Tidehollow Sculler

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Event Deck (MD1) Uncommon
Modern Masters (MMA) Uncommon
Shards of Alara (ALA) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Tidehollow Sculler

Artifact Creature — Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Tidehollow Sculler Discussion

BKSlothWhopper on BW Control [Modern Competitive]

1 month ago

lagotripha Thanks for the comment!

I see your point, and Blood Baron of Vizkopa can be a good closer, but I feel it would be a better sideboard card. I feel as though the Sorin, Vengeful Bloodlord argument is kind of the same as it is for Liliana, the Last Hope , neither really affects board state immensely--however Sorin combos well with Gideon, Ally of Zendikar . My thoughts were to board in Liliana, the Last Hope when going up against Humans or something else tribal, as her abilities beyond +1 also don't do as much. Both her an Sorin can be useful if I board in Tidehollow Sculler . I just like the stabilizing power of Sorin. Would you still disagree here?

Angrath_the_flame_chained on Mardu Death's Shadow

1 month ago

I really like this one. I have a similar Mardu Shadow although I run things a bit differently.

I run a playset of Dreadhorde Arcanist and a single copy of Giver of Runes that I can tutor it with Ranger-Captain of Eos which is great. I run Lightning Bolt and Dismember instead of full playsets of Tidehollow Sculler and Path to Exile so I can lower my life total and not rely on white to heavily. I have the Hex Parasite 's on the sideboard. I use Spellskite instead for extra protection along with a couple of Seasoned Pyromancer 's for card advantage.

Shadowater on Aminatou Blink

2 months ago

I would cut these cards for more Tutors, Clones, Draws, Counters and Mana Rocks. You are aiming to be a combo deck, but has a few value cards in there that doesn't really fit the idea or simply go in an opposing direction.

As a combo deck, you need to be able to dig your library for the combo pieces and answers. Creature Clones with Felidar offer another way of comboing with Knight and Altar that doesn't need Aminatou, while also being generally useful.

Call for Unity -> Doesn't help your game plan
Future Sight -> 5 mana is a lot, UUU is a lot and you can't abuse this
Scheming Symmetry -> if anyone answers your tutored card, you just gave a free tutor to an opponent
Rite of Replication -> Clone tokens can't combo with Felidar
Finale of Revelation -> Sorcery, you probably won't be paying x=10+
Akroma's Vengeance -> 6 mana for a wipe with no extra is too much, even more so considering you like your mana rocks.
Ashiok, Dream Render -> not having flash hurts this a LOT, while also making you a target for the rest of the table.
Tidehollow Sculler -> discard isn't that great on multiplayer and can't be abused by your usual flickers
Thalia's Lancers -> Too slow for a tutor, few impactful targets
Sphinx of Uthuun -> Flickering this is nice, high CMC isn't
Oona, Queen of the Fae -> Not very useful unless you have infinite mana, which you won't be having most of the time
Cavalier of Gales -> UUU is heavy, payoff is OK
Agent of Treachery -> high CMC
Reliquary Tower -> You don't really need this effect

Eldrazi Displacer -> You have 5 cards that generate Colorless and little ways of tutoring them, will be useless in quite a few matches. Of those 5, 4 are lands, so your chance of comboing with Peregrine Drake are even lower. The card is really strong, I wouldn't cut him, but I would adjust your manabase to have more Colorless sources. The panoramas for example are nice ways of having Colorless sources while still being able to fetch your colored lands.

hungry000 on B/U/W Zombies

3 months ago

I would cut your enchantments and the Ghoulcaller's Chant s. In my experience, cards that synergize with zombies but aren't zombies themselves aren't as good as just playing more zombies. Havengul Lich should go as well since its cmc is too high, and there are better removal spells than Celestial Flare . Your deck is also missing Tidehollow Sculler .

All in all, I suggest these changes:

-4 enchantments; +4 Tidehollow Sculler

-2 Havengul Lich ; +2 Diregraf Captain or Diregraf Colossus (both are very good with the Carrion Feeder + Gravecrawler loop)

-3 Ghoulcaller's Chant , -1 Celestial Flare ; +4 Cryptbreaker

-2 Celestial Flare ; +2 Path to Exile or some other removal spell that isn't as bad as Celestial Flare

Valengeta on Valengeta

3 months ago

Hi there, thanks for taking an interest in my decks. About zombies: It's still hard to have a Tier 1 deck, but you can make something really competitive nonetheless. The thing is, as you know, dropping low-cost and efficient creatures is mandatory for Modern. I'll give you some zombie cards to consider, 3 CMC max:

These are my favorite zombie creatures. There are a few more around but for Modern I think the ones I mentioned are the ones that really shine. But please do search and see if you find any other you prefer

Then you need to worry about interaction. Bet on discard cards like Thoughtseize , Inquisition of Kozilek and even Duress , as they are good control and your only way of getting rid of artifacts and enchantments. Creature killers are a must as well: Fatal Push , Spark Harvest , Go for the Throat , Tragic Slip , Dismember or Defile (when you have many basic lands only). The last three kill indestructible creatures

It's a good idea to have some other spells. Reanimation like Ghoulcaller's Chant and Unearth sits well with what we're trying to do. One or two copies of Sign in Blood might be something to consider as well. Also you can try enchantments that benefit on death like Grave Pact or Open the Graves . Endless Ranks of the Dead and Whip of Erebos are amazing too. If you have planeswalkers, do not be tempted by their abilities while forgetting the mana cost and the turns you need to activate ultimates. Liliana, Dreadhorde General is nice but too expensive and slow. Try Liliana, the Last Hope or Liliana, Untouched By Death instead if you insist on planeswalking. If you're lucky enough to have Liliana of the Veil , then use it

Lastly, Aether Vial does wonders for saving your mana casting creatures, and Surgical Extraction punishes non-basic lands and combos the enemy might throw at you

Hope I helped somehow. If you have questions please ask! Also, if you like Rakdos I invite you to check my deck Hell Awaits. Have fun and good games

Happymaster19 on The Undead Curse [Modern Zombies]

3 months ago

kloac

Tidehollow Sculler is a good card but doesn’t really add much to the plan. Zombies are relatively midrangey but we’re still trying to aggro. Lazotep Reaver compliments this by adding the amount of bodies getting the anthem. Also gives us extra bodies to use Cryptbreaker and Carrion Feeder .

Thanks for the zombie love!

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Tidehollow Sculler occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.0%