Combos Browse all Suggest
- Archfiend of Despair + Tree of Perdition
- Korozda Guildmage + Tree of Perdition
- Neheb, the Eternal + Tree of Perdition
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Tree of Perdition
Creature — Plant
: Exchange target opponent's life total with Tree of Perdition's toughness.
3 days ago
Tree of Perdition would make a great addition to this deck. Could become monstrous and really do work on a lifegain deck that's getting out of hand.
1 week ago
Metroid_Hybrid Thanks for the suggestions. I can come around and agree on cutting Leaden Myr. But Tree of Perdition and Triskaidekaphobia are the deck. That's how I'm trying to win... The other life drain stuff is just basic monoblack. I can get behind cutting Karn's Bastion too.
Sever the Bloodline is a good card.
1 week ago
I co-sign almost everything ldvatwa said, but I'm here to take it a step further..
You lack only one of the upkeep token generators in Mono-, that is Dreadhorde Invasion. Despite that, you otherwise have all the token generation in the world for . A couple of stax pieces like a Contamination & Smokestack, etc., could easily slide into here without changing very much at all..
Finally your land situation. I think you will want to cut down on your non-basic utility lands. Even though you are running Urborg, Tomb of Yawgmoth, you will want to maximize your Swamp-count to consistently get the most out of Cabal Coffers (and goes triple for Cabal Stronghold), or if you even want to consistently play your Everglades & Lake of the Dead!
I would cut Barren Moor, Hagra Broodpit Flip, Malakir Mire Flip, Phyrexian Tower, and Vesuva; all for basic Snow-Covered Swamps... and maybe a Karn's Bastion since you are running several Planeswalkers..
2 weeks ago
Necrosis24 That's a very random prompt. I would think that the card would have to also have some way of exchanging life totals built into it, because otherwise there wouldn't be a whole lot of support for the requisite triggered ability. Are there even any cards out there that exchange life totals? Probably are, or you wouldn't have issued the challenge. But the fact that I can't name one means that they'd have to be fairly rare. Is it alright if I tweak the challenge a little?
Whenever a player's life total changes, if that change wasn't the result of gaining life, losing life or taking damage, that player mills 10 cards and discards their hand
Whenever your life total would become zero or less, it becomes 10 instead. Then, sacrifice Nature's Atonement.
I hope that satisfied the challenge. If someone has a better way of handling this, then please redo. Otherwise, wildcard.
2 weeks ago
I like the theme of cutting people's life totals in half or bringing them to a certain number. I think it would work well, but there's a few that I feel like could be swapped for more situational cards that might benefit you.
Even though you're running Tree of Perdition, I'm still not sold on the incremental life loss that Triskaidekaphobia offers. It seems like a neat trick to pull it off, but I'd rather go for consistency when you already have a lot of cards that cut their life total in half. Perhaps Bontu's Monument? Over 1/3rd of your deck are creatures and the life loss AND the cost reduction to your creatures/Keskit, the Flesh Sculptor seems pretty solid.
Lastly, I'd just swap Skeletal Vampire for Grave Titan. I've never had good experiences with Skeletal Vampire in that it's usually targeted for the possible creature generation, whereas Grave Titan is a better body, better defensively, and can net an equally large amount of tokens.
1 month ago
I'm also a big Tree of Perdition fan. I had set out to make a deck based off the Tree and Geralf, but ended up switching colors. Question: why not use Turn to Frog instead of Square Up? If you activate Tree or Perdition's ability first, and then put Turn to Frog on the stack, the fact that Tree of Perdition "loses abilities" in addition to becoming a 1/1 won't matter since the ability is already on the stack.
2 months ago
Thanks for checking out my list! I hadn't updated my decks in a few months so I'm just seeing this now. So I kind of cover why I run so much additional protection in my build in the primer, but the short answer is that my playgroup is very heavy on removal and they know the best way to shut this deck down is to keep Mairsil off the board. AEtherling just doesn't cut it as the only source of protection. It's not meant to be a cEDH build and I doubt it could hang with a cEDH table lol. It's definitely on par with the power level of my playgroup though.
I prefer Spikeshot Elder over Hateflayer because it doesn't require Mairsil to be tapped to activate it, which is helpful outside of the Tree of Perdition combo because I can shoot down planeswalkers and creatures with just the three mana. I did use to run Hateflayer though! I also have a few other untap effects that are cheaper to use mana-wise and allow me to combo off with Quicksilver Elemental and Prismatic Geoscope and the cards they're on also provide a lot of other value.
In terms of the Walking Ballista combo, I use him as a wincon in my elfball deck so I'm not interested in using him again in another deck, although it is a solid wincon!
I used to do a lot of jankier stuff with Mairsil (hence the giant Maybeboard lol) but my group goes super hard on him anymore so he's gotta be a little more cutthroat and bare bones if I want to win with him, which I do!