Artifact Creature — Golem
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
|Have (2)||metalmagic ,|
Printings View all
|Ultimate Masters (UMA)||Mythic Rare|
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Scars of Mirrodin (SOM)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Platinum Emperion Discussion
3 weeks ago
I'd try out Platinum Emperion instead of platinum angel. The 8/8 statline is a lot better, it offers a 2 or 3 turn clock as well as dodging Flame Slash Magmatic Sinkhole and double Lightning Bolt. Additionally, the interaction with emperion means that you dont lose life, whereas platinum angel means you lose life but dont lose the game, this means that if they remove the angel you will instantly lose, whereas if they remove the emperion you remain alive, also mill just isn't relevant enough for the cant lose text to really matter, and you can put angel in the board for that matchup.
I'd also go up from one big artifact creature (maybe 3 copies of the emperion?) just so you can madcap experiment again if the first one gets countered or the first creature gets removed.
1 month ago
So you might think if adding even more mana rocks like Mind Stone, Thran Dynamo, Hedron Archive, Worn Powerstone, Blinkmoth Urn, Everflowing Chalice, Gilded Lotus, Palladium Myr, or Iron Myr. You should be ramping as much as possible, you could even consider Extraplanar Lens if budget is no concern. You could consider cards like Myr Retriever, Goblin Welder, Buried Ruin, Goblin Engineer, Junk Diver, purphorous, bronze-blooded or Daretti, Scrap Savant to bring artifacts back from the graveyard. You could consider Mystic Forge, Planar Bridge, or Kuldotha Forgemaster for getting artifacts out of your deck and onto the battlefield. Darksteel Forge, Soul of New Phyrexia, or Eldrazi Monument so you're killing your artifacts only when you want to. Unwinding Clock it's good if you combine it with flash from Shimmer Myr or Vedalken Orrery. Ugin, the Ineffable or Foundry Inspector to reduce the casting cost of your artifacts without affecting the cmc. You could go full ham on some big artifact creatures like Myr Battlesphere, Meteor Golem, Duplicant, Ancient Stone Idol, Mycosynth Golem, Darksteel Colossus, Blightsteel Colossus, Platinum Angel, or Platinum Emperion just to name a few. Other ideas might be Hellkite Tyrant to steal your opponents artifacts Mycosynth Lattice to turn your non-artifacts into artifacts, Illusionist's Bracers or Kurkesh, Onakke Ancient to copy bosh's abilities, Swiftfoot Boots and/or Lightning Greaves to protect your big guy, Voltaic Key or Manifold Key to untap your rocks, or Mind's Eye or incidental card draw. Some lands to think about are Myriad Landscape, Darksteel Citadel, and Phyrexia's Core but not much else.
As per suggestions to take out : Catalyst Elemental, Destructive Digger, Forge Armor, Walking Atlas, Nahiri's Wrath, Wily Goblin (use Dockside Extortionist), Azor's Gateway Flip, Furious Rise, Generator Servant, Pirate's Pillage, Scarecrone, Filigree Familiar just to name a few.
I would like to start by saying I'm not trying to say your deck is bad, just trying to give you a lot of ideas to go off of and pointing out things that don't really go with the theme of the deck, which is ramp super hard, drop a bunch of big threats, drop bosh and kill opponents. Secondly, I am not a competitive deck builder by any means, I just use the data I have and suggest the things I like. I actually like seeing gosh in the command zone.
1 month ago
Why do you have Jegantha, the Wellspring in this deck? I just don't see what you can do with the five mana, as you can't use it to hardcast like a Platinum Emperion. It feels like it'd just be better with an extra tech card in the sideboard instead.
1 month ago
After screwing around a little, here's what I ended up with as a start, happy to get feedback: Dig for Fire 2.0 (Twiddle Storm)
I like Tolaria West over Sylvan Scrying for starters, though it's slower, because it's more consistent (harder to counter and easier to fit 3-of). It also helps fit a solid counter into the maindeck, Pact of Negation, because it can tutor for it easily once you get going. I think that's probably good enough protection for game 1, where you're likely to go off T3. Plus, the deck is good enough at making mana that you can easily use Pact when you aren't ready to go off if you need it to survive to T4 or something. Still haven't totally figured out how I want to sideboard, but I'm curious why Empty the Warrens doesn't seem favored here. I've seen lists with alternate wincons from Madcap Experiment and Platinum Emperion to Polymorph and Progenitus to the Kiki combo. I do like the ideas behind both Aria of Flame and Thing in the Ice Flip. Not sure I would want sets of both in the sideboard though (which I've seen in some people's lists).
My ultimate take after a couple days looking at it is that this deck can be very good if it can consistently produce a counterspell on time, and deal with Blood Moon and Damping Sphere relatively smoothly. I don't think it's there yet, may need an extra an Merchant Scroll or an extra bounce spell maindeck, or just more basic Islands to consistently do the latter. Again, I really think mainboard Remand is primarily what makes UR Gifts Storm stronger in the current field, but I'm just coming back from not playing for a while, so I could be way off base.
2 months ago
2 months ago
Unlife I did have both the Emperion and the Lich's Mirror originally. I cut the mirror because I couldn't really find a way to abuse it, and found it to be more of a liability since it resets my board state and puts my health only to 20. I cut the Platinum Emperion because of his high CMC and his redundancy with other effects I was running, but I may throw him back in.
Why would you recommend cutting the Ethereal Armor? I figured it would be good to stick onto Zur since his ability only activates when he attacks.