Mogis, God of Slaughter
Legendary Enchantment Creature — God
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.
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|Commander / EDH||Legal|
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Mogis, God of Slaughter Discussion
5 days ago
My opponent has Mogis, God of Slaughter with enough devotion for Mogis to be a creature. I gain control of Mogis using Willow Satyr 's ability. I do not have 7 B/R devotion. Do I retain control of Mogis or not?
1 month ago
So... as long as Mogis is purposefully kept a non-creature, you can sac-wipe (next best to exile wipe) the board for 6 mana indefinitely? That doesn't seem like a very balanced card.
It does not have the punisher mechanic of the previous Mogis, God of Slaughter .
Perhaps it would be better to keep it a punisher mechanic:
: Each player may sacrifice a creature. Mogis deals 3 damage to each player (/opponent?) who doesn't.
2 months ago
OK this is a pretty cool concept, but very costly if it flops. I guess in your play-testing, how quickly did you get to the Tree popping? Maybe something like Mana Reflection could help, I dunno.
Some of those Gods seem pretty bad... I wonder if subbing them out for mana dorks would leave you be better off. I guess you need certain colors to meet devotion requirements, but Mogis, God of Slaughter seems like he should definitely be in there. Big body, indestructible, affordable (both mana and $$$), great trigger. I think the Phenax + Purphoros (plus random Gods) will be your most often win condition, just dump a bunch of Gods and mill someone down. If you have Prophet out, its almost a guaranteed win.
Mirridon's Core seems like a cheap substitute for a better land... Heck you could almost just replace it with Evolving Wilds , but w/e you think works better.
As for weaknesses, Land Destruct obviously is a problem for a deck like this. And then you'd have to watch out for Rick's Exile All Creatures BS, but I think those are both just random match-up issues.
With all that said, I'd have to think about what you could use for early game protection. Maybe some of those 0/4 walls (there a white and a green one) that lets you draw a card on etb. It serves as a blocker, survives a lighting bolt, provides card draw, and gives a mill 4 with Phenax out. There's always the Deadly Recluse , it stops a lot of early game stuff, and you're very light on removal in this deck... Other than the 3 counter-spells, you got nothing until your Gods show up to block things. Or what might work for you are Fertilid - 3 mana, 2/2 creature that you can fetch lands with (or help your partner if they are land hosed).
The mana dork + cultivate is a good combo, but you only have 1 cultivate, so is probably not worth it, and you don't wanna be Rick for 4 turns. Plus with that you'd want to run more green than what you have.
Lastly, That Hullbreacher is hella expensive $$$ wise, is it really worth what it does?
SlushyJones on None
2 months ago
I would say Minotaurs are pretty red. There's examples of them being black/red with Angrath, Minotaur Pirate and Mogis, God of Slaughter , or white/red with Boros Battleshaper or Ordruun Veteran . But the red identity for them sticks around
3 months ago
Nice deck, I very much like the concept.
I just wondered how does the group slut card like Mogis, God of Slaughter or Court of Ambition fared, because I don't see much card to pressure life total (I guess Kroxa and Torment does a bit but from my understanding it is not their primary purpose) or to gain back the monarch. Is it just to pressure ad naus deck?
3 months ago
Very cool. I like all the free spells and I especially like how you included the old-school Nightscape Familiar .
I'm curious about why Sakashima is in here. What does it do? Just be a blue partner or another copy of Vial Smasher?
With all the free spells, you might run out of cards to play. Something like Day's Undoing would help to play at the end of the turn, letting you refresh your hand with instants to play on opponents' turns.
Cards to remove for these:
4 months ago
thx for the great suggestions. what do you guys think of Mogis, God of Slaughter ?
4 months ago
Certainly interesting ideas and all fit the bill well, I have always been hesitant on using cascade as a theme only because I hear that playgroups find it to be either repetitive or much like solitaire where only one person is playing.
Though my group is fairly notorious for infinite combos to the point that I made a group slug out of Mogis, God of Slaughter that is known as one of my more hated decks due to having functions that halt a lot of said combos.
I digress, Esika, God of the Tree Flip Seems good for a commander, though does not see any cast does still see etbs and can get some powerful peices on the board quickly. I did pull her and saw potential as well. However I wonder exactly how I would go about building such a deck.
Elsha of the Infinite fits the bill beautifully, and has alot of potential. Though not in five color as you mentioned my only concern would be ramp in that case due to the three colors having a lack of buildup without some possibly expensive cards.
Sisay, Weatherlight Captain I actually have a shrine enchantment deck made with this very commander and she works well, fitting the theme of "out of hand" still in the manner that you can fetch for key peices so a good inclusion into the list of possible commanders.
Gleeock Atla Palani, Nest Tender A interesting idea I didn't think of but could be fun Golos, Tireless Pilgrim A good card that I see often and fits well. Though I see him played and hated off the board quite quickly.
These are all great suggestions I shall be making several test decks from the cards I have on hand to get critiques and suggestions.