Falkenrath Aristocrat

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Falkenrath Aristocrat

Creature — Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

ShiningEyes on juggling the health

1 month ago

Hiya! So a couple things One, enjoy playing casual. There's no need to actively push to change your deck if you don't want to. Two, welcome! Mtg is a blast, and I've been playing over 20 years now.

Now into actual feedback.

In Mtg, there are a couple of balancing acts a deck needs to perform. One of the most challenging ones for a new player to embrace is the idea of a Mana Curve. This is a much-praised concept that effectively says you want to be doing something on most turns of the game, and that generally you want to be doing the best stuff you can in a turn. This deck is missing 1-mana cards, and is running a lot of 5-6 mana cards for a deck that isn't trying to stop your opponent along the way. Here's some budget, casual low drops that I think you might really enjoy! Lightning Bolt is a classic card, and due to some recent reprints is currently a bargain at about $.50 per copy. On the creature side, you might consider Vampire Lacerator, since you've listed your goal as making bigger creatures than your opponents. Or, if raw damage potential is of more interest, you might consider Night Market Lookout.

Your removal cards, currently mostly sorceries, have solid upsides and also cost a lot of mana. You might find more success looking for a nimbler option. To keep things casual and also really high-quality, consider Terminate. Or, if planeswalkers are a problem for you, consider the similarly inexpensive and quality card Hero's Downfall.

Another balancing act that decks perform is consistency vs. utility. The fewer cards that are the same or have the same effect your deck is running, the less likely your deck is to play the same way from one game to the next. That said, if you play a bunch of copies of the same card (4 is the limit in a typical casual 60-card format), your deck will get to do the same game plan each game, but is likelier to run into a wall if your opponent is doing something particularly good against your strategy. Currently, your deck is really high variability, which is generally considered frustrating in a 60-card format. If you love that concept, look into the Rules of Commander. It's a popular casual format that encourages variability by saying anything other than a basic land, you may only have one copy in your deck.

There's also the challenge of balancing a theme, sometimes also called a tribe. Some decks run the best cards they have available. Others try to build around a particular theme, and make that theme run as smoothly as possible. The up and downsides here are much like with consistency, where the harder you commit to your theme the more likely it is to work, but also the more likely you are to run into problems you can't solve with the tools available to you. Right now, the deck is a little scattered. For example, Maze Abomination is particularly good when a creature is two or more colors. But you don't appear to be running any creatures that are two or more colors, so its upside isn't very helpful. What you do seem to have is a budding Sacrifice theme, often known as Aristocrats, a nickname derived from the card Falkenrath Aristocrat. To lean a little harder into that theme, I might recommend looking at Body Dropper, a recent common to get some more reward for your sacrificing. Blood Aspirant is very similar. Butcher Ghoul is a great low-drop creature that can be sacrificed multiple times. Rekindling Phoenix Does a similar thing, but on a bigger, flying creature. Blazing Hellhound is a solid mid-sized creature with a pretty good upside. If you're looking for a big beater that can win games, consider something like Demonlord of Ashmouth or Titan Hunter. What's the downside to running a lot of sacrifice effects? Well, cards like Yasharn, Implacable Earth can really slow down your whole deck until you find that Terminate or similar. As a new player, I wouldn't worry too much about this. Play your theme, play it to your heart's content, and worry about how your opponent is going to stop you once you have some more games under your belt.

Welcome to the game! There's a lot you can learn. Try to have patience with yourself as you discover your own favorite way to build decks and play. Feel free to ask any questions you have.

llamahero on Treasure Zoo

2 months ago

Infinite-ish Combat: Hellkite Charger + Savage Ventmaw

Infinite Combat #1: Hellkite Charger+Savage Ventmaw+Wulfgar of Icewind Dale with infinite /

Infinite Combat #2: Hellkite Charger + Grand Warlord Radha + 5 additional creatures. More than 5 additional makes infinite /

Infinite Combat Extras:

-add Azra Oddsmaker or Gallia of the Endless Dance to draw entire deck.

-add Ognis, the Dragon's Lash for infinite tapped treasures

-add Professional Face-Breaker for infinite untapped treasures and impulse draws

-add Legion Warboss for infinite hasty Goblin 1/1 R

Shock Persist Combo: Murderous Redcap + Falkenrath Aristocrat or Immersturm Predator + Grumgully, the Generous or Rhythm of the Wild, choosing +1/+1

Bramblecrush Persist Combo: Woodfall Primus + Falkenrath Aristocrat or Immersturm Predator + Grumgully, the Generous or Rhythm of the Wild, choosing +1/+1

Persist Combo Extra:

multimedia on Olivia's Wedding Ceremony

5 months ago

Hey, nice version with Vamp flavor and good overall gameplay plan.

Seize the Spoils and Unexpected Windfall are nice loot effects because they also make treasure ramp for Olivia. Viscera Seer and Falkenrath Aristocrat can be helpful Vamps as a sac outlets that can protect your Vamps from being exiled when you longer control a legendary Vamp. Falkenrath with flying is Vamp to reanimate with Olivia. In response to your last legendary Vamp being removed sac all your Vamps putting them into your graveyard to avoid being exiled to then be reanimated by Olivia. A Vamp sac outlet also combos with Olivia + Port Razer for infinite attacks.

A sac outlet with Butcher of Malakir can wreck your opponents creatures since she triggers whenever she dies or any other creature you control dies. To keep reanimating her with Olivia and Butcher is an excellent Vamp to want to reanimate having flying and 5/4 p/t.

Chaos Warp and Feed the Swarm are important removal spells in Rakdos because they can removal an enchantment especially Ghostly Prison/Propaganda effects that will bring your game plan to a halt. I know you're going for Vamp flavor, but you might want some support creatures for repeatable effects since Olivia can reanimate them. Meteor Golem can destroy any nonland permanent. Vile Entomber can be a repeatable Entomb since Olivia can reanimate it.


If interested in any of these suggestions then here's some cards to consider cutting: Pillar of Origins, Profane Command, Sengir, the Dark Baron, Vein Drinker, Arterial Alchemy, Henrika Domnathi  Flip, Markov Enforcer, Sinister Waltz.

Good luck with your deck.

Lokotor on Marchesa, The Black Rose - Primer

7 months ago

EmperorPenguin

Immersturm Predator is fine, but there are better choices in my opinion. Yahenni, Undying Partisan has many of the same upsides, but comes out for less mana and less colors. Immersturm is probably better than Falkenrath Aristocrat in my opinion, though I haven't tested it.

Krav, the Unredeemed similarly there are just better options out there. Yawgmoth, Thran Physician is obviously miles better, of course, these cards cost more $$ as well, so that's a consideration for sure. However, my budget list doesn't run these guys either, to be fair. A main concern is definitely that it both costs 5 to play AND has an activation cost on top of that. It's super important to play this kind of deck as fast and low to the ground as possible.

Juri, Master of the Revue is basically just a Lightning Bolt most of the time. It's not like that's terrible, but I'd rather just run something more impactful like Plaguecrafter as a means of controlling the board.

Black Market I've never really felt like I needed the mana from this honestly. Especially with the relatively easy access to 2MV mana rocks these days. As long as you have a decent amount of card draw you should be fine in most games in my opinion.

Terror of the Peaks is basically a better version of Flayer of the Hatebound so if you had wanted to run that, then Terror of the Peaks is the way to go. You can see in my primer that I don't think the effect is too important generally though. It's a high mana value card that requires you to already have a lot of other pieces in play to really take advantage of it, and I think there's better payoffs you could be running comparatively. It's best in a slower meta, but it's certainly playable as a top end of your mana curve card though.

YamishiTheWickedOne on Society of Darkest Night

7 months ago

Could use a few "insurance" cards in the event of a boardwipe and a few more 1-drops imo. Like Vampire Cutthroat, Shadow Alley Denizen and Changeling Outcast. Other highly recommended vamps are Gifted Aetherborn, Falkenrath Aristocrat, and personal favorite Mirror Entity, and ideal Skullclamp targets, Martyr of Dusk, Carrier Thrall and Dusk Legion Zealot.

All-in-all though I think you're absolutely on the right track for an aggressive Edgar build. This earns my seal of approval, but you can absolutely improve it further.

multimedia on Budget Olivia

8 months ago

Hey, this is a really good start for could be less than $50, but you did forget Sol Ring.

Anje Falkenrath is a nice budget legendary Vampire for repeatable loot to help to setup Olivia. Consider more sac outlets? Goblin Bombardment and High Market are excellent and Undercity Informer is fine. Consistently you really want a sac outlet to protect creatures you reanimate with Olivia from being exiled.

Falkenrath Aristocrat is a creature who Olivia can reanimate and since it has flying that helps it to survive combat since it enters attacking. Dark Privilege is a budget old/rarely seen card, but can be powerful when enchanted to Olivia. Repeatable regeneration can protect Olivia from combat damage letting her more freely attack to trigger. The creature Olivia reanimated can be fodder to sac to regenerate her which is helpful when you're reanimating a creature who has an ETB effect such as Vile Entomber. Viscera Seer is a one drop sac outlet that gives you some library manipulation to help draws.


Anje and the sac outlets are support cards and I think you can afford to cut a few high CMC creatures who have redundant effects to add them. You have many ways to tutor directly for a creature of your choice and put it into your graveyard which gives you leeway to play mostly the better creatures here to reanimate.

Some cuts to consider:

Good luck with your deck.

Last_Laugh on Marchesa - Till Death Don't we Part

8 months ago

I have several suggestions for you and I'll try to break it down by category.

ETB/DEATH Trigger Abuse: Spark Double feels like it was custom made for Marchesa and either allows you to abuse any etb/death trigger on everyone's turn thanks to that automatic +1+1 counter or it copies Marchesa for double Dethrone. Metallic Mimic/Sage of Fables/Vigean Graftmage all allow you to abuse etb/death triggers on everyone's turn or immediately protects Marchesa. Sac Metallic Mimic to rename its creature type as needed. Sages draw is nice in a pinch. Vigean allows 2 free sacs every turn (itself plus 1 other). Marchesa's recursion are all separate triggers so the creatures enter in whatever order you want and this is HIGHLY abuseable.

Card Draw: Grim Haruspex is worth its weight in gold here.

Discard: These can put opponents into topdeck mode to seal up games tighter than a dolphin's butthole. Oona's Blackguard, Vindictive Lich, and Sadistic Hypnotist.

Sac Outlets: Goblin Bombardment can only reliably be dealt with by 2 colors. Carrion Feeder protects itself with +1+1 counters and ends up pretty beefy. Falkenrath Aristocrat can protect itself via haste, indestructible, and/or +1+1 counters.

Non-Combat Finishers: Gray Merchant of Asphodel/Kokusho, the Evening Star (especially with Vigean Graftmage or Metallic Mimic) WILL end games even if you think the life gain is counter productive (spoiler alert: it's not). Flayer of the Hatebound is 36 damage (w/ 4 players) in one trip around the table thanks to Undying and punishes people who play Solemnity by going infinite. Terror of the Peaks can do some serious damage also.

Feel free to check out my list for ideas. I've been playing Marchesa for about 8 years now and can help suggest cuts if you'd like. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa to Love Them

multimedia on Olivia’s League of Demon Himbos

9 months ago

Hey, you're welcome.

You want to sac Master of Cruelties before your next turn because then your next turn you can attack with Olivia and reanimate Master which again bypasses his has to attack alone. If you don't sac Master then you can't attack with him and Olivia since he can only attack alone after that. By sacing Master and repeatedly reanimating him with Olivia he becomes much more of a threat, taking out one opponent each attack, to win the game.

Another reason to play sac outlets is to sac a creature in response to it being exiled because you don't control a legendary Vampire. If you sac the creature it goes to your graveyard instead of being exiled thus you can reanimate it again with Olivia. This is pretty a important/no mana cost way to prevent your creatures from being exiled. I like Falkenrath Aristocrat a lot as a sac outlet with Olivia because when you reanimate her with Olivia she ETB attacking which flying helps with. Seasoned Pyromancer is a Human which gives extra interaction with Aristocrat as a sac outlet.

Creatures with ETB effects are nice to sac after reanimating with Olivia since then you can reanimate them again and get the ETB effect again. Seasoned Pyromancer is one example since it's only a 2/2 which means opponents can just ignore it attacking/doing damage to them. You're not playing Pyromancer to attack, you're playing him for his ETB ability which Olivia can abuse with a sac outlet.


If budget is such a concern then you could cut Henrika Domnathi  Flip to add Buried and Drana since each of these cards will do more than Henrika. Henrika's drawback with Olivia is she triggers at beginning of combat and that phase has already happened when you reanimate her with Olivia. Drana on the other hand triggers when she does combat damage to an opponent which is after you reanimate her with Olivia. Rakshasa Debaser is another card that could be cut even though it's a Demon because it only triggers when it's declared as an attacker which that phase has already happened when you reanimate him with Olivia.

Bond of Revival, Go for the Throat and Mask of Avacyn are cards to consider cutting for the indestructible cards. The four other sorcery reanimation spells here are better than Revival. Mask is not as good as Boots or Cloak. Throat is not as good as the other removal spells.

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