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Mardu Life Manipulation (EDH)

Commander / EDH*

FernetBronco


Maybeboard


Work in progress, just sorting out my 100 cards at this point. Goal is to pack the deck full of "gain when lose" and "lose when gain" effects, with one of the two following secondary themes: a) Stuffy Doll/Boros Reckoner-style shenanigans. b) Combat manipulation during other players' turns, like one-sided fogs, determining combat damage, deciding what creatures can and can't attack/block, and the like. Currently leaning towards the second.

Would love to hear any card suggestions you might have for this!

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