Batwing Brume

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if (White) was spent to play Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if (Black) was spent to play Batwing Brume. (Do both if (White)(Black) was spent.)

SufferFromEDHD on A Deal with a Dragon

2 weeks ago

Interesting commander, interesting list.

Batwing Brume > Moment of Silence

Vanishing Verse > Invoke the Divine

Veghelia on Combat Superiority

2 months ago

Hey Crow_Umbra, sorry for the radio silence. Become a bit more busy with non-MTG stuff, so I got less time for brewing, sadly.

"Support" suspicions are just going to be part of playing this deck, so I've accepted that's going to be something I'm gonna run into. I do mostly play with a relatively consistent group of friends (read: like 5 different groups, some with some overlapping players, but all with similar vibes), and they do look at me with suspicion, but are most of the time greedy enough that they'll take advantage of my almost-symmetrical support cards. If they ever choose to destroy them or otherwise turn them off for the others, that tends to draw the table's ire, so most of the time they don't unless everyone agrees they're becoming an issue, in which case I can hardly blame them. I'm currently still mostly feeling that I'm going to try to leave goad out of it as much as possible, safe for a few choice cards (Taunt from the Rampart hasn't shined yet, but I'm feeling it will at some point).

Alright, now on to the card discussions.

  • I'm leaving Xantcha, Sleeper Agentfoil and Emberwilde Captain in the maybeboard. Your arguments are very valid, but I do feel like the don't vibe enough with the "support" idea.

  • I had Nelly Borca, Impulsive Accuserfoil in my deck before and removed her, because she's an odd play. With my lack of goad or other ways to force attacks, I have very little control over the amount of cards I draw with her, if I draw any. I imagine she'd work great as a commander, since you can reliably have her on the field in the early to mid game, where plenty of people attack each other, but I think she does a lot worse as a late-game topdeck.

  • Kambal, Profiteering Mayor feels like a "one step too far" kinda card. If my entire point was to give my opponents tokens, then he'd be amazing, but I feel like he's going to not do anything far too often (although I will admit that I don't quite now how often my playgroups play tokens).

  • Master Warcraft has one mayor flaw that I'm pretty sure a good chunk of my playgroup will notice: I can force an attack, but I can't force them to not attack me, and my playgroups are spiteful enough that that is exactly what will happen :P

  • Batwing Brume is interesting. It's going on the maybeboard for now, since I'm not sure if the problem it fixes is one I run into all that often, but it does feel like a beautiful blindside.

Currently, Ghostly Prison and Brutal Hordechief are most likely going to be in the next version.

Besides that, I'm reviewing:

  1. The beaters I have in the deck, since they don't feel strong enough. It's not like I didn't know Skysovereign, Consul Flagship and Tajic, Blade of the Legion weren't the best in slot, but the little hope I had for them has been dashed.
  2. Different graveyard hate (I'm recently formed the opinion that Bojuka Bog really only works in a lands deck), and Kutzil's Flanker is currently my most considered option.
  3. Lands and ramp. Thran Dynamo was way better when Endbringer was going to be a part of the deck, and the deck feels too color-heavy to run it otherwise. Similar thoughts about the pain-lands. Also, I've adopted the "Chromatic Lantern is bad" position.

zachz on Lockout with your Cockroaches Out

7 months ago

Upon reading the theme and the mana colors I immediately wanted to recommend Batwing Brume, but it seems you have optimized this deck so well that it is beyond the simplicity of mere "your combat phase does nothing" shenanigans.

Good day to you sir, and may your W-4 be in acceptable standing.

Crow_Umbra on How do dual mana symbols …

10 months ago

Yes, you can use Crypt Ghast in a Tergrid deck because the is part of the reminder text for Extort.

Unfortunately something like Batwing Brume would not be able to be played in a Mono White or Mono Black deck.

RiotRunner789 on Favorite EDH Cards

1 year ago

My favorite card is Grave Pact but that isn't quite niche. I don't seem to have as many oddball fun cards that I tend to play but there are a few oddball or less played ones at least.

Black: Koskun Falls is a favorite of mine. I prefer decks that do not attack, so the tapping is not a big downside. Tainted Remedy because it makes opponent's creatures with lifelink funny. Gift of Doom which doesn't use the stack when morphing which has come in handy more than once. Pestilence is one of my favorite black board wipes which typically is on my board with an indestructible creature. Dystopia since at least someone is playing Selesnya.

White: Peacekeeper because no means no. Aura of Silence use to be more niche but has seen some prominent reprints. Solid removal with a tax effect has tripped up more than one opponent. Mandate of Peace is a great fog and a counter spell in some situations. Underplayed.

Green: Hall of Gemstone for any monogreen deck. Had a blue player try to win on my endstep and about 5 minutes into their combo, I asked where there blue mana was coming from.

Orzhov: Batwing Brume has killed a few Kranko players for me and saved me several times.

Colorless: Null Brooch is just Isochron Scepter with Negate already attached. Arena of the Ancients is great for when my commander doesn't need to tap, or attack, or is played after this and has vigilance. Great card no one expects.

Red: Apocalypse or Jokulhaups for the hard reset. Stranglehold because blue players are the worst and tutoring takes too long.

Blue: Mana Vortex for the slow decent into hell.

Last_Laugh on it costs life to do that

1 year ago

Batwing Brume would be a good answer to punish go-wide decks for attacking.

Ferth on Fog Draw EDH

1 year ago

Thanks KayneMarco. I thought that might be the case with Batwing Brume. I asked a buddy while finding fog cards and was told it was ok. Shoulda googled.

I like the Norn's Annex effect. I didn't think to look for more. Cutting out a fog or two and some of the less important effects like Temple Bell and Helix Pinnacle for more taxes sounds like a good plan.

KayneMarco on Fog Draw EDH

1 year ago

Just an fyi: you can’t legally run Batwing Brume. Also, here’s a list of creatures that give you permanent fog effects that aren’t in your deck:

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