Tolarian Winds

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Common
Beatdown Box Set (BTD) Common
Urza's Saga (USG) Common

Combos Browse all

Tolarian Winds

Instant

Discard all the cards in your hand, then draw that many cards.

Tolarian Winds Discussion

hellhole3927 on On Tilts

5 days ago

LiquidGaming Muzzio, Visionary Architect was actually an EDH general I was interested in playing for awhile (love the art on that card), but somehow forgot about. From your experience how similar does he play out to Arcum Dagsson ? I will definitely check out OathBreakerMTG.org pretty often to see what's new with OathBreaker and to see what's happening in the format.

Some other cards I thought might be worth considering for Jace's Paradigm Shift (some of these are quite expensive and probably aren't 100% needed, but these are all my thoughts):

1) Bazaar of Baghdad , "technically" it's card disadvantage, but just like Tolarian Winds the amount of card selection for little to no mana makes up for that.

2) Mission Briefing , personally I prefer this over Snapcaster Mage , it's recursion and has the ability to get you past 2 dead draws or give you the satisfaction of knowing you will get a good draw next (not sure what to cut though).

3) Treasure Cruise , did somebody say Ancestral Recall (count me in), not only is it great card advantage, but it's also a way to exile cards from you graveyard before you cast Paradigm Shift .

4) Dig Through Time , the card advantage is REAL!!!, not only is it great card advantage, but it's also a way to exile cards from you graveyard before you cast Paradigm Shift .

5) City of Traitors and Crystal Vein , they probably won't ever make it onto the list, but how have Lotus Petal and Grim Monolith been playing out for you? I would forget everything these cards say and read them as: "0... Only cast this spell if you haven't played a land this turn. You can't play a land this turn, add 2 to your mana pool." They seem like they might be worth considering once you read them from that point of view.

6) Magosi, the Waterveil , first I'm gonna say I have been in love with this card ever since I got into MTG so I might be giving it a little too much credit (but then again I was the player who loved The Tabernacle at Pendrell Vale when I first started playing MTG, lol), I feel the majority of the time skipping a turn if you are playing control doesn't affect you too much, but being able to take an extra turn later on can be "pretty helpful."

7) Jeweled Amulet , it plays very similar to Lotus Petal , sometimes worse, but usually better IMO.

8) Rapid Hybridization and Pongify , sometimes things will slip through our counterspells and need to be dealt with (worth considering).

9) Reality Shift and Curse of the Swine , sometimes things will slip through our counterspells and need to be dealt with (worth considering).

10) Lonely Sandbar , early game we can deal with an ETB tapped land, late game an Island is a dead draw this isn't.

11) Evolving Wilds , Terramorphic Expanse , Flood Plain , and Bad River , still on the fence about these, ocassional ETB tapped lands vs deck thinning (E Wilds and T Expanse are better by a slight bit, just to say), not sure on this one. What do you think?

12) Mana Severance , we all come to those points in a game where lands are dead, but not anymore.

13) Mystical Tutor and Merchant Scroll , why not?

14) Foresight and Manipulate Fate , being able to kill three dead draws and for 2 mana on a card that replaces itself seems great in a "53 card format" (us blue players always changing the stats to whatever we want whenever we want).

These were the main cards I thought could make it onto your list, but I'm still evaluating a couple others so I'll leave more comments with those if I feel they are actually worth considering.

shub on On Tilts

1 week ago

LiquidGaming: At worst you could replace one of your cantrips. Tolarian Winds also seems somewhat counterproductive to your strategy.

hellhole3927 on On Tilts

1 week ago

First, in commander you can't have planeswalkers as commanders. Second, (I'll stop trolling now, lol) It doesn't seem you have a budget here so why not add Misty Rainforest , Scalding Tarn , Flooded Strand , and Polluted Delta for the extra shuffle effects and minimal deck thinning. Some other possible additions: Windfall , Tolarian Winds , and Scroll Rack . Oh yeah and don't forget in commander we can use planeswalker as commanders (shout out to Teferi, Temporal Archmage ).

metalmagic on You Are Already Totally Lost

1 month ago

King_C_Waffa Thank you for your input! You're correct in assuming I'm pretty new to cEDH, although I have probably 7 other decks IRL that already have all snow lands and Extraplanar Lens . I don't feel it's necessary for this deck though. I don't play EDH competitively very often because in my area all the cEDH players are insufferable assholes, plus I tend to play more for fun usually. However, I just had to take a stab at this deck. So let's get down to the suggestions:

  • Intuition is great. I knew it felt like I was missing some powerful tutor. It is definitely being added.
  • Paradigm Shift seemed decent, which was why it was in the maybeboard, but I've had a day to think about it and I agree it should be in here.
  • I'm not sure I need Windfall . I did consider it, but I think most of the time Tolarian Winds is going to be better since the odds are that I won't draw it until I'm comboing off anyway.
  • I have multiple back up win conditions in the deck already, and although I was being cute with the Charbelcher combo with Dramatic Reversal + Isochron Scepter I'll probably swap that over to an Aetherflux Reservoir . Paradox Engine might find its way in
  • Panharmonicon is in because I have a strong feeling I'll need to rebuild many times, and this helps me do so. But you know what? Let's go more defensive. This is going to be a Defense Grid .
  • Mox Amber is terrible in commander, usually. I play it none of my other decks. I think it's perfectly fine in this deck since I'm only trying to get to 6 mana and Fblthp should be in play most of the time.
  • Daze is probably fine to cut, I agree.
  • I also do not know what the point of Paradoxical Outcome was. When I built this list at work, I first settled on a number of lands to run and then all I did was add cards until I had exactly 100, and the maybeboard cards on here were all cards I thought of afterward. Up until now, I haven't touched the list since I made it. I think I had some dumb idea with it originally but never followed up with whatever it was, so yeah it needs to change.

So all in all, I think the current changes are as follows:

cowman126 on Uyo, Hash Slinging Slasher

1 month ago

Looks fun. Could use Mystical Teachings for instant speed tutor and consistency. Tolarian Winds and Commit / Memory are good ways to cycle hand. Sphinx-Bone Wand and Tidespout Tyrant are good value pieces. Energy Tap is a great way to utilize the high cmc creatures in the deck. This play style might draw hate so a few stax and control cards could help slow the game to your pace, Dream Tides , Energy Flux , War Tax , Ertai's Meddling , and maybe even Mist of Stagnation if you get enough spells in the yard.

hellhole3927 on Drakestorm: 1 CMC Blue Cantrip Tribal

3 months ago

You should add Tolarian Winds , Coat of Arms , Snow-Covered Island s, Scrying Sheets , Caged Sun , Extraplanar Lens , Cavern of Souls , Tolaria West , Expedition Map , Ash Barrens , Taigam's Schemeing, Contingency Plan , Mishra's Bauble , and Fellwar Stone . Other than that I truly love this deck and I am going to definitely build this deck.

BTW, who ever said cantrips aren't good in EDH, lol.

hkhssweiss on Niv Mizzet

3 months ago

You can try adding in Winds of Change and Tolarian Winds for some fun interaction or even Teferi's Puzzle Box ~

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Tolarian Winds occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%