Trinket Mage


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander 2016 Common
Scars of Mirrodin Uncommon
Duel Decks: Elspeth vs. Tezzeret Common
Fifth Dawn Common

Combos Browse all

Trinket Mage

Creature — Human Wizard

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.03 TIX $0.05 Foil


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Trinket Mage Discussion

Philigan87 on Used car Salesman

6 hours ago

If you use Silas Renn, Seeker Adept and Akiri, Line-Slinger as partner commanders instead of Exava, you might get a bit more synergy with your artifacts.

I know this is gonna put you into two extra colors, but, if you had blue and white in addition to your current colors you could have...

Trophy Mage, Trinket Mage Chief Engineer, Filigree Angel, Sram, Senior Edificer, Ethersworn Adjudicator, Sydri, Galvanic Genius, Padeem, Consul of Innovation, Whir of Invention, Thopter Foundry, Efficient Construction, Thopter Spy Network, Sanctum Gargoyle, Sphinx Summoner, Etherium Sculptor and Salvage Scout.

4 color fixing is hard, but artifacts is probs the best archetype for mana rocks, I suppose.

Ulberth on Atraxa Control

3 days ago

Previous version

Land (30)
1xAcademy Ruins
1xAncient Den
1xBojuka Bog
1xCommand Tower
1xFlooded Strand
1xInkmoth Nexus
1xMarsh Flats
1xMisty Rainforest
1xMurmuring Bosk
1xPolluted Delta
1xSeat of the Synod
1xStrip Mine
1xTree of Tales
1xTropical Island
1xUnderground Sea
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xVerdant Catacombs
1xWooded Foothills

Instant (11)
1xAnguished Unmaking
1xCyclonic Rift
1xEnlightened Tutor
1xMystical Tutor
1xPath to Exile
1xPistus Strike
1xSwords to Plowshares
1xTainted Strike
1xUtter End
1xVampiric Tutor
1xVirulent Wound

Sorcery (8)
1xAustere Command
1xDemonic Tutor
1xLife from the Loam
1xMerciless Eviction
1xSeasons Past
1xYawgmoth's Will

Creature (24)
1xBlighted Agent
1xClever Impersonator
1xCore Prowler
1xCorpse Cur
1xCrystalline Crawler
1xEternal Witness
1xGilded Drake
1xGrand Architect
1xGyre Sage
1xHand of the Praetors
1xIchor Rats
1xMaulfist Revolutionary
1xNoble Hierarch
1xPhyrexian Crusader
1xScavenging Ooze
1xSkithiryx, the Blight Dragon
1xSnapcaster Mage
1xTorrential Gearhulk
1xTreasure Mage
1xTrinket Mage
1xTrophy Mage
1xViral Drake

Artifact (19)
1xAstral Cornucopia
1xCauldron of Souls
1xChromatic Lantern
1xContagion Engine
1xCrucible of Worlds
1xDecimator Web
1xEverflowing Chalice
1xExpedition Map
1xGrafted Exoskeleton
1xInspiring Statuary
1xLightning Greaves
1xMana Crypt
1xMana Vault
1xParadox Engine
1xSol Ring
1xSwiftfoot Boots
1xThrone of Geth
1xTormod's Crypt
1xVoltaic Key

Enchantment (7)
1xCorrupted Conscience
1xGlistening Oil
1xMirari's Wake
1xPrismatic Omen
1xPrivileged Position
1xSylvan Library

Blo on Oh, you wanted to play too? V2

3 days ago

Deck looks really cool!
Have you considered cards like Muddle the Mixture, Fabricate, Reshape, Tinker or Trinket Mage to tutor your artifacts? The ones that can fetch your Meekstone in particular?

Deepstriker29 on Ezuri, claw of Budget

4 days ago

Switch out the vivid lands for a Hinterland Harbor and Yavimaya Coast. You being in two colors means those lands are always going to be better than the vivids. Throw in Trinket Mage to snatch your Sol Ring/other fast mana rock, and Trophy Mage to grab your keyrune (which should probably just be a Darksteel Ingot. It's absolutely crucial to smooth out your mana progress early so you can back up Ezuri or immediately make counters after playing him.

Deepstriker29 on We're Gonna Pump... YOU Up!

6 days ago

I find your lack of blue disturbing. I'd throw in Trinket Mage for a guaranteed Sol Ring fetch if you wish it, Trophy Mage to get your Lifecrafter's Bestiary, and replace Sword of Vengeance with another 3-mana rock like Manalith or Darksteel Ingot. It's important to ramp right before casting Ezuri so you can back him up with a protective spell or generate a counter immediately after casting him by playing another creature. One of the signs of a well-developed commander deck is specific tutors such as the Mages, for it shows that you've thought about how your pieces interact at all stages of the game, and it is for that reason that I cannot recommend them enough. The amount of times Sensei's Divining Top has been a godsend straight from Trinket Mage's hands is uncountable. You've already begun to tap into this idea of really focusing on what you play each turn with your inclusion of Uncage the Menagerie, and I wholly encourage you to step into that and see just how well of an oiled machine you can turn your deck into.

Dennis14 on U/W Enduring Renewal

1 week ago

I haven't seen too many decks playing reshuffling effects (Emrakul is basically the only one and is pretty rare now) and if I do I'd probably add Bontu's Monument and replace Trinket Mage with Fabricate.

The main advantage of this version of the deck is consitency as Trinket Mage tutors for both (artifact) pieces of the combo while serving as a blocker to buy me some time against aggro decks.

I mostly picked Hangarback Walker over Walking Ballista because of price but they're pretty interchangeable and Hangarback can come out as a blocker to stall for a couple of turns while digging for the combo which I find better than pinging a creature.

In my testing on MTGO the deck is pretty consistent and can often combo on turn 4, with all the cantrips hitting land drops usually isn't an issue and 20x lands seem sufficient (I even consider adding Temple of Enlightenment over some fetches for extra scry'ing but not sure about adding 4x EtB tapped lands).

thegigibeast on Dramatic Locust

1 week ago

Yea you might be true, and also Reality Shiftwould not be dead card outside of combo, which makes it even better IMO...

So, changes gonna be:

-Trinket Mage

-Treasure Cruise

+Copy Artifact

+Reality Shift

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