Rolling Earthquake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Masters Edition III (ME3) Rare
Portal Three Kingdoms (PTK) Rare

Combos Browse all

Rolling Earthquake

Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Rolling Earthquake Discussion

Loki_Lulamen on And the Storm Arrived [cEDH][PRIMER]

1 week ago

mrstorm

Wishes are kind of an odd inclusion in cEDH.

One of the problems I see with them is that with having 100 card singleton format, that even having an extra 3 tutors means that you are doing to have to cut back on other sections of the deck. Such as cutting some of the interaction suite to fit them in, which therefore cuts on your resiliency.

Another drawback, is that you are then limited to a strict selection of 15 cards. What happens if you need something that isn't in your sideboard and you only have a wish to tutor?

All that being said, they can be incredibly useful to return cards from exile. During a YawgWill turn, you should be able to play a spell, cast yawg will and then wish the card back for a 3rd cast.

The sideboard option is great though. While your interaction suite should be tuned to your meta, having all the answers all the time can be hard. I would be looking at running: Rolling Earthquake Vandalblast By Force Force of Negation Rapid Hybridization Vapor Snag

and a few more interaction spells and possibly a tutor or two.

Hope this helps :)

SynergyBuild on Opus Thief

2 weeks ago

_BaaL_ I think that's what Rolling Earthquake and Toxic Deluge are for?

Davihelio on Marchesa, Political Queen of Pillows

1 month ago

Im going to copy this coment in both precociousapprentice and MegaMatt13 since both their primers for Queen Marchesa were the inspiration to make my own list and I want as much people as I can who is discussing the archetype to discuss this idea. Also excuse my poor grammar please, Im not really good at english.

First of all, thanks you both for making those primers. This is easily my favourite EDH deck and I always have a lot of fun playing it, and most people enjoy playing against it too. The only thing that bothers me about this deck (the strategy in general, not this specific list) is that I sometimes have a lot of trouble closing out games where I am in a clear leading position, or that my aikido cards, even if they do a ton of damage, sometimes fall short of winning the game and its difficult to trick the same opponent into making the same mistake twice.

But I have seen a few cards in WAR that may be really powerfull in this strategy, and I think they have some synergy with common stuff we are already running.

The first card that sparked my interest is The Wanderer . I firmly believe that this card have some serious potential in Mardu colors because it adds consistency to effects that prevent/halves non-combat damage (or damage in general) like Delaying Shield or Gisela, Blade of Goldnight . But clearly, we are not short on pillowfort effects right? So whats the big deal? I'll be there in a moment.

I think that the card that gave me more wins was good ol Insurrection . And I think that Command the Dreadhorde has the potential to be a virtual second, cheaper and slighly worse copy. Be aware that this can resurrect creatures and planeswalkers from ANY graveyard. The most important drawback is that it can do a lot of damage to you, but with Gisela, Delaying Shield, The Wanderer and similar effects we can negate or minimizate most of the damage.

This also opens to run cards like Personal Sanctuary and being able to use mass burn cards like Price of Progress or Molten Disaster or Rolling Earthquake , this last two also double as board wipes.

And it may also open up for fun sheanigans with cards like Arcbond or Repercussion without risking killing ourselves.

I think I will try to adapt my deck to this burn subtheme while trying to keep the political/aikido main theme, but I would love to hear what everyone thinks on this. Thank you for reading!

Davihelio on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Im going to copy this coment in both precociousapprentice and MegaMatt13 since both their primers for Queen Marchesa were the inspiration to make my own list and I want as much people as I can who is discussing the archetype to discuss this idea. Also excuse my poor grammar please, Im not really good at english.

First of all, thanks you both for making those primers. This is easily my favourite EDH deck and I always have a lot of fun playing it, and most people enjoy playing against it too. The only thing that bothers me about this deck (the strategy in general, not this specific list) is that I sometimes have a lot of trouble closing out games where I am in a clear leading position, or that my aikido cards, even if they do a ton of damage, sometimes fall short of winning the game and its difficult to trick the same opponent into making the same mistake twice.

But I have seen a few cards in WAR that may be really powerfull in this strategy, and I think they have some synergy with common stuff we are already running.

The first card that sparked my interest is The Wanderer . I firmly believe that this card have some serious potential in Mardu colors because it adds consistency to effects that prevent/halves non-combat damage (or damage in general) like Delaying Shield or Gisela, Blade of Goldnight . But clearly, we are not short on pillowfort effects right? So whats the big deal? I'll be there in a moment.

I think that the card that gave me more wins was good ol Insurrection . And I think that Command the Dreadhorde has the potential to be a virtual second, cheaper and slighly worse copy. Be aware that this can resurrect creatures and planeswalkers from ANY graveyard. The most important drawback is that it can do a lot of damage to you, but with Gisela, Delaying Shield, The Wanderer and similar effects we can negate or minimizate most of the damage.

This also opens to run cards like Personal Sanctuary and being able to use mass burn cards like Price of Progress or Molten Disaster or Rolling Earthquake , this last two also double as board wipes.

And it may also open up for fun sheanigans with cards like Arcbond or Repercussion without risking killing ourselves.

I think I will try to adapt my deck to this burn subtheme while trying to keep the political/aikido main theme, but I would love to hear what everyone thinks on this. Thank you for reading!

Loki_Lulamen on Narset Turns

1 month ago

Hey dude,

List is looking awesome so far. Couple of cards I don't really get though.

Teferi's Time Twist is a little out of place. Narset has hexproof, so cant be hit by targeted removal, so will only be hit by wrath effects. In a cEDH meta, you are probably only looking at a Toxic Deluge or a Rolling Earthquake . The latter is fairly rare though.

Iroas, God of Victory . Menace is not necessary as Narset, like Jeleva, triggers on attack rather than damage. In a pod of 4 players, there will probably be a player with no creatures.

The same goes for Key to the City , there should almost always be a place for Narset to attack.

I think you may need some more haste enablers. Also i would thinak about adding Dramatic Reversal just as an OP ritual, it will net a huge amount of mana when played at the right time. Also when you are running both Grim Monolith and Basalt Monolith it will untap both for . With this I would really try and get you hands on a Mana Vault its an incredible piece of ramp.

hkhssweiss on Kess, wielder of scepters

2 months ago

How big is the creatures your group plays? You can always run cards like Rolling Earthquake , Earthquake , Toxic Deluge , Magmaquake , Anger of the Gods , Pyroclasm as boardwipes. It won't hurt the Ad Naus curve that bad, and they are great as well since some of them won't hit Kess.

IIITheJManIII on Consultation Kess: a Primer

3 months ago

Pretty much. I'm giving JVP a go at the moment - bit of a nombo with Cursed Totem but otherwise great for the deck. I've never been unhappy with Fire Covenant but the arguments against it (using life, prohibitive mana cost, not really needing an instant speed wrath) are starting to win me over. Still getting punched in the face by Tymna a fair bit so back to Rolling Earthquake - Pyroclasm is likely to get a trial run in the near future too. Vandalblast will likely rotate back in when the fast artifact mana and scepter decks inevitably become more prevalent again. All worthy cards.

MemoryLapse on Who dies first when everyone ...

3 months ago

In this scenario, I am in a game of commander. I am playing Thrasios, Triton Hero and Vial Smasher the Fierce storm. I have only a couple of win conditions: Isochron Scepter (with something like Lightning Bolt under it and a Paradox Engine out) and Aetherflux Reservoir . But sadly, both of those are irrelevant. Both scepter and reservoir are in my graveyard as well as all of my recursion cards. I have no way to shuffle my graveyard into my deck. The rest of my deck consists of mostly rocks and cantrips, but no clear way to win.

I am, however, able to storm off quite nicely with a Paradox Engine and generate 50-100 mana of each relevant color. I then find myself with a copy of Rolling Earthquake in hand.

If I cast Rolling Earthquake for a large enough amount of mana to reduce all player's life totals to zero or less life, how does the game end? Does any player win based on turn order? Do I win?

Thank you in advance for any insight you can give on the issue.

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Rolling Earthquake occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%