Eternal Scourge

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon Rare

Combos Browse all

Eternal Scourge

Creature — Eldrazi Horror

You may cast Eternal Scourge from exile.

When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile it.

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Eternal Scourge Discussion

thegigibeast on Ram Jam

3 days ago

Ok, so you have some interesting choices here, but to better suit the deck for cEDH, I think you may want to refocus it on being a combo/reanimator deck. One of the win line would still be to kill the table through a high sotrm count using either Ancestral Statue or Cloudstone Curio + eldrazis, but I think it should not be played as a storm deck, it should be played more like a combo/reanimator. That way, if you can't combo, you will still have some relevant targets to reanimate and some nice things to do.

Also, for this combo, I have found some interesting synergies that could help you tutor it pretty easily: Demonic Consultation/Tainted Pact(For this one we would need to rework the landbase). You also need to have Eternal Scourge in your deck as one of the eldrazi. The idea is to use one of the exile tutor to get Cloudstone Curio. This way, you have a lot of chance to put Scourge in exile, and with any other eldrazi either in your hand or on the battlefield already, you can storm/win on the spot. It is even better if you have an eldrazi with an actual cast effect that can win the game (Oblivion Sowerbeing the cheapest CMC wise at 6).

For the Ancestral Statuecombo, I think Nettle Droneis really nice. It would let us kill the entire table, and the Drone is not dead outside the combo: it would ease us into casting our commander, and it would later help reducing the mana cost of creatures we want to cast by 3. Even if they are less powerful, I would consider other pingers like Thermo-Alchemist (nice things to do is tapping him -> tutor a creature which untaps him-> tap him again for a total reduction of 6, enough for the Cloudstone combo above), Shepherd of Rot, Lobber Crew. Maybe also Heartless Hidetsugu, but it costs more mana, and I never tested it.

As for the reanimator part I talked about, I think it would synergize well with the combo aspect. We already need to draw a lot, so a lot of cards would go to the graveyard, and there are a lot of wheel effects in cEDH to help refill hands (not only from us but opponents also) like Wheel of Fortune. This could be ussed to put a lot of creatures in the graveyard. You could then reanimate them, stuff like Void Winnower, Sire Of Insanity are some really good reanimation targets in rakdos. We can run spells like Animate Dead, Reanimate, Dance of the Dead, Necromancy...

Going the reanimation route would let us cheat big eldrazis for the combo to work easier, if they ever die/get countered we have easier access to them. We could also even try a Buried Alive/Entomb combo with something in the likes of Necrotic Ooze + Kiki-Jiki, Mirror Breaker + Mogg Fanatic and something to give Ooze haste (like Anger in the graveyard). This could be a backup win condition that can be assembled easily by a single tutor, which is not to overlook.

sonnet666 on [List - Multiplayer] EDH Generals by Tier

4 days ago

chaosumbreon87, Unfortunately Food Chain doesn't work too well with Derevi. The activated ability to put her into play from the command zone isn't casting.

If you went with the normal Misthollow Griffin/Eternal Scourge combo you could get infinite untaps and potentially use a noncreature outlet to win the game with, but then you're essentially playing Tazri Food Chain without access to Black. It also becomes a 3 card combo instead of a 2 card one... I don't think it's worth it.

Winterierthree2 on Colourless Eldrazi Stompy (budget)

5 days ago

I never thought of the Eternal Scourge interaction, that's pretty awesome! If you decide to build the deck or already have, I would love to see some tournament results. Thank you for the response.

Falcon_Galeo on Colourless Eldrazi Stompy (budget)

6 days ago

Winterierthree2, thanks for the upvote :), Serum Powder functions as a way to take essentially free mulligans, one of the flaws of this deck is being almost forced into aggressively mulliganing into an Eldrazi Temple, this means that mulling into the ground is very easy, Serum Powder stops that from being as detrimental. It also provides a very strong combo with Eternal Scourge generating virtual card advantage from mulliganing, a positive rather than a negative. hope this helps :)

Hi_diddly_ho_neighbor on Flash and Show

1 week ago

Your deck seems specifically tuned to your meta so I am not sure how much my suggestions will help, but here are some things that you might consider.

Including Misthollow Griffin as an additional Eternal Scourge.

Personally I feel that Rhystic Study is superior to Mystic Remora. You avoid cumulative upkeep cost, which for a controlling deck such as this seems important, and Rhystic Study triggers off all spells your opponents cast, not just non-creature spells.

I am not sure about your meta, but including Glacial Chasm to help stall until you assemble combo pieces is an option.

Lastly, I'd suggest a board wipe or two. I think Cyclonic Rift would be great here.

Gennten on Advertise your COMMANDER deck!

1 week ago


Flash and Show

Commander / EDH* Gennten

SCORE: 2 | 2172 VIEWS | IN 1 FOLDER


This is a year old and I devote the most effort on this than any of my other decks. It's a strong control shell filled with various strategies. Some of the inclusions are adjustments to various metas I play (For instance, Red Elemental Blast and Pyroblast vs. blue-focused metas). I hope this deck could get some good suggestions, but it's fine if any reader is stumped. Sorry if I'm too lazy to write a description. Happy reading.

1) Flash + Protean Hulk -> Nomads en-Kor + Cephalid Illusionist Laboratory Maniac

2) Show and Tell / Flash + Academy Rector -> Omniscience, try to win.

3) Eternal Scourge + Food Chain -> General Tazri + Halimar Excavator/Kalastria Healer

Others: Ad Nauseam + Angel's Grace/Laboratory Maniac + Tainted Pact

nyoumans on Zegana edh

2 weeks ago

Setting up a good Intuition is an art, similar to the way that setting up a good Fact or Fiction is. "Which card do I need? What card does my opponent think I need? What will my opponent prioritize?"

The nice thing about Intuition in this deck (as I see it) is that the win condition is based on the interaction between Eternal Scourge or Misthollow Griffin and Food Chain, and you have two functionally identical tutors to search them out in Manipulate Fate and Foresight. That means you can search out those two and Noxious Revival to ensure that you get it. Or just go directly for the two creatures and Noxious Revival, depending upon the situation. That's my take on it.

Also, if someone is about to win, you can intuition for an answer and ask another player to give you that answer. It's a quite versatile card, I find.

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