Rise of the Hobgoblins

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rise of the Hobgoblins

Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay (X). If you do, put X 1/1 red and white Goblin Soldier creature tokens into play.

(R/W): Red creatures and white creatures you control gain first strike until end of turn.

RiotRunner789 on Goblinnia, warrens voice

1 month ago

In blue, Tetsuko Umezawa, Fugitive for unblockable goblins. Not very useful when combined with buffs/lords.

More White,

Probably already considered, but Mondrak or Anointed Procession. Also a bunch of token/weeny specific white and artifact cards dedicated to you drawing (such as Idol of Oblivion or Mentor of the Meek).

Rise of the Hobgoblins for tokens and some utility.

Abiding Grace if your running at least 10-15 cheap goblins and/or support.

Fanatical Devotion: Lose your tokens to save your threats.

DemonDragonJ on Why is Squad a Cast …

10 months ago

legendofa, your example perfectly demonstrates why I wish that squad was an EtB ability; look at Rise of the Hobgoblins, for example; WotC made the ability on that card an EtB ability, so that its player would not lose mana if the spell was countered.

lhetrick13 on Boros Modern Soldier

2 years ago

This looks like a fun deck and you put some thought into it. I am still fairly new so take anything I throw out with a grain of salt but just wanted to throw out my two cents...

  • first off, creature count looks a little low but you compensate by having an arsenal of spells which all seem to have the ability to buff or damage. So that is great.

  • You specifically mention you like the mentoring ability which buffs weaker creatures when another attacks. I have been experimenting with that same mechanic in a deck of mine and find that it works best when you buff specific creatures. you are running 3xSwiftblade Vindicator which is ideal for those mentoring opportunities but at only 3, chances are low you actually get her pumped. Maybe consider adding in Boros Swiftblade or something like him as well for a similar effect?

  • Lastly, two enchantments you might consider adding would be Legion's Initiative for some cheap pumping with the caveat that you could save your creatures from a board wipe by sacrificing it. Another potential would be Rise of the Hobgoblins. Nice way to get out some cheap creatures and provides you access to giving all your creatures first strike nearly on demand.

TheVectornaut on Red/White (Boros)

3 years ago

As a win condition, Assemble the Legion tends to be a fair bit stronger than Outlaws' Merriment . And as far as aggro is concerned, I'd rather be playing Aurelia or Tajic, Blade of the Legion on 4. If you want to go all-in on the multicolored anthem effects, you could certainly run both. I once ran ATL, Merriment, Goblinslide , and Rise of the Hobgoblins in the same deck with Legion's Initiative with solid results, although it was an enchantment only build reliant on Starfield of Nyx . Still, Balefire Liege does love lots of Boros tokens.

Bubkiss on Shank'r

3 years ago

Anyone have an opinion on Alliance of Arms vs Rise of the Hobgoblins ?

Alliance has the ability to go wider/cost and even though the opponent benefits I can deal direct damage with my enchantments so I don't think I mind??? (Also congregate doesn't care)

Hobgoblins give me more goblins to double up with mob boss though... And aunty makes them bigger. So if I do swap out raid bomb. for Cavalcade they won't apply :(

MindAblaze on New options for red/white

3 years ago

I think there are a lot of existing red-white, combat-centric, instants and sorceries that would make super fun and interesting affixes strapped to an aristocrat permanent.

Ride Down

Deflecting Palm

Or the obvious Lightning Helix and variants.

Rise of the Hobgoblins could be interesting if you sac a creature instead of paying mana for first strike, maybe on a legendary creature even. A hobgoblin lord?

Hobgoblin King 1RW

Creature - goblin noble

Attacking creatures you control have “sacrifice a creature: red and white creatures you control get +1/+1 and gain first strike until end of turn”

2/2

sometimes that’s all it takes to start the smash, smash song

TheVectornaut on Token Of The Legion

4 years ago

One card I'm particularly fond of in enchantment lists that summon a lot of tokens is Warstorm Surge (or Impact Tremors if you prefer low cost to flexibility and power). It's especially lethal with Assemble the Legion. I also use an enchantment-only combo with Legion's Initiative and Starfield of Nyx for surprise damage with the Surge while the initiative can buff tokens created by Assemble, Outlaws' Merriment, Rise of the Hobgoblins, etc.

PaulaTicks on New Phyrexia's Scourge

4 years ago

Teach those people to FEAR the Boros! Dolmen Gate and Iroas, God of Victory both turns combat extremely one sided and lets you keep your pointy beaters instead of just trading them. Archetype of Courage is a cheap creature that provides a pretty massive benefit with your commander; hard to lose in combat with +3/+0 and first strike for all your creatures. Along that line Rise of the Hobgoblins can give you both a bunch of tokens AND a first strike button for your creatures. Plus you get to say "Hobgoblin" a bunch of times in a game, that's just gravy.

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