Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
Landfall Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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|Commander / EDH||Legal|
Latest Decks as Commander
Eternity Vessel Discussion
3 weeks ago
1 month ago
Hey! I think that this deck should use Miren, the Moaning Well . It's a way of regaining life with a creature that will die because of some effect. It makes you gain a lot of life and increases the effect of Willowdusk's ability.
About the untap effects outside of blue, you can use Thousand-Year Elixir or Magewright's Stone . About combos... well, if you use sacrifice effects (e.g. Ashnod's Altar ), you could try the Mikaeus, the Unhallowed + Triskelion -like combos (actually, these two work alone, but some combos needs a sac outlet). Depending of other cards, loops with Mikaeus, sacrifice outlets and creatures with Persist could also work.
An artifact like Eternity Vessel can reset your life (if I remember well, having your life total become some value counts as lifegain).
Maybe creatures like Ikra Shidiqi, the Usurper or Reyhan, Last of the Abzan works well inside this deck. As instants or sorceries... the only one that came to my mind now is Weather the Storm , which can be very interesting in some situations.
Why use cards like Jaddi Offshoot (gains you only one life), Dash Hopes (I think that's an unreliable counterspell and the 5 life is a low cost in EDH), Blunt the Assault (I think that this card is pretty bad, maybe a card like Gray Merchant of Asphodel gains you much more life while drains your opponents) or Lifegift (it won't make you gain a lot of life on the same turn)?
1 month ago
when it comes to the flash/untap package i personally dont want to include them, playing during an opponents turn is usually something that annoys people quite a bit so i'm quite hesitant to include them :)
1 month ago
Hi Mortiganil, nice decklist!
I'm also in process of designing a possible future Beledros EDH, so watching other people ideas like yours is always helpful.
I had some ideas you naybe find interwsting: Eternity Vessel to abuse of Beledros land untap, Wilderness Reclamation and Seedborn Muse just to gain that effect if Beledros isnt avaiable due to control, Vedalken Orrery to keep playing more cards in opponent turns or in response of things. Exsanguinate as both a way to recover life and as a bomb?
Hope you find some of those interesting, greetings!
1 month ago
I was thinking land maters which would make 7 cmc easily to accomplish
Eternity Vessel being the biggest inspiration
as for the original question
602.1 Activated abilities have a cost and an effect. They are written as “[Cost]: [Effect.] [Activation instructions (if any).]”
602.1a The activation cost is everything before the colon (:). An ability’s activation cost must be paid by the player who is activating it.
"Pay 10 Life: "
yes this is an activated ability and it will trigger both Rings of Brighthearth & Illusionist's Bracers
603.1 Triggered abilities have a trigger condition and an effect. They are written as “[When/Whenever/At] [trigger condition or event], [effect].”
Rings of Brighthearth & Illusionist's Bracers are both trigger abilities that require an activated ability and there for will not trigger each other
How ever Sanctum of Eternity will work because when he enters the battle field it's treated as a new card that just entered the battlefield. there for your not limited to 1 activation per turn
2 months ago
I'm personally a big fan of Steel Hellkite . Solid removal in EDH. Sure you run into it dying to removal or being countered or whatever, but honestly the threat of removal is real for all permanents. I don't play a game with the mindset of fear; I play the game to have fun. And besides, not every single opponent runs plenty of removal, and not every single opponent immediately has said removal at their disposal.
Argentum Armor is super based, if you can get it out. Works wonders in ramp decks.
Caged Sun is great for ramp, especially in mono-white.
Contagion Engine , but it requires a lot of setup to get true value out of.
Eternity Vessel is super based in mono-white. Run the full gambit of fetch lands and crack them when you're life total is too low. Use in response to it's inevitable removal for some last-second value.
God-Pharaoh's Statue will shut down combo and tempo players in their tracks.
Gonti's Aether Heart can land you infinite turns if you set it up right. You need to Ensoul it, then you want to clone it. You can use Spork Double (misspelled on purpose lol), Sakashima of a Thousand Faces , Mirror Gallery , Sakashima the Impostor or some other spells to do so. Once you're online, do something such as Followed Footsteps , Progenitor Mimic , Rite of Replication . If you're using Progenitor Mimic , you're already in green. So use token-doubling effects such as Doubling Season . You can even bypass all of this for Mechanized Production and Mirror Gallery . Regardless, once you're online you'll be able to exile one and take an extra turn, make another at the beginning of your upkeep and kick off another one. Boom, infinite extra turns. But again, lots of setup.
But I think, of everything, my pick is Mindslaver .
Hold up the mana and use it as the nuclear option. Nobody wants to mess with the man (or woman) who has their finger on the detonator.
4 months ago
I have a few suggestions that I forgot to put in the previous comment:
If you’re curious about eternity vessel magic defines life gain and life loss as the difference between one life total change to another so it would actually trigger Vito