|Commander / EDH||Legal|
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|2010 Core Set (M10)||Common|
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Each player draws three cards, then discards three cards at random.
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Burning Inquiry Discussion
4 weeks ago
1 month ago
Lets not forget that black red means Faithless Looting, Gamble, Wheel of Fortune, Burning Inquiry, Reforge the Soul, Winds of Change, Browbeat become even more viable with grave manipulation and drawing into your powerhouse burns faster.
1 month ago
For commander I would personally recommend Ruhan of the Fomori. A 7/7 for and could very much benefit from leading an Equipment deck if nothing else.
As for suggestions regarding looting type effects I dug up Compulsion, Burning Inquiry, Desperate Ravings, Merfolk Looter, Urza’s Tome, and Customs Depot to name a few off the top of my noodle. I must say that alongside these effects Library of Leng is an all-star.
Hope this helped, even if it's slighlty
1 month ago
Since you play red, you have access to looting effect such as Faithless Looting, Burning Inquiry, Cathartic Reunion or even Gamble or Collective Brutality. These are cheap spells that can be cast early in the game and insure your 4-mana reanimation spell is useful on T3/4 ;)
1 month ago
I've always viewed Sphinx's Tutelage as a trap, other than in a deck running Howling Mine / Dictate of Kruphix or a deck which uses Burning Inquiry / Reforge the Soul I wouldn't use it. It seems like a decent play, but a lot of the time it will be a less efficient spell than Glimpse the Unthinkable, Mind Funeral, Mesmeric Orb or even Ashiok, Nightmare Weaver because of the non-land clause. Add to this that your build around cards (Teferi's Puzzle Box and Notion Thief) are 4 mana, your deck is going to be slow.
Now that being said, I have seen one reasonable use of Sphinx's Tutelage, which was a turbo fog deck - https://www.mtggoldfish.com/articles/budget-magic-91-35-tix-modern-tutelage-turbo-fog
So maybe a blue/white or blue/green style idea could work. Whatever you do you need to rework the deck so it isn't as dependent on 3 and 4 drops... While this may be a negative comment, I hope it is of some help and I wish you luck brewing your deck.
1 month ago
First off welcome back. Your deck is close to two established archetypes 8 Rack and Hollow One. 8 Rack uses The Rack and Shrieking Affliction to dish out the pain along with a discard suite including Inquisition of Kozilek, Raven's Crime, Smallpox and Wrench Mind but rarely Dark Deal or Mind Rot as they are too slow for the format. The second deck I mentioned uses Hollow One and Flameblade Adept with Bloodghast and Flamewake Phoenix to take maximum advantage of your discards, for simplicities sake I'll link my Zombie Hollow one deck here and you can have a look.
As to particular suggestions, well first cut the previously mentioned Dark Deal and Mind Rot, in those five slots add 4x Wrench Mind and 1x Burning Inquiry, though you could have 4x Smallpox if you prefer. I'd also suggest you cut the 2x Incendiary Command and add one extra of Inquisition of Kozilek and Faithless Looting, or instead you could experiment with 2x Wheel of Fate or 2x Reforge the Soul. Lastly Underworld Dreams would almost always be better as another Liliana's Caress or Waste Not.
I hope this is of some help and have fun brewing your deck.
2 months ago
Hi there, i'll share all the knowledge i've gathered after playing discard decks for more than 5 years (i've built monoblack creatureless discard, monoblack creature discard, UB discard, RB discard, Grixis discard, specter discard, etc.).
The first i see here is that you don't have anything to deal with the board, so you'll more than probably die to anything that hits the board, even a simple 3/1 two-drop. Your deck relies too much on damaging your opponent through giving him many cards and forcing him to discard not that many; the only card in your deck that punishes him this way is Liliana's Caress and that's it, it's not reliable. You also run two copies of Painful Quandary which it's ideal mechanics are to punish your opponent for having no hand, but since you are forcing him to draw so many cards, he'll always have the option to discard while playing a spell (only taking 2 damage from Liliana's Caress and only if you have the enchant on the battlefield).
You have many cards that allow you or your opponent to draw and discard cards, but you only have Alms of the Vein to exploit this mechanic, so get rid of those or stick in more madness cards.
The description says "the goal of this deck is to get your opponent as low as possible", but you can't do that quickly by relying only on 4 copies of Liliana's Caress while you'll be recieving lot's of threats and hits. Master of the Feast will for sure get destroyed by any of the thousands removal spells you'll force your opponent to draw, so it won't be dealing too much damage if any.
Let's work on the solution. First of all, you need your deck to have more consistant way to deal damage and you also need to get rid of your opponent's threats until you've reached mid-late game and you can develop your winning mechanics.
Since you have almost no creature, let's take advantage of that so that you can trade one card of yours for many cards of your opponent. Good cards to do this, depending on the money you want to spend are, for example, Drown in Sorrow , Yahenni's Expertise , Languish and Damnation.
You also need to be faster or at least to be able to delay your opponent's strategy. A way of doing this is by disrupting his early moves to wreck his plan. Cards like Inquisition of Kozilek , Thoughtseize , Duress and Despise excell at doing so.
To strenghten the draw and discard engine you have many cards at your disposal. I don't know if you want to keep the deck in the modern format or to build a casual free of legal restriction deck, so I'll recommend a variety of cards like Chains of Mephistopheles , Probe , Wheel and Deal , Ill-Gotten Gains , Urza's Guilt , Anvil of Bogardan , Whispering Madness , Dark Deal , Font of Mythos , Forced Fruition , Geier Reach Sanitarium , Memory Jar and Temple Bell.
You need more cards than Liliana's Caress to punish your opponent for discarding or drawing cards. All of these are good for the task, suit yourself: Underworld Dreams , Psychosis Crawler , Fate Unraveler , Waste Not , Megrim and Words of Waste.
Since you and your opponent will be drawing lots of cards, you will be able to discard cards too or abuse your card-drawing. This does not only work well for madness, but also with delve, retrace and other cards. Consider some of these: Chain of Smog , Last Rites , Big Game Hunter , Raven's Crime , Syphon Life , Cunning Lethemancer , Necrogen Mists , Psychotic Haze , Call to the Netherworld , Dark Withering , Gibbering Descent and also Sphinx's Tutelage.
You'll be forcing your opponent to draw many many cards, so you'll need cards that make him discard more than one to win the trade. Consistant massive discard cards are for example this ones: Brink of Madness , Mindstab , Mind Twist , Mind Shatter or Delirium Skeins.
Which ones and how many
Pick the ones you like the most according to their mana costs and their price. Also consider the ammount of black mana symbols in their cost, because you'll be playing a two colors deck.
Try to keep it as balanced as you can in terms of cards functions. Maybe 30% draw/discard engine - 30% draw/discard punishment - 20% massive discard - 10% 1drops quality discard - 10% board whipe. You'll have to test and adjust the numbers.
I know most of those cards are black, but you can keep it UB if you want to. Best version I've made of this strategy was using Grixis (Blue Black and Red) because there's a lot of red cards that force both players to discard and draw like Burning Inquiry and Reforge the Soul for example. Grixis also enables the use of Nekusar, the Mindrazer , Blightning , Sedraxis Specter , Blazing Specter and Dack Fayden.
I hope it's helpful! Best wishes!
2 months ago
Burning Inquiry is not a good card for my deck. I don't want to be discarding cards at random; I want to have control over my draws (thus the emphasis on blue rather than red in the deck).