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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Platinum Emperion
Artifact Creature — Golem
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)






SufferFromEDHD on
Bant Golems
1 week ago
Great minds think alike ;) Roon of the Golem Realm
Splicer's Skill is what motivated me to build golems a few years back. Would be great in this. Cut Mental Journey.
Platinum Emperion you are running the big robot. This would be a solid #2 fattie. Cut Glassdust Hulk.
Soulless Jailer golem stax tax
Nexus of Becoming newest toy
SteelSentry on Madcap Experiment
8 months ago
Kinda cheating, but if Platinum Emperion is the only artifact in your deck, you're guaranteed to get it and won't take damage from the spell, based on how it resolves. It's a neat little trick from otherwise artifactless Canadian Highlander decks.
Xica on
Madcap Control
9 months ago
How does Gifts Ungiven help in getting Platinum Angel or Platinum Emperion onto the battlefield?
Forkbeard on
Runadi, Behemoth Caller: Beef Chief
1 year ago
Alright, I've made some changes based on some recent thoughts I've had about this deck, some cards I've been meaning to add + I've incorporated a few of your good suggestions Profet93, cheers:
In:
Out:
The average CMC is still atrocious here but that's ok, I think some of these changes will help smooth things out a teensy bit. This is my big dumb stompy funsies deck and I don't necessarily need it to be supremely optimized with the perfect curve etc. I do think the revised ramp, draw & removal suites look a wee bit better after these changes and I'm excited to see how it plays.
Gidgetimer on does paying life trigger Darien, …
2 years ago
Damage and loss of life are not the same thing despite damage to a player usually causing life loss. Paying life and losing life to something like Bump in the Night do not make tokens from Darien, King of Kjeldor despite your life going down. Damage from a source with infect or damage dealt while Platinum Emperion is out does make tokens from Darien, King of Kjeldor despite your life total not changing.
unstable_anomaly on
Full Metal Alchemy (Retired)
2 years ago
Hey Gsanna, thanks for stopping by. Apologies for such a delayed response here, life's been crazy lately and I haven't really had the time for magic.
I'm actually considering retiring this version of the deck and switching to a version without any of the infinites loops or game winning combos. That being said Cityscape Leveler is a great card (it'll be in my new version of the deck), but I personally wouldn't pull Platinum Emperion for it. The emperion is just simply too good. It has bought me the time I've needed to assemble a combo in several games. Plus it's just a personal pet card of mine. As for Mondrak, Glory Dominus this should absolutely be in the deck. I've been considering pulling mirage mirror for awhile now, so I'd probably make that swap. Bitter Reunion seems mediocre at best. I think there are better options.
Cheers.
Gsanna on
Full Metal Alchemy (Retired)
2 years ago
Hey!
New sets have brought fresh new good cards, just wanted to know what did you think about running Cityscape Leveler instead of Platinum Emperion, and if you would run something like Mondrak, Glory Dominus and if yes, what would you swap it for? Something also worth considering for a maybe board would be Bitter Reunion pretty powerful in this deck and adds an haste enabler.
Looking forward to hear your thoughts on this!
Forkbeard on
Runadi, Behemoth Caller: Beef Chief
2 years ago
Totally get it Epicurus, it's a good critique and you're not wrong - the early game can be a bit of a wash. That said, the ramp options/mana doublers in here usually zip me to 7 or 8 mana quickly which gets me started on that beefy action. A few top deck filters, draw spells + cheat into play options in here too which can help refine the early game.
I play in a honed but not quite cEDH meta and this deck fares quite well in that environment. I've won the last 2 4 person FFA games I've played this deck - the last match was funny, down to 1 other player and I had a soft lock with Archetype of Endurance + Platinum Emperion + Void Winnower & was milling 20 cards a turn with Ulamog, the Ceaseless Hunger. BUT. I know what you mean. Are you thinking it could use more fast mana? I completely agree that this deck needs more efficient early game removal/interaction and I think I will look to take out a few win-more options in favor of cheap removal (e.g. Nature's Claim) + a fog effect or 2, that's a good idea.
Do you have any cheap-ish to cast removal favourites that you like to run in mono G/colourless?
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