Brass Squire

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged Uncommon
Mirrodin Besieged: Mirran Uncommon

Combos Browse all

Brass Squire

Artifact Creature — Myr

T: Attach target Equipment you control to target creature you control.

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Brass Squire Discussion

lildiva316 on Boros Line-Slinging Hurts

2 days ago

Yo Ronkettlej, that would be a good choice and i had Brass Squire initially in my deck but i do believe i underestimated the spell cost to re-equip an item already on the battlefield.....kudos....he will find a way to squire his brass in? get it?

DillsDells on The Locust God Combo

2 weeks ago

I'm also working on locust god and just a few observations from my playtesting.

The Locust God + Skullclamp + Thornbite Staff + Brass Squire is a strictly worse version of Ashnod's Altar + Skullclamp + The Locust God that is more complicated to set up when Clamp altar will draw your deck and net you infinite colorless mana, at this point Braingeyser, laborotory maniac, Throne of the God-Pharaoh, Rolling Earthquake or Goblin Bombardment all become win on the spot cards(situational excluding multiplayer which would be restricted to throne, lab, quake or Purphoros.)Outside of this single combo interaction both Thornbite Staff and Brass Squire are pretty bad in the list and are not doing much on their own, pair that with well placed removal on even Skullclamp and these draws become DEAD.

However Ashnod's altar is inherently good in this deck due to the amount of mana you can pump out of it , potentially playing locust god into brainstorm and curve right into kozilek.

Also I noticed almost no countermagic in your list. If you are going to play a combo based strategy cards like Force of Will, Mana Drain, and Pact of Negation are amazing options for tap out protection against other blue decks. Dream Fracture is another solid option.

Personally I feel Psychosis Crawler to be a bit of a dud in this list, it is very expensive and unless your already going off and screams "Deal with me before I kill you all" If your on a 2 turn set up Purphoros is a much safer play with fewer outs to dealing with him and a faster clock, 20 tokens gets a table win, 14 in 1v1. Skullclamp makes this happen with 7-10 mana. Energy Tap can pull 6 colorless off Locust god for a single blue. Where I'm going with this is cards that function well by themselves that ALSO enable those explosive plays will help to add consistency to your list.

I may sugest cutting the Thornbite+Squire and testing Basalt Monolith+Rings of Brighthearth. A well known infinite mana combo but also works really well in this deck with cards like fetch lands, Arcanis the Omnipotent becomes Ancestral Recall x2 for 2, Merfolk Looter/JVP and Isochron Scepter to name a few. Basalt+any sol land/card by itself fuels a T2 Locust God and helps cast cards like Enter the Infinite or Omniscience quickly

Cards like Mana Vault, Basalt Monolith, and Grim Monolith all get really insane with Goblin Welder.... who triggers Rings of Brighthearth to allow for double welding. If you add in some draw spells with discard like Careful Study Faithless Looting and Frantic Search your seeing more cards, netting more insects than most cantrips i.e. Ponder, Serum Visions, or Preordain, you can pitch things like Darksteel Citadel or ingot respond to removal and weld out your combo pieces or refresh your monolith/Vault

One Final note, I didn't Se Chasm Skulker you may look into him. he acts as kind of a Locust God piggy bank storing a second wave of tokens that can refresh a board after wrath effects or double the amount of mana you can generate via Altars, and at the very least its a creature that just gets absurdly large if unanswered.

Overall though glad to see others brewin' locust, he is a blast to play and I wish you the best of luck with your deck! Feel free to pm me if you'd like to talk more about the list I'm always looking for people to bounce ideas and suggestions off of.

CaptSillva on "The Art War"

3 weeks ago

I feel like this deck really want to be running an equipment package of some sort. Here is a few good options Tenza, Godo's Maul, Hero's Blade, Helm of Kaldra, Shield of Kaldra, Sword of Kaldra, Batterskull, Sword of Body and Mind, Sword of Feast and Famine, Sword of Fire and Ice, Sword of Light and Shadow, Sword of War and Peace, and Sword of Vengeance.

If you decide to run red equipment here is some support Armory Automaton, Brass Squire, and Godo, Bandit Warlord.

Rozmar on samut equipment voltron

1 month ago

Thanks Panas. the Vorrac Battlehorns was just a test card this is actually the 2nd build For artifacts and I'm trying different things. I had a Hero's Blade but because of how good Tenza, Godo's Maul is I took it out. The lands I will add, I just haven't gotten a hold of them yet.Cascading Cataracts has won me games a few times plus my group likes lands like Strip Mine so it will probably still have a place. For some reason I also always get Howling Mine with Inspiring Statuary so my opponents never draw but I'll look into other cards. Brass Squire is a card I'll think about later and Madcap Experiment is my pet card so I really don't want to get rid of that. Lastly I like Berserk and Sylvan Library very much but I don't have the budget for them at the moment but they go eventually.

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