Deflecting Palm

Deflecting Palm


The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Latest Decks as Commander

Deflecting Palm Discussion

Beebles on Hit Me Baby! | Akiri Damage Ricochet | V-VOW

3 weeks ago

Hey 9-lives, thanks for stopping by to leave a comment. I don’t think I agree with your assessment though. This deck does not apply Aikido gameplay.

Aikido, which on this site has been reworded to “Tactical Appropration”, is a strategy “…that attempts to turn the opponent's actions against them with steal, copy, or redirect effects like Control MagicPhyrexian Metamorph, and Deflecting Palm".

I see why you would think this deck fall into that strategy, since cards like Brash Taunter can in theory redirect opponent’s attacks back to them. However, that is not what this deck attempts to do at all. This is an aggro deck, and uses that aggro to power draw engines to dig for an infinite combo, which are all based on self-inflicted damage (and not damage generated by our opponents). So it’s an Aggro + Combo strategy, and not an Aikido one.

Also, Aikido decks tend to have reactive gameplay: awaiting the best moment to cast that Deflecting Palm, or await a good target for that Control Magic. This deck has proactive gameplay: attacking from te get-go and dig for combo pieces. If it threatens to redirect opponent’s damage, it will be an incidental side-effect, and will function more as a deterrent than actually redirecting opponent’s moves (so more similar to a Pillowfort effect).

seshiro_of_the_orochi on Ramiel, the almighty ass Hole

1 month ago

Trove of Temptation and Angler Turtle seem useful in here. Also, how about Deflecting Palm as a way to punish opponents who actually dare attacking you?

Chasmolinker on I’m Rubber, You’re Glue

2 months ago

Deflecting Palm seems like it fits nicely in here somewhere. +1

zapyourtumor on Across Time and Space [Primer]

3 months ago

TheVarcster Blossoming Calm has significantly exceeded my expectations. With a resurgence in burn decks and targeted discard (like the new Jund Sagavan decks), it has saved my ass more than a few times. I'm putting one into the sideboard for now, and potentially swapping out a Deflecting Palm for a second.

ghostfire86 on Green Marchesa, True Hair

3 months ago

While the damage from Volcano Hellion can’t be prevented, it can be redirected. This is where Pariah and Deflecting Palm comes into play.

Also, you may consider Pariah's Shield to heavy if a mana investment but look into the assortment of ways to cheat it into play. May be worth your time.

ghostfire86 on New hubs to be added

3 months ago

Repercussion, Deflecting Palm, Pariah should have a hub of their own. Manipulating the damage to punish players for damage being dealt to your creature or someone else’s has been the idea basis that at this point pops up across multiple sets, but Wizards has been slow to giving us one or more keywords for these. Keep in mind that before we called it Hexproof, many of us referred to it as troll shroud.

boydb on Myriad Obeka

5 months ago

Hello, I also saw the thread you linked and many others while researching the legality. I thought I had it figured out but you have me doubting it. Most threads I read said it was ok and the one linked said it was not ok. So I went with consensus. Most discussions I found that did say this works was it being a delayed triggered ability and those only happens once.

The way I read the card, I interpreted it the same way you and that thread you linked did, like it should trigger each time. So, I dug around for official rulings and I think I found out the answer.

Here is what I found that convinced me the tokens stay. We're starting with the official release notes.


This rule had it's number updated. I used the number in the latest rules and the text can also be found there.

702.116a Myriad is a triggered ability that may also create a delayed triggered ability.
603.7b A delayed triggered ability will trigger only once—the next time its trigger event occurs—
unless it has a stated duration, such as “this turn.” If its trigger event occurs more than once
simultaneously and the ability doesn’t have a stated duration, the controller of the delayed
triggered ability chooses which event causes the ability to trigger.

The last line was added due to war of the spark rules changes.

So the ability will trigger at least once and then go away forever. Meaning we do need to let the trigger occur and then use the ability to end the turn. If we end the turn before damage is dealt, say to prevent a Deflecting Palm then the next combat, those delayed triggers that haven't occurred, will occur and we lose the new tokens.

um_fido I think you can add Myriad into your Obeka deck! Let me know if you agree.

Guerric on Feather Burns down the Barn

6 months ago
Spawning Breath OUT Sudden Breakthrough IN

Spawning Breath doesn't do much in this build other than to store mana for a later time. If I were focused on tokens it would be better, but in my build Sudden Breakthrough is a strictly better upgrade in that it pumps Feather while also storing mana for another time.

Reckless Charge OUT Deflecting Palm IN

I'm generally underwhelmed with cards that only work at sorcery speed in this deck, and with the addition of Sudden Breakthrough I've already added one back in. Deflecting Palm has always been a great Boros card, and gives me the option to send direct or infect damage right back into my opponents' faces. Comeuppance creates some epic moments and commander, so why not have a few more of them!

Renegade Tactics OUT Birgi, God of Storytelling  Flip IN

Tactics is sorcery speed, making it a pretty bad draw spell compared to my other cantrips, and otherwise useless. Birgi is a great ramp engine. My opponents tried in vain to remove her four times the other night because of the practically limitless mana refund she provides, though all those attempts were in vain!

Smothering Tithe OUT Storm-Kiln Artist IN

Tithe is an amazing card but as Control_Train has observed, it is really suited better to slower, grindier control decks. I've taken it out, and it will find a great new home in my upcoming Ranar the Ever-Watchful deck. Storm-Kiln Artist , on the other hand, can spew out treasure tokens in this deck like you've hit the jackpot on a slot machine, and is a great new addition from Strixhaven.

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