Spitemare

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Spitemare

Creature — Elemental

Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.

Apoptosis on Gear Up!

3 months ago

Specific changes. All of these changes optimize card draw, tutoring, protection to board state, create synergies and infinite combos, and optimization to allow instant speed responses.

OUT: Ardenn, Intrepid Archaeologist (thought this would be awesome, disappointed in performance) Assemble the Players (sub-optimal card draw) Aurelia's Fury Bitterthorn, Nissa's Animus (land drops have not been a problem and by the time I draw it, I needed something else) Brimaz, King of Oreskos (love this guy, but had to cut) Chained to the Rocks Elbrus, the Binding Blade  Flip (obtained better equipment) Fellwar Stone Hixus, Prison Warden (never happy when I had this in hand because you need to let the damage land, plus you fail to build board state when waiting to draw a punch) Illusionist's Bracers (I realized there was little in this deck that this could help) Kemba, Kha Enduring (I want the option of where the equipment goes) Kjeldoran Outpost (did help create a chump blocker and spend unused mana, but I didn't like losing the land) Lapse of Certainty (replaced with better options, but I love this card) Lightning Helix Path of Mettle  Flip (never had good results) Prophetic Flamespeaker (under-performed) Puresteel Paladin (tough cut) Purphoros, God of the Forge (under-performed) Rogue's Passage Sea Gate Wreckage Silverblade Paladin (love this guy, tough cut) Sram, Senior Edificer (very tough and recent cut for Leonin Shikari and Merry, who are just better but I may put back in) Sword of the Animist (land drops have not been a problem and by the time I draw it, I needed something else) Wingmate Roc (love it but under-performed)

In: Esper Sentinel (card draw) Leonin Shikari (instant speed equiping is amazing) Merry, Esquire of Rohan (card draw) Enlightened Tutor (great for combos/synergies) Sigarda's Aid (so great) Pyrohemia (this card is a beast with Iroas! Even without Iroas must people don't have easy ways to deal with enchantments and this is a wraith on a stick. I've added it to all of my red decks and it's cousin (Pestilence) to my black decks in a slot I would normally hold for a wraith) Teferi's Protection (protect the board state) Excalibur, Sword of Eden Fighter Class (tutor!) Angelic Skirmisher (lifelink to stretch game and facilitates infinite combos) Splendor Mare (put it on Reckoner or Spitemare, give them indestructable, and gain infinite life, or move it to pyrohemia with nesting grounds to get massive amounts of life as you flamethrower the whole table!!) Mask of Avacyn (better option then shroud from boots, you need to be able to dynamically react/voltron) Mob Rule (this just finishes games) Smothering Tithe (ramp) Sunforger (some say you must build around this, I say you use this as a key tutor for when you need an instant) Nesting Grounds Spitemare The One Ring (card draw, duh) Minas Tirith (card draw) Sunhome, Fortress of the Legion (value engine, mana dump) Phyrexian Vindicator (beefy flier, helps get Iroas online, and difficult to remove) War of the Last Alliance (tutor) Hall of Heliod's Generosity (bring back pyrohemia and flamethrower the world all over again!!) Mask of Memory (card draw) Boromir, Warden of the Tower (protect board state)

Beebles on Help ME make the ULTIMATE damage deck

1 year ago

Nice! I had that obsession as well. I'm pretty happy with what I ended up with. I actually toned my list down over time to make it less powerful: removing some efficient tutors and things like Mana Crypt and Ancient Tomb. The decks can threaten wins pretty consistently between turns 7-9.

  • If you want to make it more powerful I'd focus on only the most powerful combo pieces and tutors (with all that draw you don't need all the pieces, just the best ones. In my testing cards like Fiendlash or Spitemare just weren't good enough), and use the remaining spots to power Akiri's draw engines and pack some more protection.
  • Another powerful interaction you could make use of are red's damage based board wipes that A) enable your combos (although not infinite, redirecting a blaspehmous act to a brash taunter with Gideon's Sacrifice is still likely to OTK a player) and B) are easily turned into one-sided board wipes. Think Akiri + Greaves + Blasphemous Act. Give all your own creatures indestructible and wipe the board of your opponents.
  • The way to abuse Reformer is with said damage-based board wipes, put a Pariah on it + indestructible, or by putting a Blazing Sunsteel on it, make it indestructible with Akiri and deal damage to it to gain infinite life. Blazing Sunsteel is also a 2-card combo with Brash Taunter btw.

Hope this helps!

DeinoStinkus on Kyodai says hi

2 years ago

There are some interesting things you can do with its ETB ability and Guilty Conscience.

Namely, Boros Reckoner, Spitemare, Mogg Maniac, Truefire Captain, Blazing Sunsteel, and Spiteful Sliver all go infinite with Guilty Conscience and the indestructible ability.

BigBoyBeau on Sorrow's Path

3 years ago

Arcbond can be a fun card for damaging your own creatures and everything else. It can be used with lifelink creatures or another modifier that gives the spell lifelink. You can also create infinite damage if you have creatures such as Spitemare while making them indestructible. Cool deck, good luck!

Inforussle on Storm Commander

4 years ago

Consider Adding

Isochron Scepter : Infinite mana and infinite storm with Dramatic Reversal , however you don't have many 2CMC spells to support it otherwise

Mogg Maniac , Spitemare : More Stuffy Doll -like effects if you find you're needing redundancy

Silence or Grand Abolisher : Protection from the blue player during your storm turn

Desperate Ritual , Inner Fire , Pyretic Ritual , Seething Song : More mana-positive cards if you don't like the few you have already

Mystic Gate , Cascade Bluffs , Rugged Prairie , Skycloud Expanse : Its easy to fizzle the storm turn by having mana in the wrong colors; filters can help ease that

Remand : can act as either a last-ditch counterspell, or you can hold priority -> Grapeshot -> Remand -> pass priority -> Grapeshot to get more work out of your stormcount

Consider Removing

Brainstorm : You don't have much shuffle in this deck which can lead to not seeing new cards for 2 draws; you can leave this in if you're confident you can shuffle/scry the new top-cards away

Ignite Memories : 5CMC (imo) is a lot for the end of a storm-chain; your other payoffs may have smaller damage amounts, but are easier to weave into the storm turn

Brass's Bounty : Very expensive CMC card for storm; I can only see it paying off if you can cast it with copy which is a bit of an ask

Mind's Desire : Similar issue to Ignite Memories , having to keep free for the end of your storm-turn will really hinder you; it may be better to use that mana to add more to your count for a cheaper CMC payoff

Megumin_Hugs on Board Wipe Win-cons?

4 years ago

Oh yeah! I forgot about Brash Taunter . I can continually board wipe with my damage based wipes and do damage instead of just once with Boros Reckoner or Spitemare . Thanks so much! I have had Arcbond and Pariah in the past, always liked them.

Megumin_Hugs on Board Wipe Win-cons?

4 years ago

Spitemare I have thought about these in the past, but I am looking for win-cons that are not creature based since I board wipe regularly.

AMD5150 on Chucks

4 years ago

i mean, Spitemare & or Boros Reckoner with Eldrazi Monument out (or any number of other fun things) and play Wave of Reckoning is going to hurt and then you get to attack.

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