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Beacon of Creation
Put a 1/1 green Insect creature token into play for each Forest you control. Shuffle Beacon of Creation into its owner's library.
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Beacon of Creation Discussion
3 weeks ago
Freyalise, Llanowar's Fury
Hanweir Militia Captain
Nissa, Voice of Zendikar
Voice of Resurgence
Mentor of the Meek
Westvale Abbey Flip
Sigarda, Heron's Grace
Beacon of Creation
You wanted some suggestions that aren't doubling season so this is everything I could think of that makes token stuff so great, also half way through I stopped checking if the cards are even in your deck so there's that, also I didn't check the prices of the cards.
1 month ago
If you use Life and Limb + Sporemound you get infinite tokens that are forests and creatures. Which kamahl can then use the mana from to make bigger. Then if you want, you can use Beacon of Creation and just get to ridiculous numbers. If you wanna get super fancy and mathematical. thought the last bit is pointless, it's still fun. Of course Concordant Crossroads is important if you want to do it all in one turn.
1 month ago
while black represents a boost in consistency with tutors and added removal, the Treefolk arn't worth the slots and the mono-forest theme makes numerous cards in the deck more powerful as a result (generally doing big dumb green mana things quickly).
ive been playing around with the idea of some -color identity cards like Dismember, Altar of Shadows or Autumnal Gloom Flip but thats about all i can splash without sacrificing the power of cards like Beacon of Creation, Patron of the Orochi or Dauntless Dourbark
2 months ago
As the previous poster suggests, it might be worthwhile to use token creatures to power up Ezuri very quickly. There are a couple options that seem most applicable to your deck, including:- Avenger of Zendikar- Chasm Skulker- Hangarback Walker- Hooded Hydra
Other options might include, to name a few: Acorn Harvest, AEther Mutation, Animation Module, Awakening Zone, Beacon of Creation, Caller of the Claw, Howl of the Night Pack, Homarid Spawning Bed, Genesis Chamber, Grizzly Fate, Kessig Cagebreakers, Master of Waves, Rise from the Tides, Sprout Swarm, Wolfbriar Elemental, Snake Basket, Sekki, Seasons' Guide.
These are mostly was to dump tokens into play en masse to most quickly generate experience from Ezuri, as well as establishing board presence more quickly.
Cool deck, though!
4 months ago
4 months ago
As an absolute fan of Nissa i gotta say that i love every single deck featuring her. yours is no diferent.
As for my non-expert opinion: running Nissa, Voice of Zendikar and Nissa, Worldwaker isn't a little conterintuitive? I mean, your commander is bassicaly a Nissa planeswalker so i'm not sure if thats a good idea. Garruk and Freyalise, Llanowar's Fury are just great on the other hand.
Since your deck is mono-green it could be nice to use some cards that interact with forests such as spells like Beacon of Creation, Reach of Branches or Howl of the Night Pack and creatures like Rofellos, Llanowar Emissary and Patron of the Orochi for make your already insane ramp even more insane (the latter being also a Fattie)
I hope my suggestions become usefull for you, and if not, let me know, since i'm also thinking about building a deck for her :)
4 months ago
Ah I see you updated this, my iPad had died before I hot to share my suggestions, and it looks like you added a bunch of them. Here is what I was going to share, you may even find something you may want that you had missed.
Omnath, Locus of Mana instead as your command perhaps, Vorinclex, Voice of Hunger, Mana Reflection, Beacon of Creation, Exploration, Burgeoning, Boundless Realms, Primeval Titan, Beacon of Discovery, Primeval Bounty, Retreat to Kazandu, Zendikar's Roil, Lotus Cobra, Explore Gaea's Touch, Rampaging Baloths, Ulvenwald Hydra + Rogue's Passage, Avenger of Zendikar, Embodiment of Insight, Courser of Kruphix, Dungrove Elder, Kalonian Twingrove.
For lands have Rogue's Passage, Myriad Landscape, Reliquary Tower and make use of Rishkar's Expertise, Nissa's Revelation and other similar effects, Oran-Rief, the Vastwood, then just forests wil do unless you want to go with Eldrazi then use Shrine of the Forsaken Gods, Sanctum of Ugin, Eye of Ugin and so on too.
I will try and help out with cutting down your creatures soon, you can if you want share decklists with others if you look within "edit" so that I am able to make changes to this deck otherwise I will do up something separate. The thing is, is that green is pretty good at making token related cards and that's why you can get away with a lot less creatures, and the ones you do have can be big such as Kozilek, Butcher of Truth for example.
5 months ago
I think the goal of this desk should be to focus on making insect tokens. So some suggestions I would give you are Hornet Queen, Saber Ants, Broodhatch Nantuko, Hornet Nest, and Beacon of Creation. I would get rid of cards that don't really have to do anything with it. So get rid of Forgotten Ancient and Wall of Blossoms.Then you need some Overrun sort of effects to win with your token army. So Garruk Wildspeaker, more copies of Overwhelming Stampede, or Triumph of the Hordes. You could also try artifacts like Door of Destinies, Coat of Arms or Eldrazi Monument. Finally you have too many big creatures. Honestly you could even get rid of most of them and just put more copies of Vorapede in. If you're worried about running out of cards you can always get some Harmonize.
Hope this helps.