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Sorin, Grim Nemesis
Planeswalker — Sorin
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost/mana value.
-X: This deals X damage to target creature or planeswalker and you gain X life.
-9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
Apoptosis on All my life
2 months ago
Updated with better tutors/mana rocks I pulled from an old tribal zombie deck. Additional changes made to make it more competitive.
I think it still needs more removal and ways to deal with artifacts/enchantments, but I haven't decided what that should be. I'm also not super excited about my high end bombs, it would be nice to have win-cons that are not dependent on going infinite or forcing loss of life.
Cards removed from mainboard: Out
Orzhov Signet Orim's Prayer Sorin, Grim Nemesis Palace Siege Gilded Lotus Angelic Accord Crypt Ghast Spirit Link Disciple of Griselbrand Azorius Guildgate Meandering River
Cards added to mainboard: Sol Ring Dark Confidant Profane Tutor Demonic Tutor Vampiric Tutor Well of Lost Dreams Talisman of Hierarchy Arcane Signet Alhammarret's Archive Reflecting Pool City of Brass
pookypuppy6 on Is WotC Depleting Design Space …
1 year ago
I have had points in the past where I've thought design space was running thin. I remember Shadows Over Innistrad coming out and thinking "Wow. Nahiri, the Harbinger, Sorin, Grim Nemesis and Jace, Unraveler of Secrets all look eerily similar". Plus that draws. Minus that removals. Spoopsy ultimate. Bam, done.
War Of The Spark was a blessing and a curse, in a way. It gave planeswalkers new fun design space with static abilities, but also made planeswalkers wayyyy too bountiful in the setting. They didn't even prune that many in that event overall.
And... yeah, after a while, there's just so many Chandras or Ajani's that I honestly struggle to remember what each one does. A lot of planeswalkers with three (or more!) abilities is a lot of explored design space, and there's constraint doing the same characters over and over when they need to keep flavourfully consistent in their mechanics.
heinrichgraum on Planeswalkers Perfected
1 year ago
I have been thinking about Vraska, Betrayal's Sting since its been spoiled and I am coming around to your position. It really does everything it needs to do, and it's Ult does just win the game with any source of proliferate. I am likely going to include it somewhere when I update the list, and maybe Sorin, Grim Nemesis is the right choice, but it's one my pet cards, so I will have to take that into account when I do.
K4nkato on Passing priority and activated abilities.
1 year ago
Sorry, wrong Sorin. I meant to post Sorin, Grim Nemesis. I’d still be interested in seeing the results for Mirthless though.
NV_1980 on Vampires Galore - Budget Edgar Markov EDH
1 year ago
Hi m8, I think you made a little mistake by including Diluvian Primordial. Other than that, since your deck is heavy on token generation, I thought Sorin, Grim Nemesis, or maybe Legion's Landing Flip could also work in your favor.
To increase the speed of the deck, I'd also really consider adding some more ramp (Arcane Signet, Chromatic Lantern, Boros Signet, Orzhov Signet, Rakdos Signet, Talisman of Conviction, Talisman of Hierarchy, Talisman of Indulgence) and draw opportunities (Phyrexian Arena, Underworld Connections and Vampiric Rites). I'd really get rid of the Goblin cards if I were you. Your deck doesn't contain any tutoring options so the chances of you assembling the combo mentioned are extremely small anyway.
OberstHati on Atraxa walks all over You
2 years ago
Well Sorin, Grim Nemesis is a Must, Sorin Markovs might be Hard to reach, his ultimate is good though, Sorin, Solemn Visitor is weaker but can enter early and create a Body,… I guess the small 1 is the Bettler cut?
brandondouglas on Well Equipped Mardu Knights
2 years ago
I love Mardu Knights Tribal, for fun I added this Sorin, Grim Nemesis to mine. I mean it does work
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