Chalice of Death


: Target player loses 5 life.

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Chalice of Death Discussion

Akkrand on Derevi I'd Tap That Shenanigans

3 years ago

Unfortunately, I think the Chalice of Life  Flip has the color identity because the Chalice of Death side has a color indicator, so wouldn't be legal in this deck.

Otherwise, I love the deck. Derevi is probably my favorite commander right now.

Hyperalgialysis on Oloro's Suicide

4 years ago

Not sure why it linked to that deck but Chalice of Death  Flip is a split card.

landofMordor on Argy

4 years ago

That's a good name! Straightforward yet elegant.

Maybe I'm not far enough away from teenager-ness, by my mind immediately went to possible puns. "The Brewery: Steaming Milk and Schemeing Mana since 2017" came to mind, but eh, it's a little clunky. Still not giving up on finding a coffee/MtG pun that doesn't involve Chalice of Death  Flip or Bogbrew Witch, though I think we should roll with Magic Lounge for the time being (:

Aiding on Pain & Life

4 years ago

I would say try to look at a Teysa, Orzhov Scion deck. It is a little more token/combo based instead of lifegain/drain, but they have a good amount of W/B cards that can go into any W/B deck.

One card I can say (depending on preference and what your playgroup allows) is Exquisite Blood . With sanguine bond, you immediately win through a loop. All you need is one life gain or an opponent to lose life.

Also, depending on your win preferences, you can run Serra Ascendant or Chalice of Life  Flip and its flip side Chalice of Death or even Felidar Sovereign .

In general, extort is more of a "bonus" than a reliable win con. Life gain is meant to be annoying, and constant. Imagine dropping a Phyrexian Processor and making 30/30's every turn, giving them lifelink, then repeating. Sound gross?

ryboy230 on Healing

4 years ago

This deck has several win conditions in mind.1) Felidar Sovereign with enough life2) Aetherflux Resevoir for direct damage3) Chalice of Death  Flip for direct damage, especially earlier in the game4) Deal damage with creatures when possible, generally with some angels from Luminarch Ascension, Ajani's Pridemate and other creatures that can get buff.

This is not meant to be an aggressive deck but perhaps it can afford to. Any suggestions on the deck?

Sargeras on Temur Scepter Combo

4 years ago

While it would be totally possible to play Rishkar, Peema Renegade, I would stay away from it for a few reasons,

  1. Variance: Given that this deck already needs a certain handful of cards in order to combo off, you are just making the deck more janky and less consistent, as most decks in modern can easily deal with Rishkar and creatures like him, since decks like Affinity are rampaging across the format. In addition, the usage of non-mana dork creatures only increases the chance that you will not be able to combo off as fast or at all in certain situations, and I don't think Rishkar has enough value to be played in this deck.

  2. Rishkar's cmc is 3, which means that instead of comboing off, you've instead decided to play a 2/2 (or 3/3) and thats about it, if anything, more tutors/card filtering is what I would look towards, as the combo is fun and all, but if you don't start with it, it seems that you'll have trouble getting all the pieces for it.

  3. As a sidenote, Academy Ruins would be outstanding as a one-two of, as it solves the problem of "Oh, I just lost my scepter to Thoughtseize" as this is how Lantern Control solved that problem.

  4. If you were going after 3 drops, the only real efficient 3 drops to play with this kind of deck strategy would be to play cards like Ensnaring Bridge, as it can be a total blowout for aggro.

  5. Since you are building a scepter lists, here's one online that seems to have a similar plan to yours, but wins through Chalice of Death instead. I think this list has some great ideas you could look at.

Scepter List

Those are my thoughts on it, if you think that it'll work, I'd try it out, as your lists stands, taking out other cards just seems less effective.

Lame_Duck on Modern life gain (Dtyd copy)

4 years ago

15 lands is a really low amount; you'll have problems playing your 3-mana cards consistently, you won't often get the landfall bonus from Rest for the Weary and you'll have a hard time casting 2 cards in a turn or activating an ability and playing a card. I'd recommend about 20 lands for this kind of deck. I'm also not sure that 4 Kabira Crossroads is a good idea; the life-gain is obviously nice but coming into play tapped will really slow down you down in such a low curve deck. I'd go down to just 1 or 2 of them at most.

I don't think Sun Droplet is very good in this deck; it's slow and dependant on your opponent's actions but you want your life-gain to be quick and reliable to turn on Serra Ascendant and Chalice of Death  Flip as quickly as possible. Dazzling Reflection has a similar problem; it requires you or your opponent to already have a large creature on the battlefield, which won't always be the case. I'd also probably go down to just 1 Elixir of Immortality; I understand it has synergy with Voltaic Key and Squadron Hawk but in its own right its just 3 mana for 5 points of life-gain, which is not a very good rate.

Hardhitta7 on Many a small creek...

4 years ago

Chalice of Death + Voltaic Key = 10 damage a turn. I seen one guy had an artifact that makes your artifacts untap during your upkeep and your opponents upkeep. Can't remember the name though!

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