Counter target spell unless its controller pays .
|Want (2)||Virulent11 , Aurit|
Printings View all
|Mystery Booster (MYS1)||Common|
|Iconic Masters (IMA)||Common|
|Modern Masters 2015 Edition (MM2)||Common|
|Tempest Remastered (TPR)||Common|
|Duel Decks: Speed vs. Cunning (DDN)||Common|
|2012 Core Set (M12)||Common|
|2011 Core Set (M11)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
|Promo Set (000)||Common|
|Promo set for Gatherer (PSG)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Mana Leak Discussion
5 days ago
So, here are my thoughts about the deck:
Manawise, your landbase should rather consist of lands that come into play untapped. It's important to have your mana available asap. I would suggest replacing karoo lands like Orzhov Basilica and also Opulent Palace with battlelands like Sea of Clouds and painlands Adarkar Wastes. The storage lands are also not ideal (e.g. Dreadship Reef), because they do not provide colored mana at start. And of course the more fetchlands you can add the better, missing Scalding Tarn, Arid Mesa, Verdant Catacombs, Windswept Heath, Wooded Foothills, Flooded Strand, Bloodstained Mire.
I would suggest you to cut even the three remaining creatures and add additional card advantage and lock pieces. Im missing Sylvan Library, Rhystic Study and Mystic Remora... all important ways to get extra cards.
Since your main wincon is the Consultation combos, I suggest you definitely run Thassa's Oracle as a main, cheap combo piece.
Lightning Greaves, boots and Helm are not necessary, since protecting Atraxa should not be such a priority to warrant extra cards for it. Also Mana Tithe, Mana Leak and Opt are not that relevant in a multiplayer format. I would advise to replace them with general, cheap countermagic, for better utility. Dovin's Veto, Delay, Swan Song, Tale's End can serve both to protect your cards and your combo, but also disrupt your opponents from winning.
Also with the amount of manarocks, you could play Winter Orb to stall and buy bit more time for your 'walkers.
1 week ago
Not sure if this is a joke, but definitely love turning ol' Misty into a combo card. It does seem very intensive in terms of how many cards are demanded by the combo. Also, why is Silumgar's Scorn here. I see the theme of turning creatures into other types, but this seems stressful to the manabase compared to something simple like Mana Leak
3 weeks ago
i almost recommended Mind Sculpt, then saw you mentioned Maddening Cacophony which would be a strict upgrade. stay away from lands that enter tapped. you'll want Polluted Delta, some other fetch that can get an island (to prioritize turn 1 crab), Watery Grave, and Drowned Catacomb. you can skip the planeswalkers and enchantments in favor of more efficient removal and counterspells like Fatal Push and Mana Leak
1 month ago
I can't ever justify paying the transmute cost for Muddle (it's also usually a less than ideal counterspell), I would reccomend just putting in better cards in it's place than a tutor for Lord of the Unreal.
Maybe Spark Double?
Force of Negation is amazing in most blue decks.
Tbh I feel like whatever you do with Illusions it's just going to be a worse spirits/merfolk tribal deck with none of the advantages.
1 month ago
Reduce Spell Snare to 1-2 copies. Thats normaly enough.
Archmage's Charm for Counter or Draw. Ancestral Vision for Draw. Serum Visions for more Filter. Mana Leak is a good 2 drop counter. Search for Azcanta Flip is a good filter, too and can dig deep like Narset.
1 month ago
Good build. The format on the page is a bit troublesome for those of us who are colorblind, however.
Also, you have a helluva lot of ramp. You're commander only costs 4, your average CMC is 2.00, more than a quarter of the deck is one mana or less, and you're running 13 ramp spells? Personally, I'd cut that down a bit, and use the space for draw and protection. For the latter of those, I'd reccomend at least a couple counterspells (Arcane Denial and Mana Leak come readily to mind), and Whispersilk Cloak which doubles as evasion.
That's all I got. Cheers!
1 month ago
If you pack enough hand disruption turns 1-3, budget doesn't matter too much. Black/blue offers a lot of that, with Mana Leak/Duress effects cheap both in CMC and price. Sure, running Tragic Slip is worse than push, but you can still trade 1-for-1 with most decks in black and blue.
Bident of Thassa/Curious Obsession unblockable is a versatile list, where you play Changeling Outcast, the unblockable merfolk and disruption. You can tune it based on the amount and type of disruption you run, and because the decklist isn't set your opponent has no idea what kind of clock you are on.
1 month ago
Hi! I'm not a control player (I only play tempo-delver decks), so I'll try to help you.
1) Removal, 4 electrolyze is a LOT, seriously play 1-2. Terminates and other stuff is OK.
2) 24 lands, I would recommend playing more two colour lands, like those ones who enters tapped unless you control an island/mountain or swamps, is not a good idea fill the deck with basics in a 3 colour deck.
3) Go to 4 inquisition and 4 pushes.
5) counters: I have a recipe for counters and works 90% of the times, 3-4 Mana Leak, 1-2 Spell Snare, playing control decks I would recommend Cryptic Command but is not budget friendly xddd, so go to a 3 Mana counter (or Logic Knot) and 2 negates.
6) This is not a mill deck so Mind Funeral doesn't fit at this deck.
Well, hope I helped you a bit :).