Creature — Sliver
All Slivers have ", Sacrifice this permanent: Destroy target permanent."
Combos Browse all
|Commander / EDH||Legal|
Necrotic Sliver Discussion
1 month ago
Hey, who's the Commander of your deck? That matters when you trying to restrict the budget.
There's four choices here Sliver Overlord , The First Sliver , Sliver Hivelord and Sliver Legion . In my opinion Overlord and First Sliver are better Commanders than Hivelord and Legion. First Silver is the least expensive price Commander option because it's been reprinted in Modern Horizons 2 meaning in the coming weeks it's going to go down in price even more. You have Hibernation Sliver and Quick Sliver which are busted with First Sliver when it's Commander.
If Overlord isn't the Commander than it's a fine cut to make due to the budget restrictions because Overlord is much less powerful when it's part of the 99 than when it's Commander. Using First Silver as Commander and cutting Overlord opens up a lot more budget for the rest of the deck such as adding Syphon Sliver to abuse Hibernation. Hivelord and Legion are good with First Sliver as Commander because with cascade you can get a lot of Slivers on the battlefield which both these help with attacking Slivers. If Sliver win condition combos are something you want to assemble then Overlord is the better Commander.
In the editor in the section where you can add cards to the decklist find the Sliver who's the Commander and type CMDR after it's text.
The First Sliver *CMDR*
Some budget Slivers upgrades to consider:
- Manaweft Sliver : another Gemhide.
- Amoeboid Changeling : if playing Overlord as Commander.
- Necrotic Sliver
- Pulmonic Sliver : Slivers that die go to the top of your library to then be cast with cascade.
- Crypt Sliver
- Mirror Entity : combine it with Gemhide/Manawelf + Sentinel to make huge Sliver attacks.
- Winged Sliver
- Striking Sliver
After you've chosen your Commander and if interested in any of these suggestions than I offer more advice including cuts to consider and budget manabase options. Good luck with your deck.
3 months ago
For mana curve you may want to consider enchantments that have lands produce more than 1 mana at a time. This would include, but not be limited to, Fertile Ground , Trace of Abundance and Utopia Sprawl . You won't have to wait for time counters to all disappear before deploying them to the battlefield. The mana base will also be more flexible.
Have you considered adding any combination Assault Formation , Doran, the Siege Tower (in case Harmonic Sliver backfires on you) and High Alert ? With them on the battlefield you can then sacrifice Dormant Sliver only if you have to. This will also allow for roughly the same combo with Morophon as you would with Realmwalker and Morophon.
If you choose to do this I would then recommend Teferi's Ageless Insight to boost your card draw.
4 months ago
Ok I'm pitching Ramosian Sergeant again - you have 11 changelings this can fetch (& 12 with the Guardian Gladewalker ), so for a reasonable portion of the game this will be a cheaper Birthing Boughs that gets some additional utility with fetching actually good changelings like Masked Vandal or Unsettled Mariner .
And IMO Necrotic Sliver / General Kudro of Drannith / Tolsimir, Friend to Wolves are the worst lords atm, since they're gonna get some of your changelings killed, which is at odds with all the "get as many changelings in play as possible" cards. Your recursion is not amazing either.
4 months ago
Hey, good version of Overlord on a budget.
- Cinder Glade --> Rugged Highlands
- Smoldering Marsh --> Bloodfell Caves
- Prairie Stream --> Wind-Scarred Crag
- Sunken Hollow --> Gateway Plaza
By adding the Battle lands then Farseek is two drop land ramp spell that can search for a dual land and it could replace Circuitous Route . Playing Tri lands with Bounce lands can be problematic when having to bounce a Tri land. Consider playing only the Tri lands and cutting the Bounce lands? Some budget Pain lands could replace the Bounce lands.
- Caves of Koilos --> Orzhov Basilica
- Shivan Reef --> Izzet Boilerworks
- Battlefield Forge --> Boros Garrison
These potential land upgrades can speed up game play since increasing the amount of lands that can ETB untapped and cutting ones that always ETB tapped. Crop Rotation is a budget land tutor that get any land and put it onto the battlefield and it's helpful when playing lots of basic lands. Faeburrow Elder is powerful in five color decks with so many possibilities from Slivers of having different colored permanents. Elder could replace Firemind Vessel .
Some other budget upgrades to consider:
- Necrotic Sliver ($0.25) --> Mortify
- Winged Sliver --> Shadow Sliver
- Dormant Sliver ($0.25) or Beast Whisperer --> First Sliver's Chosen
- Realmwalker --> Telekinetic Sliver
- Pact of the Serpent --> Prophetic Prism
- Preordain --> Ponder
- Victimize --> Return from Extinction
Shadow Sliver can be a problem not being able to block with Slivers. Dormant Sliver is repeatable draw, but Slivers can't attack until you remove it. Beast Whisperer can be a alternative to Dormant if not being able to attack is something you don't want to worry about. Preordain with scry 2 before draw is better than Ponder and it's less than $1.
Good luck with your deck.
4 months ago
I've made some cuts!
Spells being considered that are being purchased soon; Necrotic Sliver , Root Sliver , Bloom Tender , Pulmonic Sliver , Spoils of Victory , Darksteel Mutation , Synapse Sliver , Magma Sliver , Intruder Alarm , Horned Sliver , and Amoeboid Changeling .
6 months ago
JeanYass, Thank you for your response. Whilst I can see yo reasoning, I must disagree on your analysis. Let me address the points you make:
Training Grounds - I indeed may only have a few targets for Training Grounds to have an impact on. However, one of those is my commander, Sliver Overlord, enabling me to tutor for any Sliver in my deck, for . Also is super good with Sliver Queen, again making each Slivery Baby only cost . Necrotic Sliver is again, gives me the ability to destroy any permanent for and a Sliver Sacrifice. Also, don't forget, Mirror Entity is also a "Sliver". Thats a reduction in that creatures activation straight away. Essentially, Training Grounds enables my deck to "fire off" easier.
Boardwipes - Firstly, boardwipes are kind of a staple of EDH. Sometimes, boardstates get away from you, and you have to reset. Also, with some of the combinations of my boardstates, the effects are way worse for opponents. Sliver Hivelord gives my creatures indestructable. If have a mana producers, such as Manaweft Sliver, Jokulhaups is not as destructive to myself as it is to my opponents, and will leave my enemies mana deprived etc. Blasphemous Act + Spiteful Sliver is a game ender, if I have managed to "go off" and tutor and play all the slivers in my deck (Using Manaweft Sliver/Gemhide Sliver + Intruder Alarm + A haste enabling Sliver) Spiteful Sliver's effect will happen and can kill players off.
The other stackable Slivers - I actually used to run the Slivers you mentioned in the your comment. As my deck mainly wins via combo, not so much combat (although it is perfectly capable of "turning sideways"), taking them out was the best option. the +1/+1 and +0/+1 are kind of incidental, and don't cause a massive swing in advantage. Leeching Sliver i always liked, but it is not super relevant to the deck.
Hope this gives you an explanation as to why I have what I have in my deck. Any questions, just ask
6 months ago
Gideon of the Trials is a very versatile card on its own but i had to swap it out because Runed Halo has no synergy with any planeswalkers. Runed Halo showed to be just too good to be swapped out. (It only struggles if you always play against new brew decks)
Skyclave Apparition is an option i'm testing at the moment (Works quite good). It would fit way better if it were an Angel or Human though (for Caverns and Deck flavor). You would have to swap out Wall of Omens for Charming Prince then for the additional interaction.
Linvala, Keeper of Silence I keep her in here because i have someone who plays Slivers in my playgroup with a value combo Dormant Sliver and later Necrotic Sliver. If she enters the battlefield, it's game. Lyra Dawnbringer is really nice but its ability need a lot of Angels on the battlefield. She works way better if the Angels are cheap, like 2 - 3 mana drops. I've not seen a non lifegain Angel that low except maybe Serra Avenger
Giver of Runes is insane and would be a great addition, because i cannot deal with Path to Exile myself. I tried it with Ranger-Captain of Eos a while ago but somehow the deck got slow i lost one match after the other. Not sure how i could include Giver of Runes at the moment. I have a Eight-and-a-Half-Tails Sideboard against control which you can fetch.
Emeria, Shattered Skyclave is a must include for this deck even if you cannot fetch it. Every white deck i own has it now. Ondu Skyruins is not really needed, i included it because i play a lot of multiplayer at the moment.
Secluded Steppe + Mistveil Plains gives Weathered Wayfarer the ability to tap and draw a card for 4 mana (Activating Mistveil Plains cost 1 mana. At least some card draw engine, you can try Arch of Orazca if you like it more. I like the land fetch ability more XD).
What i really need for this deck is 3 drop removal better than Oblivion Ring. Grasp of Fate is strictly better but not modern. Banisher Priest and Fiend Hunter die easily to removal. I hope some day a set will bring something printed on an Angel
Kind Regards -Drcfan