Burning Inquiry

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2010 Core Set (M10) Common

Combos Browse all

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

Set Price Alerts

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Burning Inquiry Discussion

TristanTaylorsVoice on Vannifar Pod

23 hours ago

Thrun, the Last Troll has lost a lot of luster against UW in my opinion. Terminus and Settle the Wreckage are both clean ways to get around Hexproof and regenerate, it feels so good to resolve against Cryptic Command mana, but he doesn't seal the opponent's fate on the spot anymore.

I prefer Obstinate Baloth as another generic threat against aggro decks, black midrange decks and Burning Inquiry decks. It also still supplements the post board Tireless Tracker midrange plan.

A more janky suggestion is if you're considering Jace, the Mind Sculptor to tuck your pod targets back in the deck, Riverwise Augur is much lower power level, but it is poddable. I don't know how often this would come up, I would personally say either aren't worth it.

Darth_Savage on You just got Noped!

3 weeks ago

From what you've said, I'll tailor this suggestion to the offensive rather than defensive, though why not have a little of both? What I'd like to suggest as a first change is replacing Ornithopter with Vault Skirge . The Skirge can be played for 1 mana and is a superior creature to the thopter, mostly thanks to lifelink, which is of-course a slightly defensive ability... Next is a choice of two, I add 4x of either Scrapheap Scrounger or Scrap Trawler , to make the space -2x Apostle's Blessing and -2x Tezzeret's Touch. Why one of the two scrappers? Simply put recursion, against your deck I'd side in artifact hate, not graveyard hate, one of these cards gives you a different angle of play. The last thought I had is two cards which no-one plays, but perhaps your deck could leverage Glaze Fiend and Painsmith , they aren't cards I'd run 4x, maybe as 2x? Or one card that does see play Inkmoth Nexus ...

I fully understand the desire to do something a little different, I started with a very of-the-shelf Hollow One deck, I've been playing on and off for 20 years so I already had Faithless Looting , Burning Inquiry and Goblin Lore , sitting in a box. Fast forward to now, the deck I'm playing is very different to the stock Hollow One, it has Adorned Pouncer and Soulflayer in it for starters. Here's the thing though, it's still essentially a red aggro deck, the core enablers are still all present, just my payoffs are different.

Why the tale above? You have marked this deck as a control deck and literally called it You just got Noped! which is evocative of Counterspell . This led me down the path of providing control based suggestions, but that isn't really what your looking for. Stall, bounce and counter is what control decks generally do, I'm not against thinking outside the box, but by definition when looking at someone else's deck list, without a description detailing their goals, suggestions tend to be made based on known factors. I hope my opening comment has introduced you to at least a couple of cards you weren't aware of or hadn't considered, good luck with your brew.

Wardimus on Malfegor Demon Reanimator

1 month ago

Thanks for the suggestions triproberts12. The Gustha's Scepter idea is pretty cool and would be a nice way to get around losing cards I don't want to lose. I did have Goblin Lore and Burning Inquiry in the deck, but the random discard was too, get this, unpredictable. Rakdos, the Showstopper is sweet, but I think I would need Krark's Thumb for him. Urza's Incubator would obviously be good, not sure what to cut for it, maybe Jet Medallion .

Tarlfgar on Waste Your Combo Not

1 month ago

Darth_Savage I think Reforge the Soul would be an amazing addition here. I overlooked it because I only looked for cards with lower mana costs, I didn't even consider there can be a Miracle card that's suitable for my deck, thanks!

A very early version of this deck did feature cards like Whispers of Emrakul and Wrench Mind, but in the end these discards were not potent enough- Dark Deal or Reforge the Soul that you mentioned can cause a 7-card discard, and even Burning Inquiry is a 3-card discard for one mana.

After all, my intent is not to lock my opponent out of cards, but to make them discard a lot (and thus get creatures, cards and mana from Waste Not). Gnat Miser is a no-go for the same reason.

Sign in Blood might be a good addition here, it's very versatile. Seizan, Perverter of Truth would be even better, but it's a very costly creature- by the fifth turn an FNM game is usually over.

Do you maybe have any card suggestions for surviving before the combo gets activated? I haven't played against any control-heavy deck with it yet, even in playtests, so I'm not really sure what pieces could help. Thanks for your input!

Pieguy396 on wheel see about it

2 months ago

Wistful Thinking is hilarious in a deck like this. The Megrims might be too much though; you might want to consider splashing Red and playing Burning Inquiry.

Spazik008 on Risky Jund

3 months ago

Not a bad idea. I like having a mix of 4 drops on the side that can come in for Bloodbraid Elf. Right now I only have 3, an Obstinate Baloth for Burning Inquiry decks and Liliana of the Veil mirrors, a Huntmaster of the Fells  Flip for grindy matches, and Kalitas, Traitor of Ghet for additional graveyard hate. They all also gain life. Gonti, Lord of Luxury would fill a somewhat similar role, but would probably be better against Jeskai or Dimir style control. Hitting a Jace, the Mind Sculptor with him would be awesome.

Dubitable_Salmon on RW-combo

3 months ago

You're right - the deck has one scenario of winning, and it's an extremely unlikely one.

Adding mana-boosters for a once-every-600-games turn-2 combo doesn't exactly solve that. They're dead weight whenever they're not in your first hand. I think you should move away from focusing on how quickly you can optimally pull off the combo with the perfect 7 cards, and instead put some thought into how to make it work consistently. Because cheesing people once every 600 games doesn't outweigh auto-losing 599 times.

What I'd suggest is either trimming off the parts that don't further your combo-plan in favor of better card-filtering & redundance for your combo (more copies of Faithless Looting, some Tormenting Voices, maybe some Heliod's Pilgrims to tutor your Guilty Conscience right from the deck, 1-2 Sun-Crowned Hunters as backup for the Spitter, Ajani's Presence as extra-copies of the Shields...), or actually making the goblins a viable plan-b (though, I'm not too sure how well it would work to implement an aggro game-plan into a setup-heavy combo deck).

Also, how is Burning Inquiry key to anything, exactly? It disacards 3 cards at random...

slavkoyarko on RW-combo

3 months ago

Dubitable_Salmon Thank you for your feedback and comment. First of all I say that it's really my first pauper-deck! I partly agree with you - the deck is risky, brazen, with one scenario for winning. To solve the problem, the lack of white mana for the second move predicted the replacement: 2xOrnithopter on 2x Lotus Petal However, the role of Burning Inquiry is the key to the combination found and I would like to reinforce it 2-4 Rite of Flame How do you rate my changes, despite the fact that goblins without combo will not play games?

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Burning Inquiry occurrence in decks from the last year

Modern:

All decks: 0.06%

Rakdos: 0.91%

Jund: 0.17%

Grixis: 0.17%

Glint-Eye: 0.24%

Commander / EDH:

All decks: 0.0%

Red: 0.03%

Grixis: 0.03%