|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Commander 2016 (C16)||Common|
|Scars of Mirrodin (SOM)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Common|
|Fifth Dawn (5DN)||Common|
Combos Browse all
Creature — Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
|Have (5)||, Taki117 , , CampbellStev , rockleemyhero|
|Want (6)||Cutlass12 , Foxsoldier , Jearbear3211 , mygoodname , Harliti , philktoken8998|
Trinket Mage Discussion
1 day ago
Smothering Tithe is a very good card in multiplayer Commander, with Akiri and with the artifact strategies since treasures are artifact tokens. Treasure Mage can tutor for one of many different artifacts here. Eladamri's Call can tutor for one of many different creatures. Trinket Mage can tutor for one of Ring, Key or an artifact land. Fauna Shaman is a repeatable creature tutor/artifact creature discard and with Daretti, Scrap Savant can expand on the graveyard strategies with artifacts. By adding these tutors you can decrease the amount of high CMC artifact creatures instead play the better ones since these cards can tutor for them.
Do you own the cards in the maybeboard? If you like some of these suggestions I offer help to make cuts.
1 week ago
1 week ago
Hey, really well made Commander deck, but it's only 94 cards :)
Thalakos Seer is quite good with Ninjutsu, getting value with Yuriko. Ninja of the Deep Hours , Higure, the Still Wind and Ink-Eyes, Servant of Oni are good Ninjas, worth playing with Yuriko. Higure is great with Arcane Adaptation because then it can tutor for any creature in your library since all creatures are considered Ninjas.
All the low mana cost unblockable creatures and flying creatures are good to get a fast Yuriko onto the battlefield. Unblockable: Slither Blade , Triton Shorestalker , Mist-Cloaked Herald , Gudul Lurker , Dimir Infiltrator , Tormented Soul . Flying: Mausoleum Wanderer , Pteramander , Jace's Phantasm . Thada Adel, Acquisitor has a good ability for multiplayer Commander since most opponents decks have artifacts. Fabricate or Trinket Mage are worth playing just to tutor for Top. Good luck with your deck.
1 week ago
hey lifemtg - Trips are looking good. A few thoughts before tomorrow...
High level: you're honing in on some good strategies, I think if you tighten them up you'll have a really fun deck. Karn's Temporal Sundering is intriguing - hitting multiple players is powerful. Maybe add more extra turns? Or, cards that support this general strategy like Paradox Haze and Mindslaver .
I also like where you're headed with blink / ETB (adding Alley Evasion). You've got Sphinx Summoner, Sharuum, Treasure Mage, etc... I'd consider adding more blink.
Building up other players' hands is risky, but that's what Trips want right? Have you considered adding wheels like Windfall ? (also, suggest replacing one-time Vision Skeins with recurring Temple Bell or similar.)
Last, here are my recommendations for cuts:
Trinket Mage fetches Sol Ring and nothing else
Finale of Glory , meh. Play someone else's!
Perplex is counterproductive.
My Trips deck isn't trying to do what yours does (and it's not budget) but feel free to skim and see if there's anything of interest in there.
Commander / EDH
SCORE: 5 | 2 COMMENTS | 769 VIEWS | IN 3 FOLDERS
1 week ago
Is there a reason Divergent Transformations isn't in this list? It seems cool to me to find Trinket Mage and Auriok Salvagers and insta-win, but is it just too slow to cast Breya and Divergent Transformations in sequence?
2 weeks ago
(The reason why I play those expensive land cards in my Plot-Deck is that I had those cards already before building the deck)
To your ideas of testing those cards:
Very good idea. To improve your deck you have constantly play test. I like the process of making progress. You are going to learn a lot.
2 weeks ago
I have a few ideas.
I see you run some buff enchantments in your "Voltron" section that could probably be replaced with some pretty valuable equipment.
I would look into Slagwurm Armor . This isn't a buff but actually makes for a harder to kill Nightveil Predator . A 3/9 Nightveil is crazy hard to deal with. He blocks and kills pretty much anything. Helps him to stick around so you can hook up your Bow. And, you can fish for it with your Trinket Mage .
I think there are better cards that can go in for Sinister Strength , Dark Favor and Twisted Experiment . Although you may have a reason for running them. I'd also be curious to know why. I think equipment have more utility as they stay on the field and can be moved around from crit to crit.
Also, I would take out the Seat of the Synod and the Vault of Whispers . Just replace them with basics. The lands being artifacts are easier to remove as there are lots of items people play that can target artifacts. I would rather loose a piece of equipment than a land.
I run Ashes to Ashes as well and have been seeing that it sits in my hand for a while due to it being so situational. I am actually considering replacing it with Ob Nixilis's Cruelty . I pretend I have it in my hand rather than the Ashes during games and I essentially could make more use of the Cruelty. Could just be my meta.
Other than that the deck to me seems solid. What are your matchups like? You having any issues against certain decks??
3 weeks ago
Pal, I suggest them for the combo, but they "kind of" work with the deck anyway, as you draw cards from them... so for example you may attach one of them to any flying creature, swing, and upon connecting you draw a card and got a Locust
Anyway, I personally would choose two from the choices and take two tutors off. But that is just me, I'm not very found of tutors because I like the randomness, but anyway you draw a LOT of cards so you may up hitting what you neeed soon or later.
I'd go like this
Trinket Mage Out Tandem Lookout in
Merchant Scroll out one of the auras in
Trinket Mage occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.06%
U/R (Izzet): 0.5%