drop. Otherwise you just waste 1 mana and play a lower-power spell. Remove the last 2 Resolute Reinforcements and the last 2 Dragon Fodder and add 4 Hordeling Outburst.
- Sacred Fire is not that good. Remove them and just play 4 Lightning Helix.
- Firemane Angel is way too expensive and you can ignore the abilities that work only in the graveyard. Replace it with a Nobilis of War.
ArmchairRuler on What are the timing restrictions …
1 year ago
The specific interaction I am unsure about is between Narset, Enlightened Exile and Tzaangor Shaman. If I attack with Narset, Enlightened Exile and exile Dragon Fodder am I able to wait untill Tzaangor Shaman deals damage before casting the spell or will that be too late?
DreadKhan on
Goblin Deck Wins
1 year ago
You See a Pair of Goblins, and/or Krenko's Command/Dragon Fodder could do some work in here, giving your creatures +2 power is pretty big if you've got a wide board, and making more than 1 creature from 1 card is really helpful in Goblins, especially since a lot of your cards actively care about the number of goblins you have and don't care how big they are.
I know he's not cheap, but I feel like if you want a big 4 or 5 mana goblin in here Krenko, Mob Boss would fit like a glove. There is also Krenko, Tin Street Kingpin, he's only 3 mana and is relatively cheap, I think he'd make a very good x1.