Kor Cartographer

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth (DDI) Common
Zendikar (ZEN) Common

Combos Browse all

Kor Cartographer

Creature — Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

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Kor Cartographer Discussion

Triton on Upcycling: Budget Triad of Fates Deck

1 week ago

It's a tad hard to tell what you want to do, I'm guessing WB flicker?

Ghostway is another Eerie Interlude, might be pretty pricey though from what I remember.

Oe thing I noticed is that there are many good EtB cards, and some means to flicker them, but there are quite a lot of high-cost cards in the deck and not much mana ramp. I'd recommend cutting some redundant effects or cards that don't do much for their CMC for ramp cards like Orzhov Signet and the other artifacts with Orzhov in their name, there's quite a bit of artifact out there so I'd advise around eight artifacts that ramp, including any current ones.

One thing White has a lot of are creatures that flicker other cards when they enter the battlefield, like Glimmerpoint Stag, Felidar Guardian, Restoration Angel, and Flickerwisp. Conjurer's Closet is a worthy include too, and Solemn Simulacrum along with Kor Cartographer help ramp you up.

Hope this helps!

lilgiantrobot on Hope and Pray

1 month ago

I tried the same strategy with the Fog effects in a similar white deck, and I found that with white lack of card advantage/no Constant Mists card it was hard to get them to work as well as I'd like. I couldn't guarantee I'd have them early enough for them to matter, and a multiplayer game compounds the problem. I have moved onto cards like Righteous Aura, which don't stop all damage but can hit key targets, and also doesn't target so it gets around Hexproof. A couple of fogs are still handy tricks, but I think you'll find removing the creatures permanently does a much better job. You're already running a good amount of sweepers so I think you've got that handled. One niche card you may want to look at is Avacyn, Guardian Angel. Her second effect is very costly, but she's a 5/4 vigilance that protects your other creatures with just a 5cmc.

I playtested your deck a couple of times, and the early game is slow. More early ramp like Mind Stone and Fellwar Stone should help, and consider Knight of the White Orchid, Oreskos Explorer, Solemn Simulacrum, and Kor Cartographer as ways to put more lands into play. Your commander is indestructible, but counters and exile effects still abound. That commander tax adds up. Gift of Estates is another budget way to find lands.

Angel of Finality is a fine angel, you always need graveyard hate in this format.

Blo on First Monowhite attempt

1 month ago

Heya, this deck looks quite budget, so i won't give expensive suggestions.
Firstly I just wanted to say that Eldrazi Displacer needs colourless mana, which you currently have not a single source of. You need cards like Sol Ring or cards like Karoo that can make the colourless mana.

Other than that, here's some general advice. Things I'm missing here is ramp and more value creatures/spells. This deck has too many spot removal that shouldnt do much, as you don't seem aggresive enough to burst your way through. Cards like Divine Verdict, Enduring Victory or Expose Evil dont do that much in a 4 player free for all. Look at cards such as Luminate Primordial or Selfless Squire instead. These cards give a lot more value for you.

General additions: War Priest of Thune, Return to Dust, Ghostly Prison, Breath of Life, Resurrection

As far as ramp goes in monowhite, Kor Cartographer is a great inclusion, and so is colourless ramp such as Everflowing Chalice, Fellwar Stone, Sol Ring, Thought Vessel, Mind Stone, Hedron Archive, Pearl Medallion. And even cards like Gift of Estates can be very helpfull to ensure you play a land every turn. You should go down to 37 lands or so and add at least a bit more ramp.

Good luck and I hope I helped you somewhat ;)

Suns_Champion on EDH Brion Stoutarm R/W, Fury and Wrath

2 months ago

Hi! Saw your post on the forums, glad to see more Brion players out there.

In response to the forum post: in my personal experience Stalking Vengeance never did much for me. but with the choice between Insurrection or Aurelia, the Warleader, I'd cut the Warleader.

Now after having a look at your deck, I've got a few suggestions!

First off, you have a lot of high costed(6-8 mana) spells, but almost no ramp to speak of.

Boros Signet, Coldsteel Heart, Commander's Sphere, Fellwar Stone, Fire Diamond, Hedron Archive, Marble Diamond, and Mind Stone are all good options. Focus on the 2 mana ramps because that a) allows for a turn 3 Brion and b) doesn't slow you down as much in the late game.

Ramp is important, and so is card draw. Unfortunately, Boros sucks at both. Still, artifacts like Well of Lost Dreams and Skullclamp are great, so through in some more like Infiltration Lens and Mask of Memory. Solemn Simulacrum is great too, though price is an issue(Kor Cartographer is the budget version). The color red also provides you with wheel effects, you have a couple but Reforge the Soul would help you I think.

Now the boring stuff is out of the way. How about some big creatures?! Hamletback Goliath, Thunderblust, and Serra Avatar are some good sackable fatties, and give great value for your dollar! Sun Titan is some good recursion.

Now for some win conditions to bounce off ya: Phyrexian Processor! Here's what you need: 9 mana, at least 1 more life than your opponent, and Brion on the field. Play the processor, pay most of your life, make a X/X creature, sack it to Brion, kill your opponent and gain all the life back! Works great with damage/lifegain doublers.

Phyrexian Devourer! Here's how he works. Exile cards off your library until he hits seven and his ability triggers, then sack him with Brion in response to the trigger, then keep exileing cards in respone to that to get it's power up to more than your opponents, then all that resolves and kills someone. This can all happen turn 7 which is nice.

Other random cards I've had fun with:Rite of the Raging Storm, Fatal Frenzy, and Neheb, the Eternal!

Cut suggestions. Whenever I'm cutting stuff I look at the top of my curve first and move down. How much are these 6, 7, 8 mana spells doing for you? I'd take a long look at the two Akromas and some of the other angels, Stalking Vengeance, and Ryusei, the Falling Star. Further down the curve I see Taj-Nar Swordsmith(not using him to full potential), Magus of the Disk(just use the disk) and Vesuva(replace with Clifftop Retreat).

Hopefully some of this helps! Check out my Brion deck for a reference!


Bad Luck Brion

Commander / EDH Suns_Champion

SCORE: 86 | 130 COMMENTS | 7663 VIEWS | IN 41 FOLDERS


oliveoilonyaasscureshemorrhoid on Deck of many cuts

2 months ago

Welcome to EDH! How's this format treating you so far? How is it in comparison to other formats? And I love that commander too, even the art is beautiful. And besides my suggestions to make the deck stronger, you should look at "https://edhrec.com" to check out all the orzhov commanders and what cards are good for this commander. Check out "http://www.smileylich.com/mtg/magocracy/Magocracy_G1.html" as well for anything you can't find in the gatherer database. And look at "https://www.youtube.com/watch?v=Im1VuV7-qSI", I thought that was a fun theory but that could just be my interest in math.

Anyway, onto my arguments for a better deck. Like Mortify or Hero's Downfall instead of Murder? Or Unmake/ Ruthless Disposal v Eyeblight's Ending/ Bone Splinters? Gotta love that removal. Forsake the Worldly has become a favorite of mine, I was so happy to see that in your deck. There's also some other cards like Utter End, Pontiff of Blight, etc that fits your theme well. I also love non-combat victories, so I would add more cards like Zulaport Cutthroat and Debt to the Deathless.

Now onto the hard decisions. Like High Priest of Penance v Angel of Deliverance. Each has it's own pros and cons, but I thought I should argue for it. I would also replace Unraveling Mummy as it only supports Khenra Eternal and Gravedigger. I'd argue for Gifted Aetherborn or Vampire Nighthawk instead. I like where you were going with Gravedigger though, everyone needs some recursion. I'd argue for Phyrexian Reclamation or Ravos, Soultender to keep with the recursion, or load up some reanimation with Dread Return, Stitch Together, or Phyrexian Delver to keep with the ETB (enter the battlefield) effects. And if you want another general theme for the deck, consider Panharmonicon or Skybind. Lastly, you could include an infinite combo to make it more competitive, like Emeria Shepherd + Kor Cartographer to ramp all your Plains out.

So yah. I still love the deck and upvoted it, I just wanted to argue some cards and be devil's advocate. Also, EDH is my favorite format and I'm always here, so text me if you've any questions or need more help. Hope this helps

RogueArtificer on CDR Articats

2 months ago

Brimaz, King of Oreskos, Fleetfoot Panther, Qasali Ambusher, Regal Caracal, Whitemane Lion can replace some of the underperforming cats. The flash/bounce cats can help save some of your more important feline personalities from removal or even let you reuse their ETB effecs.

Really not a fan of Land Tax effects like Oreskos Explorer because you're just not ramping. Kodama's Reach or Blighted Woodland would be better to get more of your basics out of your deck and help turn on the Emeria. Or if you want to keep all the lands to hand effects, it'd be worth looking at tossing in a Terrain Generator.

Other ramp, like Knight of the White Orchid or Kor Cartographer might be worth a look, but they eat into your cat density, so take that as you will.

If you want to get more cat tokens, you will definitely want Parallel Lives/Anointed Procession to double up, also greatly amusing with Bloodforged Battle-Axe. Also, at that point Konda's Banner is a ridiculous boon for all your cats.

Not a fan of Quietus Spike since with all your cats and equipment, life doesn't matter all that much, and if someone is just sitting too high on life, your commander is no slouch in combat himself. Voltron him up and get in for Commander Damage. Lightning Greaves on the other hand is something that I've never liked in equipment focused decks simply because there will be times you have to play around it awkwardly and lose out because of the shroud.

Finding cards to cut is ridiculously hard. Creeping Renaissance is awesome, but this could also be Open the Vaults/Faith's Reward depending on how flexible you want to be. Renaissance is good for the reusability, but having to cast everything over again can be quite the pain.

All in all, the list is really tight, and save a few cats that might be a bit meh in play, it's a great place to start. Actual games will let you know just which cards are underperforming and need to be reevaluated.

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