Each player draws three cards, then discards three cards at random.
|Want (2)||baeda735 , Rabu|
Printings View all
|2010 Core Set (M10)||Common|
Combos Browse all
|Commander / EDH||Legal|
Burning Inquiry occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.0%
Burning Inquiry Discussion
1 day ago
I mean to make elsha extremely strong take the fblthp approach with proteus belcher or just a Proteus Staff control build. Also running some chaos cards (not mass chaos but small chaos cards such as Burning Inquiry) has proven to be quite fun for me although it is a more risky casual play style
5 days ago
If you're testing dozens of hands, you might be best making proxies and just trying it physically.
Just take a bunch of basic lands and write out what the card is on the card with a marker. You can always print out the cards on paper and sleeve them, but then you have to resize them all and it's really annoying.
If you know what is in the deck, you can cut out a ton of bulk text and just write the basics, for example:
Burning Inquiry can be proxied out on a basic land as:
Burning Inq. ---------- R
+3 cards, -3 random
Eventually you'll become proficient enough with how the deck functions you can even short-hand the short-hand proxies;
BI ------- R
If you go this route, I suggest using Plains as the white print makes it super easy to read. Use fine-point permanent markers. They won't smear or leave giant ink streaks everywhere. Don't even bother sleeving the cards up. Just ink some plains and go.
This is what I did when I was getting into Pokemon again two years ago. Sadly that game doesn't have a lot of support, so it's basically impossible to playtest anything.
5 days ago
So I'm brewing a new deck and was trying to resolve Burning Inquiry and Goblin Lore and noticed how inconvenient that is on the playtesters. You basically have to "hide hand" first, then throw the hidden cards around yourself until you feel like you don't know what's where, then pick.
A really cool upgrade would be a button that randomly rearranges the order of cards in your hand. Then you could just "hide hand" and press the new button.
Instead the "hide hand" button could be modified to automatically shuffle the hidden cards, because why not?
2 weeks ago
What's happening on your end; I see quite a bit of changes. How's everything been working out? I have yet to play with the deck, so unfortunately I do not have any thoughts in regards to its performance . I did go to a tournament today but I didn't partake. I watched and had a bunch of practice plays with two other decks I been in the works of.
I seen Dockside Extortionist doing work in a flicker/Cycling theme deck, which surprisingly was a very well constructed deck. That card is just stupid good when blinked. Wondering if you had any chances with it yet?
Or even Forbidden Orchard ? will giving an opponent a 1/1 really be that detrimental? as long as it gets you to go off quicker.
or Possibly even go as far as adding a Spire of Industry ? Hmm, maybe switching out a Swamp and Plains for a Vault of Whispers and Ancient Den adding a Mox Opal ; trying to bring up the artifact count.
Previously you mentioned adding Final Parting as a means of another Buried Alive but then having to find a way to get Goblin Bombardment What about Diabolic Revelation , tutoring one over having to discard? I guess with the outcome, they're both one of the same.
Have you thought about Scheming Symmetry ? Almost another Imperial Seal but then your opponent also get's an advantage. Can maybe work in conjunction with Night's Whisper , Faithless Looting , Ransack the Lab , Street Wraith but so can Mishra's Bauble as well, which has an added benefit of working off a Vampiric Tutor
Of course everything said is just being thrown out there. At this point, I almost feel you've been exhausting all the options so it's almost reached the point of "well how about this even though it's ehh" lol. Such as, for draw at a low CMC you have Burning Inquiry but that in itself is a super gamble.
Anyways, hope you got some game's in!
3 weeks ago
Hello, good day and happy new year everyone:
While I was surfing “Tapped Out” looking for Liliana, Defiant Necromancer pricing, I came across the combo section. I saw that many of the combo suggestions have to do with discarding cards yourself (The likes of Burning Inquiry , Heir of Falkenrath Flip and Tormenting Voice ).
My question is, how does the combo work? Is it just making reference to the fact that you can bring them back with the “-X”, or is there something I am not seeing?
The combo section should include a quick explanation on how it works. Sorry if this question is considered dumb.
Thank you in advance.
3 weeks ago
3 months ago
Thanks for the suggestions king-saproling!
I decided that of your suggestions, I do like Burning Inquiry , Dream Salvage , Psychic Possession , and Forced Fruition . However, I'm having a hard time figuring out what to cut for a lot of these cards? I'm thinking that Prosperity could easily be cut as can Jin-Gitaxias, Core Augur , but other than those two, I have no idea.
Also, the rest of the cards you recommended fit the theme great, but I don't like having lots of synergy pieces that rely on creatures staying on the board. That's why I try to mostly use pieces like Spiteful Visions and Underworld Dreams which are a bit harder to remove and don't die to board wipe.
Thanks for all your help!