Kor Cartographer

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth Common
Zendikar Common

Combos Browse all

Kor Cartographer

Creature — Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

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Kor Cartographer Discussion

Suns_Champion on Bad Luck Brion

5 days ago

Welcome everyone! You are all a testament to the amazing community we have her on TappedOut. I called for help, you all answered. My cup overfloweth.

MegaMatt13 - Thanks for the comment! Yeah I think I will be putting more plains in. That will also help if I decide I want Emeria Shepherd as well. Nim Deathmantle is great but the mana ramp required just seems to expensive to for me atm, so I'm straying away from it for now. Molten Primordial may be a good finisher and yeah, Sun Titan is going in. I'm at least putting Gratuitous Violence in soon, not sure I like the double edged sword of the others. I stay away from them because of my brother's Zurgo Helmsmasher deck. And I like the tucking/exiling board wipes because of my friend's sliver deck. Thanks again!

jwe94 - Double dipping commenting ;) Thanks! I like Flayer of the Hatebound. The rest don't really seem worth it. Stalking Vengeance used to be in here but I found it's too slow/costs too much. Thanks again!

Oloro_Magic - Thanks for stopping by! Bonehoard looks neat and Moltensteel Dragon could be great as I'll usually have a lot of life. I'll try em out! the rest are either too expensive(looking at you, Chandra), or just don't seem like the best fit. Appreciate you commenting!

zandl - I like all those lands, I'll add them in eventually. Sun Titan is going in. Universal damage doublers are too risky with my brother's Zurgo Helmsmasher deck. Gratuitous Violence will find a place though. Thanks a lot!

TheHamster - Hi again! Just figured you'd like to see the progress! You were my first commenter hahaha! I'm pretty happy with what it's become. Thanks!

landofMordor - Thanks for the comment friend! I have Insult / Injury and will be adding Gratuitous Violence. The others are too risky. Heartless Hidetsugu may work... I'll think about him. I like the Ball Lightning cards too much. It's the main gimmick of the deck so I won't be giving them up haha! Checked out you deck; very nice! Thanks again for stopping by!

Daedalus19876 - Thanks for all the advice! I've actually already seen and upvoted your Judgement Day haha! Gratuitous Violence is going in. Felidar Sovereign will be leaving me soon so I won't add ToE for the same reason he's leaving. Crumbling Colossus will be cut soon-Iroas, God of Victory you think? I've kept Kor Cartographer in the sideboard for that very reason. He'll probably find his way back in. Yes I've been needing more removal and those are all good options. Enlightened Tutor may find a place even with Sunforger possibly being cut. I also think you're right about the 2 cost mana rocks... good advice. All those card draw options are amazing but very expensive. Will keep them in mind but for now I'll find cheaper alternatives. Thank you a thousand times my friend!

freakingShane - Thanks for the kind words friend! Yup, the Bracers are going in. All those other cards I'll consider as a package, may perhaps replace my Sunforger package with them. Thanks a ton!

Forkbeard - Thanks for the upvote! I will consider Enlightened Tutor! Definitely an upgrade for Open the Armory. Thanks again!

clayperce - Appreciate it man! I've never had an issue with Temple of the False God. Works fine for me. Taurean Mauler doesn't work because of my friend's Sliver Overlord, but Sunscorch Regent is nice. Also adds life gain! Other people's treason effects aren't an issue. Never have enough pre-combat mana for Rogue's Passage. I'll consider Chandra. Thanks a lot!

Again, just want to thank you all for the kind words and advice! I've got a lot to think about!

Daedalus19876 on Bad Luck Brion

6 days ago

Overall, the deck looks good, especially on a budget! I'm a fan of RW as an EDH color combination - if you want to look over a deck in exchange, and also find some cards you might use, I'd appreciate if you'd look at my Judgment Day: Avacyn the Purifier EDH | *PRIMER* deck haha.

I feel like your deck could use a Gratuitous Violence. It would double the damage your hasty creatures deal, while also doubling the damage (and life gain) you reap from Brion throwing them. To spit it out earlier, you could run Academy Rector, and use Brion to sac her :)

I would highly recommend Test of Endurance over Felidar Sovereign: cheaper, and harder to remove.

Crumbling Colossus is your weakest high-power creature by quite a margin, and would be my first cut.

I'd also consider finding a slot to put Kor Cartographer back in: RW does not get much ramp, and she can fetch a Sacred Foundry if you decide to buy one.

You have Swords to Plowshares in here, but there's other removal you might want to be playing (Path to Exile, Oblation, Chaos Warp, etc). Also, add an Enlightened Tutor to your Sunforger Package; you'll thank me later haha.

Your ramp is...marginal at best, I'm afraid. I personally would try to play all of the 2-mana rocks you can, since they let you cast Brion on T3. That suggests Coldsteel Heart, Fellwar Stone, Fire Diamond, Marble Diamond, Iron Myr, Gold Myr, and Mind Stone (listed from best to worst). Normally I'd suggest Mana Crypt too, but it's worth half as much as your deck in total ;) I'd cut your 3-mana rocks wherever possible.

RW always lacks card draw. You literally only have 2 cards in this deck that can draw you cards, however. That is a PROBLEM. I'd recommend getting a Memory Jar, Wheel of Fortune, Reforge the Soul, and Wheel of Fate. Yes, I am aware of the cost of Wheel, but it's vital to your deck, and it's a good investment (price keeps going up, and it's good in every red deck). If you're feeling fancy, Scroll Rack+Land Tax is another super good combo ;)

Hope that's helpful! :)

cerealkyra on God sent Anya and her army to destroy

1 week ago

meant to sayI'd be scared of not hitting a 4th or 5th land with only 31 in R/W, where you lack the ability to draw cards en-masse. Kor Cartographer, Oreskos Explorer or Land Tax?

CommanderNeyo on Altered Wade into Battle

1 week ago

Some cards for you to consider:

Needle Spires, Clifftop Retreat, Battlefield Forge, Inspiring Vantage, Temple of Triumph

Swords to Plowshares, Crib Swap, Return to Dust, Master Warcraft (These are good if you include Sunforger. Use Oreskos Explorer and Kor Cartographer to search for Mistveil Plains so that you can reuse those instants. If you add Sunforger, consider adding Steelshaper's Gift.)

rwking082 on The Alliance of Kjeldor

2 weeks ago

Great deck! Monowhite soldiers was also my first EDH. Here are some recommendations that the ever-helpful tappedout community hasn't already given you:

For ramp, I'd recommend Knight of the White Orchid, Kor Cartographer, and Ashnod's Altar. Any one of those can help you get ahead, especially the altar with all of your tokens.

Any Elspeth planeswalker will be a boon. Check them out: Elspeth Tirel, Elspeth, Knight-Errant, and Elspeth, Sun's Champion.

True Conviction will suddenly make your army really scary. Honor of the Pure, Leyline of the Meek, and Intangible Virtue all buff your soldiers.

Rune-Tail, Kitsune Ascendant makes all of your creatures nigh-indestructible.

Mass Calcify is a decent boardwipe in a monowhite deck that's under a dollar.

Devout Invocation can give you a massive army.

Enlightened Tutor can get those useful artifacts and enchantments that you need to make everything huge.

For card draw, maybe look into Culling Dais. It's a janky card, but you have the tokens to spare and by the time you're topdecking you can probably refill your hand.

Pal00ka on Medomai Master Rewind

3 weeks ago

I play-tested this a bit before responding and my thoughts are you still need ramp and more smaller utility guys.

I don't think I ever got Medomai out before T6, and you want her out T4-5. Ramp creatures are good because they get you advantage and can be used for chumping if need be (a weakness of voltron can be you don't have defenders). Wall of Denial and Fog Bank are cute but they don't do anything besides block. Burnished Hart, Pilgrim's Eye, Solemn Simulacrum, Knight of the White Orchid, Kor Cartographer, Oreskos Explorer, and Weathered Wayfarer are more/better options.

Heliod's Pilgrim was a great inclusion. Another would be Trinket Mage for snagging Sol Ring or even the artifact lands if you choose to include them. Glint-Nest Crane is also good for digging for artifacts.

Essentially I see Medomai working best when early game you can drop utility guys, ramp, and cheaper equipments to enable you getting you a T4-5 Medomai who can be protected/have haste. Swiftfoot Boots and Lightning Greaves are essential here I think. Cards like Argentum Armor are bad. 1: its the same cost as your commander so it's a dead draw until T7+ 2: it'll take 3 turns without ramp to equip and be used. Lot's of time for it and/or Medomai to be blown up because no one wants their stuff to be exiled.

Some cards I think won't be pulling their weight are Dovin Baan (nothing he does enables voltron), Venser's Journal (very slow and is having 7+ cards in hand ever a worry? Play Reliquary Tower instead), Perpetual Timepiece (play Crystal Chimes instead), Sphinx of the Final Word (decent threat but you only have 14 instants and sorceries so you aren't fully taking advantage of him, I'd re-include Sphinx of Magosi for instant and continual draw), Celestial Mantle (way to expensive and life-gain is meh in EDH, Ethereal Armor is a straight upgrade), and Mind Unbound is SO SLOW, replace w Sage's Reverie for instant draw and attack boost to complement your voltron strategy.

Sorry for the book again, I'm thorough because I want to see this shine, but it is shaping up nicely!

Indexxical on Oh Shit, Its the Po-Po

1 month ago

Oh yes if Peregrine Drake is ever brought up, I immediately think back to Palinchron and Great Whale. Quickling however is not something I have considered and its a choice that I like.

I really just need to cut something and I'm starting to think it might be Kor Cartographer. I appreciate your suggestions; thanks for the ideas.

lilgiantrobot on

1 month ago

Another fine Ghostly Prison effect you should consider running is Sphere of Safety. With an active Heliod you can be virtually impossible to attack.

I run a very mana-hungry mono-w deck too, so if its in your budget consider grabbing a Land Tax. Gift of Estates and Tithe are budget-friendly alternatives. The Hart is good, but also think about Kor Cartographer, Oreskos Explorer, and Knight of the White Orchid.

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