Tidehollow Sculler

Tidehollow Sculler

Artifact Creature — Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Tidehollow Sculler Discussion

zapyourtumor on BW Blink Rack

4 weeks ago

lagotripha Thank you for commenting. Tidehollow Sculler is one of my favorite cards but I did not run it here for a number of reasons. I don't want to run more than 8 flickerable creatures, so basically I'll be comparing it against Burglar Rat .

  1. The rebound from Ephemerate is usually wasted with Sculler, which means it only exiles 1 card permanently and 1 card until it dies, compared with rats discarding 3. Also, if we have a sculler on the field and topdeck ephemerate, we can't really do anything either.

  2. Usually the sculler will end up dying, making the combo only a 2 for 1 (instead of a 2 for 3), either because the opponent has nothing else to spend their removal on or because it was sacrificed to our own Smallpox (having rats/grief with a smallpox is much less awkward since we don't care as much if they die).

  3. There are only 8 pieces of targeted hand disruption (inquisition + grief) here for a reason because drawing into that kind of spell late game is much worse than a normal discard effect since opponents will frequently hold lands. By turn 3, which is when you can cast sculler+ephemerate, you usually want to be just powering out as much discard as possible instead of targeted discard.

  4. Rats gets around leyline

  5. Regarding the sideboard slots, I would rather run more hate cards.

I hope this answered your question.

lagotripha on BW Blink Rack

4 weeks ago

If you are running ephemirate in B/W discard without Tidehollow Sculler , why? It is at least competing for sideboard slots.

Lowenstein on H: Modern Horizons 2 value

1 month ago

You can check out my binder, but it has a few good things, inlcuding a foil Grief , Ragavan, Nimble Pilferer , and foil Esper Sentinel .

Two other random things are a foil TSR Tidehollow Sculler and a foil Wheel and Deal .

I'm looking to sell the cards, but if anyone has any good modern trades I'm down to check them out.

lagotripha on Ontogeny Recapitulates Phylogeny

1 month ago

I feel like leaning far harder into 1 and 2 drops would make the pyre/Vial/Crawler setup a lot stronger. Just 'fetch a zombie from your deck each turn' is pretty strong.

Undead Augur Draws cards, likes sacrifice, on type&theme, cmc right for gravecrawler.

Cryptbreaker ditto, but also a 1 drop.

Worth considering;

Black Cat / Miasmic Mummy / Rotting Rats Forces a discard and sets up for a 'go to 3 mana' turn. Amazing for getting grindy.

Dreadhorde Arcanist strongest zombie and recurring thoughtsieze is good- plays into a spells matter theme with Unearth

Corpse Knight / Wayward Servant for gravecrawler drain if the deck shifts towards W/B, with vial/pyre easing the splash.

Tidehollow Sculler Hand disruption is goood

zapyourtumor on The Modern Eldrazi Aggro/Processor Deck

1 month ago

Are you going tron route or are you going the processor route?

If you're going the processor route, I'd go BW and run 4x Tidehollow Sculler , maybe some Kitesail Freebooter , or go esper to add Delay , Spell Queller , Ulamog's Nullifier , etc.

If you're going the (boring) tron route then idk this will just become eldrazi tron

zapyourtumor on BW Value

2 months ago

Damn I really be seeing this everywhere now.

I built a similar type deck around this that ended up turning into Blokes. After playtesting it a few times, one thing stood out, which is that the combo is ridiculously inconsistent. I like how you have some other bouncable creatures for a plan B, but a lot of the cards just aren't great with cloudshift/ephemerate. I tested Silverquill Silencer and I was really disappointed, so I'd probably cut that. I had high hopes for Tidehollow Sculler , and it's a solid card by itself, plus it can combo with cloudshift/ephemerate right when it enters but after that its a pretty terrible flicker target.

I would probably go more towards an evoke flicker direction, since evoke cards combo really well with cloud/eph. I suggest cutting Skyclave Apparition for Shriekmaw , since Shriek+eph costs the same as a skyclave and kills 3 creatures without giving the opponent any creature tokens. I also suggest going into esper colors just because Mulldrifter is really great card advantage ( Subtlety sucks here though obviously).

Honestly, I doubt this kind of deck can ever be competitive, but for now its some fun jank. Happy brewing, I'm looking forward to what you can do with this :)

zapyourtumor on The Pain of Loss [[Flicker Combo/Control]]

2 months ago

I mean I think Solitude would be better against non black non green decks for sure.

I'm currently playtesting my version of your deck and I just scooped on turn 19 because it was against some soul sister type deck. Grindiest game of magic I've played in a while. Would have won if I just got push or path ;-;

BTW another note: Apparently you can cast Tidehollow Sculler than flicker it immediately when it enters to exile 1 card permanently and 1 card for as long as it's on the battlefield. Not as cool as bypassing the evoke sacrifice but still pretty cool imo so it might be worth trying.

zapyourtumor on The Pain of Loss [[Flicker Combo/Control]]

2 months ago

I like your deck.

My main comments are that you only have 4 creatures that benefit from flickering, and 6 flicker spells. I would definitely lean into the flicker more and go up to a playset of Cloudshift , then increase the number of creatures that you can flicker. I think Elite Spellbinder can be flickered to have two cards exiled at once that have taxed costs (if this doesn't work then I agree that Silverquill Silencer is better for the deck). And my biggest suggestion is definitely a playest of Shriekmaw . You can do the same stuff you do on grief with this bad boy to remove two creatures plus get a 3/2 for only 2 mana. I'd probably cut some of the other removal, like Damn , and maybe the mirran crusaders, for these.

Lastly, I know I said flickerable creatures that control the opponent's hand are good, but unfortunately most of them have a negative effect when leaving the battlefield such as Thought-Knot Seer , Tidehollow Sculler (love this card), Kitesail Freebooter etc. But one that doesn't have this is Sin Collector . I think he is worth considering for the sideboard since he hits a lot of annoying cards like TTB, scapeshift, BTL, loam, etc.

A random sidenote: You have 4x Surgical mainboard and 2x sideboard, which I assume was because you changed one of them without changing the other. You could maybe replace them with Vanishing Verse .

With these additions, the deck should become more of a streamlined "flicker control" deck instead of just a Grief flicker combo in a BW control shell.

P.S. I just did some research and it turns out flickering Elite Spellbinder does work! Noice

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