|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CMT)||Common|
|Commander 2013 (C13)||Common|
|Shards of Alara (ALA)||Common|
Combos Browse all
Tap: Add (1) to your mana pool.
(1), Tap, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.
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Bant Panorama Discussion
2 weeks ago
You could make good use of Evolving Wilds and Terramorphic Expanse, the shard panoramas (e.g. Bant Panorama), and Transguild Promenade & Rupture Spire. Those lands could serve your five-color deck well.
1 month ago
The first thing that stands out is that the ratios for this deck lean very heavily towards single use, non-repeatable effects. There should probably be a bit more land (I'd aim for at least 36 or so), and a few of the cheap fetch lands would go a long way. While you have some token generators, some additional creatures would probably help as well. Think of it this way: late in the game with no cards in hand, how big of an impact will the card have? If you can include a card with more than one use, the chances go up.
TL;DR I would cut some of the limited focus instants and sorceries for some additional land and some creatures/artifacts that still move towards your theme.
Some Suggestions on what to add:
My suggestions on what to remove:
Land: 1 Forest, 1 Plains (2)
6 months ago
Would rather just remove the creature than Armament of Nyx
There are better lands than guildgates that are still cheap (like life lands)
Leonin Sun Standard is ok, but I'm not a huge fan.
Removal: Bant Charm Treva's CharmArmy of Allah is meh. Misthollow Griffin is too costly. Hovermyr won't block too much with 2 toughness, so vigilance isn't too great, making 2 mana cost, too much. Aven Sunstriker cost too much for its power.
In memory of DnD Characters: Ragnar
6 months ago
7 months ago
I know we spoke some about this earlier, but I want to reiterate:
- Naya Panorama and Bant Panorama are going to be better than Terminal Moraine and Warped Landscape
- Sun Titan and Spirit of the Labyrinth are going to be your most critical deviations from Cats! the musical
- Talisman of Unity >>>>> Selesnya Signet = Mind Stone > Prismatic Lens > Everflowing Chalice > Fractured Powerstone when it comes to two-drop rocks in this list
- Ghostly Prison and Elephant Grass are able to do so much work for you
- Mirri should probably be the commander over Arahbo
7 months ago
Love the name. Ash Barrens is better than Bant Panorama for you, unless I missed a landfall or something. Friend of mine uses Goblin Bombardment to devastating effect, I mostly mention it because there are not many free sac outlets. Jalira, Master Polymorphist trades a stolen creature for something of your own. Amulet of Vigor combos with Perilous Forays since the land that comes in is then untapped. Not very dangerous in your deck but something to think about. If you want to steal more I would really look at Memnarch. I've also thought Yasova needs to be a little voltrony since she already wants to be stronger and Whispersilk Cloak or Rogue's Passage is always great with that.
7 months ago
I highly recommend snow-covered forests and Mouth of Ronom, having a tutorable removal spell in green from Crop Rotation and Sylvan Scrying is great and is even better with crucible and Ramunap Excavator. I really and truly think that the trample enablers are 100% unnecessary. This is especially true given that you are trying to go super wide. This deck needs some lifegain cards for the Zurgo match-up, Thragtusk and Obstinate Baloth are great for that and are acceptable outside of gaining life. I understand where you are coming from with the draw a lot of cards mentality, but I think it is just too inefficient. They seem tough to resolve in the face of counter magic and way to slow in the face of creature decks, if you play against green mirror all day, they are probably great however. In your mana base, I think the recently unbanned Ancient Tomb is amazing, and the "Panorama" cycle of cards is likely better than some of the lands you are playing and evolving wilds and terramorphic expanse. I personally would cut Lotus Vale, Mosswort Bridge, Opal Palace, Oran-rief, Reliquary tower, Scorched Ruins, and Temple of the false god (why would you want to ramp once you hit 5 lands?). In their place, I'd add Jund Panorama, Bant Panorama, Naya Panorama, Evolving Wilds, Terramorphic Expanse, Command Beacon (which is great with Titania in the face of removal) and Mouth of Ronom. There are a bunch of other cards I would personally change, but it is mostly having to do with your theme, so unless you want to change that, I will refrain from giving that info.
8 months ago
You should also be running at a minimum Command Tower and Sol Ring (these have been printed into the ground thanks to all the commander product out there), however you also have cards like Drowned Catacomb, Hinterland Harbor and Woodland Cemetery which aren't expensive. Terramorphic Expanse, Evolving Wilds, Jund Panorama, Esper Panorama and Bant Panorama all act as budget fetches and work well with Splendid Reclamation. That will help your mana base.