|Commander / EDH||Legal|
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|Time Spiral (TSP)||Rare|
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Creature — Spirit
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from play, you may pay . If you do, return Nether Traitor from your graveyard to play.
Nether Traitor Discussion
1 week ago
Dwarfinside Yea Murderous Rider has been fantastic so far. Especially since he can kill planeswalkers too. Before I was running multiple The Elderspell in the side as often a resolved Jace, the Mind Sculptor is GG. Nether Traitor is spicy indeed! I basically just had an open 2 drop slot and he seemed like a solid way to stick 2 black pips to the board. Another spicy include I am considering for his spot is Imp's Mischief to stop Path to Exile from ruining my day.
2 weeks ago
Nether Traitor would fit very well in this deck as another recursion card that drains.
2 weeks ago
2 weeks ago
You have quite a few that I have in my deck. And a couple that I noticed are missing are in your maybeboard.. but thought i would give a couple suggestions.
Bloodghast is expensive, but his recursion is pretty nice. Noosegraf Mob - a bit high CMC, but can make 6 ETBs in a round around the table. And if you can recur him, he can do it again. Puppeteer Clique - 4 ETBs, along with 2 creatures from an opponents graveyard Sepulchral Primordial - guess it depends on your playgroup, but my buddies usually play big beasts, and we usually play 4-5 player Desecrated Tomb depending on how much graveyard recursion you have, this might pay off. Buried Alive is a great way to get those key creatures like Nether Traitor and Gravecrawler where you need them Yahenni, Undying Partisan - an extra sac outlet never hurts, and he is pretty easy to keep alive
1 month ago
Looks like a solid start! I love aristocrats strategies. Couple of things to consider:
The curve seems a bit high. You might find the play a bit more smooth if you lower it some. Then you wouldn't need as many lands either which allows for more spells and would make the deck faster. The Devour synergy is cute, but I would run more sac outlets. You've got the altars which is great, but there are some others you might consider. Viscera Seer for filtering your draws, Goblin Bombardment for extra damage, Sadistic Hypnotist for some discard power, or Carrion Feeder to become huge.
Nether Traitor is another good recursion sac fodder that would be worth running. If you throw in Sek'Kuar, Deathkeeper , then you've got all the pieces for an infinite combo if you're not against those. Otherwise Sek'Kuar would fit your strategy pretty well. Sac your recurring pieces for more tokens to sac.
The deck looks good! I hope it works well for you!
1 month ago
Hi! A friend in my playgroup runs a Yuriko deck, and coming from an opponent of his, here are some interesting things you might be able to do to be more impactful!
Most of your damage is likely to come from flipping high CMC cards off the top of your deck, so you’ll want to be able to hit high if you can. You can get away with running generally higher CMC effects for things because of the extra damage they do, like running In Garruk's Wake instead of Damnation . Not only are cards like that more damaging over all, but they often come with better effects for the cost, and tend to be lighter on your wallet too. It also lets you run some big splashy cards that can be run as alternate win conditions too, like Enter the Infinite and Omniscience . Ways to manipulate the top of your library are great too, like the Brainstorm you’re already running. Doubling up on effects like that through cards like Soothsaying can make sure you can make the biggest splash you can when it’s time to flip some stuff off the top.
Because you’re incentivized to run high CMC cards to deal more damage with Yuriko, you’ll probably want to keep your creatures with a lower casting cost. You’re already running cards like Invisible Stalker which are awesome for ninjitsu tricks, but they also synergize well with mass-bounce effects, letting you rebuild quickly and letting you re-use ninjitsu abilities. Mass-bounce board wipe effects like Evacuation and Drawn from Dreams can be really strong helping you slow down your enemies while jamming ninjas down newly open lanes before your opponents can rebuild. Haste isn’t common in these colors, but Banehound and Nether Traitor might be worth considering thanks to how cheap they are, especially right after an evacuation cast. Leyline of Anticipation is a great pickup for this deck too, since casting a creature on the opponent before you’s End Step is a great way to get basically-sorta-haste, and it’s pretty cheap since it’s recent reprint!
The last thing I’d like to recommend is that you consider running more targeted removal! Your list looks like you definitely have a good grasp on what yuriko wants to do and how she wants to do it, so you might want to dedicate more space to trying to stop your opponent’s plans. You’ve got some nice tools available to you like Reality Shift , Go for the Throat , or even things like Ob Nixilis Reignited to grant more flexibility on a high CMC card. Instant speed is great where you can get it to be extra tricky while setting up attacks with ninjas, but don’t be afraid to include something weird with an overcosted CMC! There’s nothing more satisfying than flipping a card like Plague Wind with yuriko, and then immediately casting it! Good luck with your build, and I hope this helped!
2 months ago
Hey thank you for all the great suggestions! Really appreciate the input. I will go through your suggestions in order and give my thoughts on it:
Combo packages: you are probably right and I should trim the last package and maybe add some more rocks. Sac outlets will anyways stay in the deck, as I get to abuse all the etbs with Chainer (and for example loop Gary Gray Merchant of Asphodel ). Due to that small Aristo package, I was thinking of using Grim Haruspex , Yawgmoth, Thran Physician , Midnight Reaper and Harvester of Souls as draw engines, that can be recurred with Chainer. I could however get rid of Nether Traitor , Desecrated Tomb , Pawn of Ulamog and Mayhem Devil ...I think Mikaeus, the Unhallowed and Murderous Redcap are good enough to leave in. Its just that the Aristo package lets me grind out some long games if I loose the Combos...
I try to avoid the land hosers in my playgroup, but otherwise they would be a good include. Same goes for the ones you suggested at the end of your write-up.
You are right and I should probably add some more of those. Also will add a Dockside Extortionist as it seems perfect for Mana generation in this deck.
Thanks again for the detailed comments! Will try to work the suggestins in tonight (should not spend more time on this right now, as I am at work) and have a look at your decks as well.
2 months ago
Oath of Kaya can be a kind of nice way to slow opponent's creatures from attacking you, the proc triggers for each planeswalker being attacked and still goes off even if they're blocked.
Nether Traitor occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%