Activated abilities of creatures can't be played.
|Want (2)||Julettn_20 , ViRSneG|
Printings View all
|Classic Sixth Edition (6ED)||Rare|
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|Commander / EDH||Legal|
Cursed Totem occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Cursed Totem Discussion
3 days ago
As much as I love kogla, it's no Cloudstone Curio. It's a big removal spell that hits hard and blows up annoying threats like Damping Spheres against our Gaea's Cradle and storm turns or a Cursed Totem shutting down our creatures.
It can combo with Hyrax Tower Scout, yes, but combos with no other card in the deck, it can't GOG or even properly survive many wipes and save your key pieces, because we run like only Karametra's Acolyte, Destiny Spinner, and a few other humans.
It's also twice the CMC, and so I'd go for curio for just comboing. If it's an anti-stax piece you want though, Kogla is a bomb.
1 week ago
CyborgAeon Thank you for your post! It's indeed a very interesting idea... It's very similar to the The Gitrog Monster cEDH combo with dredge, I think the combo is better explained by paraphrasing the description from the Gitrog primer (https://tappedout.net/mtg-decks/gitrog-land-combo/)
With Bone Miser and a "discard outlet" (Skirge Familiar) on the battlefield and a Nightmare Void in our hand, we first discard two shufflers ( Kozilek, Butcher of Truth + Dread for example) to gain 2 black mana (Skirge Familiar). They are both shuffled into the deck. Then we discard Nightmare Void to the outlet to gain 1 black mana (Skirge Familiar). Nightmare Void hits the graveyard, causing Bone Miser's "Whenever you discard a noncreature, nonland card, draw a card." When this trigger resolves, we replace the draw with a dredge, getting Nightmare Void back to our hand and milling two cards in the process. If we run at least two shufflers ( Kozilek, Butcher of Truth + Dread for example) we are always guaranteed to have at least 2 cards on top of our deck, which allows the Dredge trigger to always to happen when we discard Nightmare Void. Thus, we can discard Nightmare Void infinite times through Skirge Familiar and gain infinite black mana. We can finish the game with any finisher (for example Syr Konrad, the Grim).
In other words, the win con becomes: Have both Skirge Familiar and Bone Miser on the field and Nightmare Void in our hand. In my experience playing this deck you rarely win the turn you cast Belz because you usually get interrupted (by countermagic for example). Thus, you always need a plan to try to combo off in the next turns… Here Living Death, Ever After and Twilight's Call can provide combo recursion.
However, the main advantage from the Necrotic Ooze combo is that creature removal is virtually ineffective (because you can restart the loop on top of any interaction). This combo is vulnerable because when the Nightmare Void trigger is on the stack opponents can cast creature removal such as Path of Exile. This is the reason why I swapped it over the Mike-Trike combo.
I do like the fact it requires less cards and I will add the cards to the maybeboard, however I still think it’s better to run the Necrotic Ooze combo for it’s resilience (in spite of the extra damage taken for requiring more cards).
2 weeks ago
@AllTurnsRMine: Thank you for your comment. I totally agree, you need stax to slow down your opponents. But please take a closer look at my list, I already play Winter Orb, Cursed Totem, Verity Circle and Grand Arbiter Augustin IV. Stax is good but if you have too much of it, your extra turn chain may be broken and if that's the case you should play another strategy.
If I had more slots I would immediately play more stax, but this Narset build is more proactive than disruptive. If you want to see more stax elements, then a competitive Narset stax build is probably more for you.
2 weeks ago
1 month ago
Hey man! Me again ... I've been testing out the deck and i gotta say, it works very smoothly and consistently :D
One thing i've notice throughout the games, the only thing saving my opponents from a complete lockdown were mana dorks.
With that in mind, is that how it's supose to be or, have you considered a few dork hating pieces such as Cursed Totem, Juntu Stakes or even some more untraditional ones for cEDH such as Holy Light and Elesh Norn, Grand Cenobite
On a side note, there are a few traditional stax pieces that i notice you don't run, such as Pithing Needle and Grafdigger's Cage. I understand that Phyrexian Revoker is much better than the needle, and Rest in Peace is also much better than the cage but i'd like to hear your thoughts on it.
2 months ago
sanguinaut Winota's ability is a triggered ability, not an activated ability. Most of the good creatures in his deck are also triggered abilities, so Cursed Totem would not affect his deck as much as it would his opponents (for example, a Thrasios, Triton Hero).
Also, a recommend for PJ, I just got to resolve Drannith Magistrate for the first time last time and holy cow, that card shuts down so many decks. Several cEDH content creators have sung the praises of this card, and I agree with them now. The fact that it's not symmetric makes it so worth
2 months ago
Awesome deck, ive been doing some brewing with her as well, just some quick suggestions that I dont see in your maybeboard:
Benalish Marshal comes out off Winota and lords up your entire board.
Mass Hysteria is probably the best hastifier for an aggro strategy.
Since youve got multiple ways to tutor for it, and win with it, adding Splinter Twin may decrease your average turns to combo.
Impact Tremors - lots of etb triggers in this deck. Also means you can win with kiki in play if you peel the other half of the combo off the top with Winota without having to wait for the next turn.
Same goes for Goblin Bombardment and it also is a nice response to a board wipe.
2 months ago
Daedalus19876, thx for your answer!
Yes, only Yawgmoth is weak against removal spells and Linvala, Keeper of Silence especially...
Why I've focused on speed is there are many hi-speed decks in meta game Japan like Inalla, Archmage Ritualist.
But actually, now game speed become slower because of Thassa's Oracle and Flash banned, so I think I should consider about other combos like your deck. I once used some other sub-combos, so I will try to use again them. Your Ivy Lane Denizen seems nice! and I'm thinking about Champion of Lambholt because this is almost Woodland Champion and combination with Hapatra appears to be nice.