Mana Leak


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Modern Masters 2015 Edition (MM2) Common
Tempest Remastered (TPR) Common
Duel Decks: Speed vs Cunning (DDN) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Ninth Edition (9ED) Common
Eighth Edition (8ED) Common
Stronghold (STH) Common
Promo set for Gatherer (PSG) Common
Promo Set (000) Common

Combos Browse all

Mana Leak


Counter target spell unless its controller pays .

Price & Acquistion Set Price Alerts





Recent Decks

Mana Leak Discussion

Cragon18 on Land war in Asia

1 day ago

Also Liege of the Tangle seems neat, but 8 mana is A LOT in modern, even with all the ramp. You also have to not get it Stubborn Denialed or Mana Leaked and then it has to survive for a turn before it makes all your lands into creatures. Liege would be a cute budget option for Through the Breach but I think it is far to slow otherwise.

Gidgetimer on Responses to Mana Leak

1 day ago

Please link all cards in your question by using double brackets.

Mana Leak


Objects on the stack resolve one at a time and there is a round of priority between each object resolving. Your opponent casts a creature and you cast Mana Leak on it after they pass priority to you. There are no further responses and Mana Leak resolves and they pay the mana. There is another round of priority before their creature resolves. You can play any instant you like when you receive priority during this round, including another counter spell.

XxDreMisterxX on The Mythical Aggro/Control Deck

1 day ago

+1 Love the theme and the tempo/control play.

One question thou, Why not run Dispel over Spell Pierce? I understand you want the versatility, but you have that in Mana Leak? Most spot removal and counters are instant speed, so having something that is guaranteed to counter would be better? Plus late game Spell Pierce falls off unless your getting optimal timing and even then smart opponents will adapt and leave mana open to pay for cost.

Just my two cents. Hoping to run a similar deck. :D

TheAlexGnan on The Perfect Balance (Grixis Primer)

1 day ago

testing is going great. even though the burn matchip can't have gotten much better, i just played 4 matches against the same guy on boros burn and went 3/1, 7-3 in games. what i want to emphasize here is that while Collective Brutality is our best card here, Tasigur comes in close second. without him the matchup is close to unwinnable. even though some threats in the format easily outgrow him, he should be an auto-include in any grixis deck imo.

one thing especially weirds me out about my own build: i run 4 2cmc counterspells, but its 4 one-ofs. Countersquall, Logic Knot, Remand, Mana Leak.

the reasoning: Logic Knot is simply the most powerful as a 1of. as soon as you pack a 2nd copy, it starts to loose to Mana Leak which is better early, doesnt strain the grave and is easier to cast. hence the 1-1 split.

Countersquall is just too amazing, especially in the coming format. it can be considered a tempocard of sorts since it aims to block high-impact noncreature spells such as jace, lilies, blood moon, ensnaring bridge, coco etc. i have also won more games off its life swing than you would believe.

the reason i might cut Remand eventually is because its terrible against BBE. its great against Jace though (and also at protecting own jace), we'll see.

the negative view on this is: i dont know which one is actually best due to lack of data, and am lowering consistency to up imrove my flexibility

there are 2 cards i am excluding that i should explain: Ancestral Vision, because it durdles too much, and Search for Azcanta  Flip because... i'm a stubborn idiot? no, again, because its a durdly card and i hate that tbh. itsprobably wrong but i'm always reluctant to run sorcery-speed spells.

Thought Scour is a no-brainer of course.

Serum Visions has come under scrutiny as of late, but it plays great with jaces 0-ability and it's still the only card that makes 1landers keepable.

god i feel like i have to write a nrmew primer on this thing.

MrJohny on Never Doubt the Power of a Miracle

1 day ago

I love the look on my opponents face when I flip Thing in the Ice  Flip on a tapped out board!

As far as the deck goes I might drop jace to a three of and maybe a remand or two for a Logic Knot and a few Mana Leak, other than that I like the idea!

Cereal_Killer on Please Don't Leave

2 days ago

For the lands, since you don't want to spend money on Flooded Strand, Hallowed Fountain, Polluted Delta or Mystic Gate, I think you have chosen the best ones.
Then, I'd remove Think Twice and add Serum Visions, reduce up to 2 Supreme Verdict (put another one in side maybe) and add some Mana Leak (Remand and Cryptic Command would be other good counters, but they are too expensive, right?).
I'm not sure how Sphinx's Revelation could be a win-con. Having more life than an opponent (and less cards in the deck!) isn't always synonym of victory. Then just one Elspeth, Sun's Champion isn't enough. What if an opponent maages to kill her?
I really can't understand why Esper Charm is there: probably you won't need it's first ability since you have counters (and cards in sideboard), second ability is just and Opt or Serum Visions that costs too much and third is, basically, Inquisition of Kozilek or even Castigate / Thoughtseize / Raven's Crime that needs 3 specifical mana to be used.
Secure the Wastes is a win-con if used in token decks that use also Intangible Virtue, Honor of the Pure, Zealous Persecution and Vault of the Archangel. Now it's used only as a 1/1 creature spammer.
I'll also consider Gideon, Ally of Zendikar or Gideon of the Trials as an alternative win-con.
As for the sideboard I'll just give you some ideas: Tormod's Crypt (if you can afford it maybe also better a Relic of Progenitus or Rest in Peace); 1x Supreme Verdict (if you reduce them up to 2 in main); Kataki, War's Wage or Rest in Peace would be perfect against artifact decks; Pithing Needle or Sorcerous Spyglass; Grafdigger's Cage; even, if you want more budget things Blessed Alliance, Negate, Dismember.
Hope my ideas could help the development of your deck.

TheAlexGnan on The Perfect Balance (Grixis Primer)

2 days ago

ah but Logic Knot is great. most lists even run 2 (pre unban, lists ran 2knots beside 3tasigurs and 4kcommands). running a singleton makes it way "harder" than Mana Leak and its just more flexible than Countersquall.

Terminate is just too inefficient in many matchups. UW/Jeskai/Grixis control? push better. burn/humans/infect/merfolk/etc? Terminate is a necessary evil tbh. for eldrazi, titan and delve threats. its also clunky for removing mana dorks.

i'm pretty happy with 24 lands right now. in control matchups, its insane i know, but the guy who draws more lands usually wins. and not ever getting mana screwed outweighs flooding, especially since between jace, scour and visions, we have close to perfect deck manipulation. if we dont want a land late game, we dont draw it.

StonedJesus on Daily Dose of Esperin

2 days ago

Okay, harder to deal with (generally) but fun to fight against nonetheless. Mostly every deck I play as in non-EDH formats is super-aggro, so Push is the best removal for me; I kill their Scavenging Ooze, Dark Confidant, and/or Tarmagoyf early and swing with my super-fast creatures for game around turn 5-7. But yeah, Logic Knot is a pretty cool choice, but I like Mana Leak better, again, for early-game reasons.

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