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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Tariel, Reckoner of Souls
Legendary Creature — Angel
: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
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DemonDragonJ on Should I Put Altar of …
2 weeks ago
I am contemplating putting a copy of Altar of Dementia into my Tariel, Reckoner of Souls EDH deck, likely replacing either Searing Meditation or possibly Fists of the Demigod, but I wish to ask the other users here for advice, before I do that.
Since that deck focuses on stealing my opponents' creatures for both combat and sacrificing, AoD would provide both an additional sacrifice outlet and an additional way to put creature cards into my opponents' graveyard, for me to steal, which is obviously a good thing.
What does everyone else say about this? Should I put Altar of Dementia into my Tariel deck?
DemonDragonJ on Should I Put FotVD in …
3 weeks ago
I would like to put Feast of the Victorious Dead into these two decks, but I am not certain what cards to remove from those decks to make room for the feast.
In my Tariel, Reckoner of Souls deck, I feel that Glory of Warfare may be rather expensive (although I admit that Fists of the Demigod or Searing Meditation may also be rather superfluous in that deck, as well; Pain Magnification at least helps to fill my opponents' graveyards, for me to plunder them), but I am less certain about my Teneb, the Harvester deck; I am not certain that that deck contains a sufficient number of artifacts to justify it containing Glissa, the Traitor, but she also is an easy way to get creatures into my opponents' graveyards, for me to then steal with Teneb.
What does everyone else say about this? Should I put Feast of the Victorious Dead into those two decks?
DemonDragonJ on Captivating Crew or Commissar Severina …
1 month ago
I currently have a copy of Captivating Crew in my Tariel, Reckoner of Souls EDH deck, and they certainly work with the deck's main theme, but their ability is very expensive, and they do not do much, outside of that ability, so I am contemplating replacing them with another creature, and I am considering Commissar Severina Raine for that role, as she is less expensive, for both initial casting and activating her ability, she provides an additional sacrifice outlet, and her first ability fits into the combat sub-theme that this deck has. I would lose the ability to take control of my opponent's creatures, but that ability can be used only at any time that I could cast a sorcery, whereas Raine's ability can be used at any time, at all.
What does everyone else say about this? Should I replace Captivating Crew with Commissar Severina Raine?
multimedia on Tariel wrecker of holes
8 months ago
Hey, you haven't really made a complete deck yet to begin optimizing? Since there's only 14 lands here and you have to know that's not enough lands for a Commander deck?
There's some good ideas here, such as stealing opponent's creatures, attacking with them and then sacing them, but you want more sac outlets for this strategy. Making opponents discard cards is good, but giving an opponent the choice of what card to discard can be problematic for Tariel since opponent is not going to discard a creature. There's some reanimation and lots of recursion here which is good in these colors, but there's few enablers to get your creatures into your graveyard.
Some causal budget deck building advice to get started.
- 36 lands (Command Tower)
- 10 ramp sources (Arcane Signet)
- 10 draw sources (Magus of the Wheel)
- 10 removal for opponent's creatures (Plaguecrafter)
To start add 36 lands, they can be all basic lands to begin, can change some to dual lands later. Have 36 lands so you fill all the spots that are needed for lands and to clearly see how many cards have to be cut for lands. The double faced cards represented as lands here are all terrible cards for the mana cost. Cut them all and replace them with basic lands?
To add more lands next cut all the Pacifism removal? This type of creature removal doesn't interact with Tariel, Reckoner of Souls because it doesn't kill opponent's creature putting it into opponent's graveyard. If you want to utilize Tariel's ability then your opponent's creatures have to be put into graveyards, not exiled or stuck on the battlefield unable to attack or block.
- Pious Interdiction
- Choking Restraints
- Luminous Bonds
- Nahiri's Binding
- Minimus Containment
The next cards to cut to add more lands are the high mana cost creatures who don't do enough for Tariel, Reckoner of Souls. Tariel is the high mana cost spell you want to cast more than the rest, the other spells played should have some interaction with him or interact with opponent's creature in some way such as In Garruk's Wake. Keep Wake, cut the rest?
- Gloom Sower
- Returned Pastcaller
- Baleful Beholder
- Scion of the Swarm
- Epicure of Blood
- Boneclad Necromancer
Cards to cut last are some that just aren't doing enough for the mana cost and don't have any interaction with Tariel, Reckoner of Souls or the other strategies being played.
- Skymarch Bloodletter
- Death Cultist
- Contaminated Ground
- Hold at Bay
- Spreading Rot
- Seismic Shift
- Rubble Reading
- Tectonic Rift
- Settle Beyond Reality
- Goblin Instigator
- Marauding Blight-Priest
- Skemfar Shadowsage
All these cuts make enough spots for 36 lands. When you have enough lands then you can begin to optimize the rest of your deck. Good luck.
DemonDragonJ on Behold the Beyond or Rune-Scarred …
1 year ago
I have two decks that place a strong emphasis on reanimating creatures from graveyards, either my own or those of my opponents, one of which has Tariel, Reckoner of Souls as the general and the other of which has Teneb, the Harvester as the general. I currently have a copy of Ring of Three Wishes in both of those decks, but I plan to replace those copies with copies of either Behold the Beyond or Rune-Scarred Demon, but I am not certain which card to put into those decks, so I seek the advice of the other members of this forum on this subject.
Putting aside the fact that both cards allow their controller to search their library, they each work toward different strategies: BtB can potentially put creatures in my graveyard, which I could then reanimate, but the demon is, itself, a creature, which I could sacrifice (as each of those two decks contains numerous sacrifice outlets) and then reanimate. In perfect honesty, I do favor the demon, but I shall consider everyone's opinion on this subject.
What does everyone else say about this? Which card should I put in those two decks?
carpecanum on Descent into Avernus
1 year ago
Tariel, Reckoner of Souls maybe? Fun commander and more combat rounds means more creatures. Angel theme and all.
You could also use Ravos, Soultender or Tymna the Weaver (both clerics) partnered with something with Red in it (maybe Kediss, Emberclaw Familiar)
Redhearth on Kelsien, Double Tap
2 years ago
carpecanum I considered some of the cards you listed, but many were unknowns to me, good picks! I actually have Brigid, Hero of Kinsbaile in the deck, just didn't talk about her. I considered both Arcane Lighthouse and horobi,deaths wail, but the lighthouse seemed like overkill in my meta, and Horobi puts my board at an even more vulnerable state than usual. I didn't know about Manriki-Gusari , Tariel, Reckoner of Souls or Wojek Embermage , wojek and mankiri will probably find their way into the deck, but Tariel might not; this list is already over my wanted budget. Finally, instead of Shockmaw Dragon , I have Swathcutter Giant . I like vigilance a slight bit better than flying for decks with low creature count. Sorry for the slow reply, still getting used to the site.
moo1234 on Card creation challenge
2 years ago
Brong, Who shall save the world
When ~ enters the battlefield you may search your deck for a creature with toughness 8 or greater and put it into play under an opponents control
+2: Until the end of your next turn, ~ becomes a 7/9 Legendary green and red creature token with trample, haste and indestructible
-1: Return target card in your graveyard and put it into your hand, choose an artifact in your graveyard (with CMC 4 or less) and return it to the battlefield
-7: You may have each creature you control fight target creature your opponent controls, then destroy target land
Firstly I'd like to say I love that centaur card, it's so perfect and cool Ulinto
Secondly this is one of those cards, that has a really cool character who looks like they could take on the planet all by themselves, and has some really great abilities and then they just suddenly suck. Like Tariel, Reckoner of Souls it's a great card with a cool ability and then you look at the mana cost and it sucks
Anyway do the previous challenge of any vehicle, then we should be up to date
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