Fire Covenant

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Fire Covenant

Instant

As an additional cost to cast this spell, pay X life.

This deals X damage divided as you choose among any number of target creatures.

freezerboy on Why Are You Hitting Yourself

5 months ago

TheoryCrafter Already in the deck. I just wish there were more cards that were like that. I'm wondering if I should find ways to damage myself to put out damage, like Fire Covenant just without the "can't redirect" part.

enpc on I Have A.D.D.

5 months ago

As a few people have mentioned, this isn't really a cEDH build as much as it's a classic pub stomp Kaalia deck. But that's ok. And there are definitely some things you can do to make the deck faster.

Rakdos Signet, Boros Signet, Orzhov Signet, as well as Talisman of Indulgence, Talisman of Conviction and Talisman of Hierarchy will all help to you accelerate your commander down, as will cards like Dark Ritual and Lotus Bloom. The problem that you'll have with 3 CMC mana rocks is that they docn't actually help you play a 4 CMC commander any faster. Long term, cards like Mana Crypt (inadditiaon to the above) will definitely help however they also come with a price tag. Still, a handful of 2 CMC rocks will help you play your commander a turn earlier which also means attacking a turn eariler.

If you are looking to make this into a more cEDH list, you'll also havbe to deal with blue decks. As such, Red Elemental Blast, Pyroblast and Deflecting Swat are all super helpful in protecting your commander from counterspells. On the side of removal, for cEDH you generally prefer to have more efficient removal rather than expensive sweeper. So Swords to Plowshares, Path to Exile, Wear / Tear are better options as you don't really care to remove everyhting on ther board as much as just the thing that's stopping you. And if yho udo want a sweeper, Toxic Deluge is a good one as it's not only cheap but you can control what creatures die and since all your creatures are larger then you cna potentially wipe the board of only your opponents' stuff. Fire Covenant is also good as you can pipck what you want to die. And both of these are far more mana efficient than 6 mana sweepers.

LynxGoddess on

9 months ago

On the theme of burning your own life total for value and interaction, this deck looks like it might enjoy Fire Covenant. A really nice little board wipe at instant speed. You might want to look to the Mystical Archives version though, so you don't put any pesky dragon artwork in your deck. Yuck!

Also, there is a pair of really great draw spells common in cEDH that follow the same theme in Ad Nauseam and Peer into the Abyss. They'd fit well with the theme but are really mana hungry and might be walking a bit too close to the line of "tutors".

zAzen7977 on Dracula Beatdown

10 months ago

Hey Mark3sie, I have a few suggestions. I don’t run Edgar, but I do run Kaalia of the Vast, so I have experience with mardu colors. I am making suggestions regardless of budget since I don’t see the budget tag.

You are a little light on removal. What about Damn (instead of Damnation), Deadly Rollick, Vindicate, Anguished Unmaking, Council's Judgment, Wear / Tear, and Fire Covenant.

Deflecting Swat is awesome as well and has saved me many times.

Jeweled Lotus and Grim Monolith will help you get Edgar out faster.

I concur with Last_Laugh - Reconnaissance would work really well here.

Hope this helps! :)

SynergyBuild on Thrasios/Tymna vs Kenrith

10 months ago

To be honest, the reason I swapped from Tymna/Thrasios to Kenrith, Returned King is threefold.

Access to red lets me get Dockside Extortionist, and as explained above by RambIe, any infinite mana combo leads to a win without needing any specific cards in deck with kenrith in the command zone. It also lets me have some of the best interaction in the format, the best sweeper in Fire Covenant, the best free counter in Deflecting Swat (imo), two of the best dorks in the format (Ragavan, Nimble Pilferer and Ignoble Hierarch), as well as a slew of other options from Red Elemental Blast/Pyroblast to Mayhem Devil (an immediate threat against any LED Breach piles, especially if they set up with an ad nauseam/peer, it's great against Tithe, or against Ragavan, or against dockside, but it's also insane with any of them on your side of the field), and a personaly new favorite Expressive Iteration, the 2 mana dig 3 draw 2.

Kenrith also allows access to some of the most efficient win lines. My personal favorite is how it interacts with Hermit Druid. Not only in a dedicated deck can it immediately give it haste, active it, and be the recursion piece to bring back Thassa's Oracle, but it can also reanimate the Druid if you Entomb it, or abuse Intuition like Kess, etc.

Kenrith does something else I find great, which is simply have some serious potential to abuse any boardstate, often under most any stax. With just 4 mana invested, it can become a 7/7 that can kill in three turns, or give itself and other creatures you control more counters, trample, and haste and one-shot if draw lines aren't available and you have infinite mana (I did this two nights ago when a Winota managed to pull out a Spirit of the Labyrinth). The deck is so efficient early, mid, and late game in this fashion that it is one of the most popular stax commanders in cEDH, one of the most popular midrange commanders in cEDH, and one of the most popular fast combo commanders as well.

Tbh, Kenrith is busted.

Crow-Umbra on Prosper: Having a good Tome

10 months ago

Nice deck! I do like the differences you have here compared to my list, notably:

  • Dockside Extortionist Hard to beat it at Treasure production. I'll likely move my one copy from Vadrok to Prosper if I retire that list, or maybe just proxy a second copy lol.

  • The tutor package is great and something I'm hoping to upgrade towards myself, save for probably Imperial Seal lol.

  • I might have to playtest Pain Magnification . Even if I'm not the one dealing the damage, I do have a Yurlok of Scorch Thrash deck in my meta, as well as other similar group-slug effects.

There are some cards you picked that I'm personally kinda iffy on. If these are meta decisions, or you've had consistent success with them, then feel free to disregard:

  • Wild-Magic Sorcerer I just took mine out of my list. For me, I felt like it whiffed each time in play-testing, and I'd usually cascade into something I wouldn't want to play then.

  • Unstable Obelisk It's kind of in this awkward spot where it's slow and clunky for all the things it wants to do. I'm generally not a fan of 3MV mana rocks, except for Cursed Mirror . The removal portion of Obelisk is also fairly steep and very telegraphed. Depending on the permanent type you would want to remove with Obelisk, there are other options like Feed the Swarm or Field of Ruin

  • Similarly, I'm feeling iffy on Transmogrifying Wand . The removal is telegraphed, it removes a maximum of 3 targets at sorcery speed, and you can only remove one target per turn with it. I think Fire Covenant could be better in this slot since it can hit multiple targets at instant speed. I see you're already running Toxic Deluge, but Dead of Winter could essentially give you 2 Toxic Deluges, since you are running all Snow Basics.

  • I think Sensei's Divining Top is an all-star in Prosper and is worth a slot. Since you have plenty of fast mana rocks, maybe you could cut one of the other rocks of your choice? If your meta is that fast that all your rocks are needed, or you don't need the top deck manipulation/draw, then feel free to disregard.

Gleeock on Overperforming Cards?

1 year ago

SynergyBuild - I was hoping someone would mention Fire Covenant - instant speed, dmg based, low cmc sweeper! :) & more & more we are getting relevance to damaging our own creatures too that can make that card ridiculous.

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