Trinket Mage


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2016 (C16) Common
Scars of Mirrodin (SOM) Uncommon
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Fifth Dawn (5DN) Common

Combos Browse all

Trinket Mage

Creature — Human Wizard

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

Price & Acquistion Set Price Alerts





Trinket Mage Discussion

triproberts12 on The great Temptress of Esper

3 hours ago

I like the updates! With Blue Sun's Zenith, Capsize, and Debt to the Deathless, you're probably good on infinite mana wincons. A couple of small things to consider: You'll probably want to run Momentary Blink over Cloudshift. The extra value is worth the mana inefficiency is Commander. Also, regardless of whether or not you decide to put in the infinite Drake/Great Whale combo, I would put in Possessed Skaab over Mnemonic Wall. The body is about the same value, and having the flexibility to return a creature is major upside. Also, Trinket Mage would be an upgrade over Trophy Mage. The former gets you Sol Ring and Wayfarer's Bauble, while the latter gets you Worn Powerstone and Darksteel Ingot. I would also ditch Temple of the False God. It's pretty bad in general, but even more so in a 3-color deck. A basic land would be better, although Temple of Deceit , Temple of Silence , and Temple of Enlightenment , or even Zhalfirin Void would be huge upgrades with your theme. Aether Hub is also pretty bad. Some affordable upgrades include Vivid Creek , Vivid Meadow , Vivid Marsh , Arcane Sanctum , Terramorphic Expanse , Jwar Isle Refuge , Scoured Barrens , Sejiri Refuge , and Tranquil Cove . Finally, if you're going to run Karn's Temporal Sundering, you'll probably want another legendary or two, whether that's Kaya, Ghost Assassin , Obzedat, Ghost Council , Aminatou, the Fateshifter , Brago, King Eternal , or Vela the Nightclad.

Daarkest on U/W Version of Pauper Infect

3 hours ago

I don't completely enjoy the idea of the artifact thing. Now you have Control/Infect/Artifacts and you wasted 2 card slots (Trinket Mage) into getting 1 extra point of infect damage through Viridian Longbow . Cutting the Trinket Mage / Viridian Longbow sub-theme would make the deck much more effective. Other then that the deck has a good amount of potential if fine-tuned properly.

triproberts12 on

1 day ago

The first thing you're going to want to do is add a LOT more land. If you do the math, your land count is the equivalent of a 60-card deck running 13 lands. I would expect to see minimum 35 lands in any commander deck, and it's more typical to see 37-39, especially since you're built so much around your commander and need to get to 6 mana before your deck does much. I would watch SaffronOlive's video on the 3 biggest deck building mistakes here. Next, I would check out the EDHREC page for your commander here to see how most people are building their decks, although starting with the UR page, just so you get a feel for the staples in that color pairing, since I don't see stuff . If you toggle the budget tab on the upper right of the page, it will give you more options that are similar to the price of the cards you've already included. The second most important thing I would think about, after the land count, is what cards scale up well to a game with multiple opponents starting at 40 life that are running larger threats. It's unlikely you'll impact the board much with a card like Direct Current , since most of the meaningful creatures in Commander have over 2 toughness, and two-for-one'ing yourself and using up your whole turn to get rid of something with 4 toughness will leave you behind very quickly. In terms of your Skullclamp plan, it's a cool one. I would add in Fabricate and Trinket Mage to make sure you find it in a singleton deck.

JohnnyCRO on Lazav, Bringer of Apocalypse

2 days ago

Looks good, but then again I wasn't expecting any less of you.

Now, I might be missing something, but there are a few cards I'm not sure about;

  • Radical Idea & Think Twice - these would be solid in a budget storm deck. But unless I'm missing something big, aren't there cantrips that would go better with your overall gameplan?

  • Coldsteel Heart - it's not a bad card, it's probably the best tapped rock. But in 2c, without a rock hoser that demands a critical mass of rocks (PE or Isochron), without obvious color-hungry plays on t4, idk if you need this one. Also it's 2 life with AdNaus, which is worse than 1 or 0.

  • Whispering Madness - is there an obvious use other than wheeling I'm missing? Bc 4 mana for a second copy of Windfall seems meh.

  • Trinket Mage , Dimir Infiltrator , Trophy Mage - these seem quite narrow in here. 3 mana for such limited tutors at sorcerly speed seems like much of a drawback.

Some suggestions;

It's your deck though. So ultimately you know what works or what doesn't work in here better than I do.

SaberTech on Ancestral Animar

2 days ago

Whenever you have the time, I am interested in hearing your current perspective on some of the cards run in this build.

1) Consecrated Sphinx VS Primordial Sage .

2) Loyal Drake and Generous Patron as supportive card draw.

3) The re-inclusion of Slithermuse .

4) Gaea's Herald and the risk it poses of allowing opponents to get their own combo creatures past counterspells.

5) And the general level of risk that you think is involved in casting Weird Harvest .

I'm still of the opinion that Loyal Drake's card draw is rather slow. Wouldn't it be better to run Trinket Mage in that slot, since it can tutor for Skullclamp , Walking Ballista , or Lotus Petal to basically make itself a "free" spell that turn?

Pikobyte on Muldrotha, the „Fun“ in „Funeral“ *Primer*

3 days ago

Hey brianguy132,

A Chrome Mox could work for the Mox Diamond . Worn Powerstone is a good replacement for Mana Crypt . But if you swap them out then you should replace Trinket Mage maybe. My Mana Crypt is only there to make the mage more useful if I already have the LED. Another rock should be totally fine. The biggest problem is LED, that card is basically a black lotus in here and your chances to win greatly improve if you draw/tutor it. You could try to replace it with a Lotus Petal , never tried that but it may work. If your playgroup doesn’t mind just play a LED-proxy or ask them if you can play the petal like a LED. If you really enjoy Muldrotha and plan to play her for longer you really should consider to trade for that card or buy one. I tested it with a proxy and soon bought a copy, the power of this Card here is just unbelievable.

carlmoores on Aminatou the Facelifter - Grin and Win!

3 days ago

I've been playing Animatou for about 4 months now. Good build. A little Vanilla (every Animatou deck looks like this at some point). Unless your meta is casual I'd suggest dropping the CMC and losing some of the ways to combo off (Peregrine Drake, Deadeye Nav) in favour of finding cheap ways to tutor your Altar Trinket Mage and protect the combo Silence . I'd also lose Azor (who appears great but is not that good in practice) in favour of Stonehorn Dignitary who provides protection from combat.

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