Each player chooses a creature they control. Destroy the rest.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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|Commander / EDH||Legal|
Divine Reckoning occurrence in decks from the last year
Latest Decks as Commander
Divine Reckoning Discussion
1 week ago
Omniscience_is_life- Thanks for the input. I've decided to try a lot of the changes you mentioned. I have added Charging Tuskodon , Fiendish Duo , Halvar, God of Battle Flip, Reyav, Master Smith , Mind Stone , and Teferi's Protection .
I have added some cards to my maybeboard that I may try to add in at some point.
Thanks again for your wonderful suggestions!
2 weeks ago
I like those suggestions!
My particular meta isn't too artifact/enchantment heavy, but Krosan Grip is still a great card!
Personally I'll keep Divine Reckoning over Hour of Revelation for now, I'm still testing. But I play in big groups and a three mana "screw you" is definitely a thing! Unfortunately it hits my permanents as well, so that puts it as a maybe for me.
2 months ago
3 months ago
I highly recommend Heavenly Blademaster for any Ardenn deck, as she can allow for a quick overrun strat in the event your Kobold pal is removed. Golem-Skin Gauntlets also give a cheap and incredibly efficient boost. Single Combat is like Divine Reckoning but with the added benefit that your opponents are hosed and open to your attacks for a full turn (outside of the single creature they can keep).
3 months ago
So other than the Giants themselves, the last two areas to look at are removal and utility. Depending on how much Brion tech you want to include, you are probably going to have to skimp on one of these two areas.
Removal is tricky in EDH. You don't want too little or too much. You're running White, so you can destroy anything you want--which is nice.
I would recommend two or three board wipes minimum and at least and five or six cards that can take care of artifacts and enchantments. Creature removal is great for aggro decks but the Threaten cards can take care of that for the most part.
One tactic you can do is sandbag your big creatures and wait for your opponents to commit to the board, then wrath and start playing your giants. If you like the sound of that, run five wraths or something like that. It's only a few more mana to kill EVERY creature.
I know you have some Wear / Tears. I'd add one for sure.
I have a bunch of Crush Contrabands, which are great. I'd highly recommend it.
Generous Gift is stellar. I don't have any but it's getting reprinted soon and may be cheap.
I have a Pyrohemia on hand. Might be interesting with all your huge giants. Maybe not though.
Titan's Revenge is giant-tribal-y. From Morningtide, and should be somewhat reliable for winning the Clash. More gimmicky than good though.
Swords to Plowshares and Path to Exile are the gold standards for creature removal though. No reason to not run them if you have them. Regrettable, I have none for trade. Path just got reprinted though for what it's worth. I have a boatload of all the budget replacements for them, like Oust, Condemn, Oblation, etc.
Something like Comet Storm might be an interesting include. It can function as removal or win the game outright out of nowhere. I have none on hand but it keeps getting reprinted.
There are tons and tons of removal cards out there.
I would cut Crush Underfoot unless you're married to the flavor. It's pretty bad. Any removal not already mentioned here I would cut. It's all pretty weak and you're gonna need the slots.
5 months ago
6 months ago
Sorry I never responded to the other comment I read it then completely forgot- that's my memory for you :/.
But wow! This looks great!!! I bet anything it performs so much better now, and I have to say it looks like a super fun deck to play! Great job! I have a few last comments but nothing too much, because this really does look great!
I'm not too sure why you have Luminous Broodmoth since you don't run too many creatures anyway and it's only for creatures you control? So am I missing something or what.
Literally other than that my only comments are suggestions :). Again, Teferi's Protection is amazing for any deck that has white, so if you can find a cut for that I definitely recommend it. Same goes for Call of the Death-Dweller since it'll do the same thing as the other graveyard return cards except it can give Kelsien the deathtouch counter. Could be worth it? Umbral Mantle might be nice too allowing you to untap kelsien for three mana a bunch of times and reactivate him, while buffing him too. Plus it's an artifact which fits with your theme. If you like the Divine Reckoning sort of effects Cataclysm might be nice too. And finallyyyy Rise of the Dark Realms. Hella expensive in mana but this could be a complete game turn around and could be super helpful with all your opponents stuff in their graveyard. Could be fun! Anyways great upgrades, I hope I've helped, and may this deck bring you many wins!
6 months ago
Just stole your decklist for an online game and it's pretty sweet, Bolas's Citadel is broken. Maybe a Divine Reckoning and a Fumigate as additionnal boardwipe to help controling the board, but it run well as it is.