Deflecting Palm

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare

Combos Browse all

Deflecting Palm

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Deflecting Palm Discussion

Disasterpiece on Scepter of Doom

2 days ago

I know what you're saying, but having to be able to hardcast all of the instants would really make it very difficult to get a mana base going and that also really narrows the range of instant cards that I can use. It would be nice to be able to cast them all without relying on the scepter, but it's a lot of extra work that the scepter already takes care of, IMHO. In this deck, the key feature of the scepter is not having to pay the specifically colored mana cost of the imprinted instant (as well as the repeatability of casting). Ideally, I want to imprint three or four instants that would work together to destroy creatures or permanents, counter spells, cause damage and gain life. Boros Charm is especially useful considering that I can choose to give permanents indestructible. Supporting spells like Opt and Anticipate would be nice because they are straight blue and help me draw into either a scepter or an artifact fetch card. There are four scepters and six cards to fetch the scepter, so the quicker I can draw into any of those 10 cards, the better. Heroes' Reunion is in there just as a way to keep me in the game when players start singling me out with damage, while it doesn't provide an offensive advantage, the ability to keep me in the game and the fact that it still removes counters from Thing in the Ice  Flipseems worth it. Maybe I'm way out in left field on this one, but I believe that focusing on ways to draw into the scepter or the fetch should be the focus. I dropped Deflecting Palm in favor of Anticipate and moved the Chalice of Life  Flip to the side board in favor of Voltaic Key . What do you think of Mirage Mirror ?

Disasterpiece on Scorched Earth

3 days ago

This is a tricky one, I would seriously consider splashing a third color for access to cards that fetch artifacts like Fabricate but the mana fixing becomes a serious issue. I would happily drop AEther Membrane to do this but a three color deck just sounds inherently unreliable in terms of mana.

I mainly wanted to try to build around Isochron Scepter and my thoughts other than straight burn would be Doom Blade , Geth's Verdict , Mana Leak , Angelsong , Assassin's Trophy , Bile Blight , Commencement of Festivities , Dampen Thought , Dash Hopes , Deflecting Palm , Essence Scatter , Feed the Clan , Growth Spiral , Heroes' Reunion , Increasing Vengeance , Nourish , Raise the Alarm , Redirect , Solidarity of Heroes , Turn to Frog , Twincast , Veil of Secrecy , Whitesun's Passage .

I don't know, it just seems like the scepter could be a really awesome addition to a lot of decks but you would want the scepter plus a fetch for it as well.

Landerasan on Feather, the infinite value

6 days ago

I did not include Deflecting Palm mainly because I didnt figure a way to use Feather's ability with it.

Amun on Feather, the infinite value

6 days ago

Boros deck staple is a Deflecting Palm . It needs playing time to see cards to swap out. There are a few I see, but only you can know for sure.

NV_1980 on Queen Marchesa's Chessboard

1 week ago

Hi,

This deck looks very solid; +1 from us! We are using something similar (still needs to be posted on tappedout). Some of our favourite and least expected cards we use are very much like Deflecting Palm and Comeuppance . We use some of the older cards that have a similar effect like Reverse Damage and Eye for an Eye .

Other control cards we love to use include Sudden Spoiling (this is one of the most underrated cards of all time; it can turn any army into helpless babies, whether they have hexproof/shroud or not), Karmic Justice and Michiko Konda, Truth Seeker (makes people think twice about blowing up our stuff).

Have fun playing and refining this.

With regards,

Mrs. and Mr. NV_1980

multimedia on Aurelia, the Warleader

4 weeks ago

Hey, good start here. My advice is refine a single strategy to go with it. When you're on a budget it's better to narrow down and only play one strategy. As you get more funds you can expand on this, but when you don't have funds stick with one. Keep it simple :)

Helm of the Host is the card you want with Aurelia and you already have it nice. Most of my suggestions will be to strengthen the voltron strategy with equipment. When you have both these cards you want to be able to use them the turn you play them this means you need to be able to equip Aurelia for free, play Host for free, play Aurelia for free or all of the above. Playing Aurelia for free is difficult in Boros colors so lets take that away. However playing Host and equipping it for free is possible and that's a direction to consider.

Budget cards ($4 or less each) to consider adding:


Sunforger is one of the most popular cards for Boros players because it gives you card advantage in colors that lack a lot of it. You will hear "Sunforger Package" this is referring to a number of instants spells that are good to cast for free with Sunforger's ability. A budget Sunforger package to consider:

  • Mistveil Plains: can put a card that's in your graveyard after you cast it for free with Sunforger back into your library and then cast it again. This land lets you loop spells with Sunforger.
  • Knight of the White Orchid : search for Mistveil or a Plains and put it onto the battlefield.
  • Gift of Estates : search for Mistveil and other Plains. Helpful to make land drops.
  • Swords to Plowshares
  • Chaos Warp
  • Crush Contraband
  • Boros Charm
  • Argivian Find: recur an artifact or enchantment.
  • Dawn Charm
  • Oblation
  • Deflecting Palm
  • Wild Ricochet
  • Eerie Interlude : save your creatures from a board wipe get more value from creatures with ETB abilities.
  • Wear / Tear : can combine and use both Wear and Tear when casting it with Sunforger.

This is an example of a simple base Sunforger package; it can be expanded on and made much more complex.

If you like some of these suggestions then I offer help to make cuts and if you have any questions feel free to ask. Good luck with your deck.


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Deflecting Palm occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.01%