Desolation Giant

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Desolation Giant

Creature — Giant

Kicker (You may pay an additional as you cast this spell.)

When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

KIRK77 on What's good for bad

5 years ago

Yeah, brisela is one big baddie and pulling it off in commander is funny.

Let me walk you through a play by play with the Desolation Giant . So say on turn 4 I cast Zedruu the Greathearted . On turn 5 I use Stifle as I play the Desolation Giant to counter his enter the battlefield trigger. On turn 6 I enchant the Desolation Giant with the False Demise and use 3 mana with zedruu to give it to my opponent. You’re right about the kicker being a cast trigger but that’s the beauty of it, because when the giant dies the next time I use it to block (or if I’m lucky enough to have my Despotic Scepter ), it will come back into play under my opponents control and they can’t pay a kicker cost so the Desolation Giant will blow up all of their creatures while mine are fine.

Skinken on What's good for bad

5 years ago

I actually didn't know Bruna, the Fading Light 's trigger was a cast trigger. That makes the card even better than I thought (I was planning on buying both pieces foil very soon even before knowing this)

Remember that Desolation Giant 's kicker is also a cast trigger, so it doesn't work with stuff like Summoner's Egg or False Demise .

I would very much like a list of the Faerie Artisan combo's that appear, the thought of them almost made me build the deck ;).

KIRK77 on What's good for bad

5 years ago

Hey skinken, thanks for taking the time to give some good feedback. Tutors are for sure the way to class up the deck, and I used to have a few more than I do now. I've done a bit of tuning since then to keep them to a minimum and really just add room for fun stuff. The tutors I've got are Wild Research , Ring of Three Wishes , and Expedition Map turns into Inventors' Fair . I'll be sure to add Gamble though probably in place of the Ring of Three Wishes because I think that's hilarious and even kinda sums up the deck.

I do agree that it's not always the best idea to have things in your deck that totally cancel other things. The Akroan Horse is pretty mediocre in general and might even be due for a cut, but the Desolation Giant is more of a circumstantial piece. Like if i throw him under a Summoner's Egg , or enchant him with a False Demise and give that away. Torpor Orb is an awesome card and certainly makes a lot of the deck function but I prefer my Hushwing Gryff to him instead since I can control when I want to block with it to get it off the board and do big stuff. Bruna, the Fading Light is actually a cast trigger instead of an ETB but if it wasn't I would totally agree that it's stupid, so thanks for having my back. I avtually Added her and gisela in because I recently broke down a deck that had them in it and I have a fair enough amount of card draw to hopefully make Brisela, Voice of Nightmares happen on occasion

The farie artisians thing is sick though, I'll add a list of dumb funny things that I've been able to pull off like that. I think you'll get a kick out of it.

Skinken on What's good for bad

5 years ago

The idea seems very fun, but with no tutor's pretty inconsistent. Since you are not in green I would suggest running an artifact tutor package to get Torpor Orb . Besides being easier to fetch, being an artifact makes it a lot easier to stick on the board through the many creature board wipes in multiplayer edh. I'm a big fan of Whir of Invention myself, and Fabricate is great too. Although a little more pricey, Gamble is totally worth it too, it even synergizes well with all the draw form. Other options include Hoarding Dragon if you wanna go cheap, or Enlightened Tutor if you want to go expensive. Running artifact tutoring means more Despotic Scepter and hate pieces like Pithing Needle (another favorite of mine, it is SO much better than I first thought)

There are a couple of cards in the deck I don't like as much, mainly because they don't work well with Torpor Orb in play: Akroan Horse , Bruna, the Fading Light and Desolation Giant . Remember that the tokens given to your opponents are not owned by you:

From the Comprehensive Rules (Dominaria (April 27, 2018)) 110.5a A token is both owned and controlled by the player under whose control it entered the battlefield.

Desolation Giant is bad with Torpor Orb as well as without it compared to a card like Phyrexian Rebirth . If you really want the Brisela, Voice of Nightmares , and don't care that you have little to no tutors and a deck that really tries hard to stop the reanimation trigger, I won't be one to stop you, Brizzy is pretty dope ;)

Cool that you are having success with such a wild build though! Hf my guy

ironman595 on Gisela's Army

6 years ago

I like the deck over all. I think it's pretty neat that your deck has an underlying "angel tribal" sub-theme to it. If you would like to expand that theme a bit then you could focus on more tribal synergies as well, like adding Bruna, the Fading Light and Herald of War. Also in your cat deck you have Herald's Horn and Urza's Incubator which I believe are better suited for this deck.

The big problem I am seeing with this deck overall is that your instants and sorcerys are a bit lacking, especially for red white, and your creature mana curve is really high. Some of the mana problems go away with the amount of rocks you run and if you switch to tribal angels you can use the artifacts and Herald of War to alleviate that a bit. Another problem is that most of your lands enter tapped.

To fix these things you could do as such (if you have the money or desire to):

-Desolation Giant (you're better off with a normal wrath)

-Jareth, Leonine Titan (doesn't have flying or reach which makes him worse)

-Kalemne's Captain (to much mana. If you have enough to monstrous, play an angel)

-Warchief Giant (this card is great, but you might want Angelic Skirmisher or Aegis Angel instead. Up to you really)

-Ancient Amphitheater (you wont be running enough giants for this to be worth it)

-Some of the cycling lands. You don't need 5. (probably Drifting Meadow & Smoldering Crater)

-Comeuppance (4 drop instant is a lot in this deck)

-Manabarbs (I like the idea, but you will need to tap many more lands than anyone else)

-Boros Keyrune (Boros Cluestone is better & it isn't worth 3 mana)

-Loxodon Warhammer (Great card, but not really useful in this high cost deck)

-Tamiyo's Journal (Too slow for this deck)

-Whispersilk Cloak (Most of your creatures already have flying)

+Bruna, the Fading Light

+Herald of War

+Angelic Skirmisher

+Generator Servant (Good mana + haste, and Sun Titan target)

+Path of Ancestry

+Hanweir Battlements (haste is good, enters untapped, don't need but could add Hanweir Garrison if you want to)

+Seraph Sanctuary (life gain is nice & angel synergy)

+Deflecting Palm (just a better Comeuppance)

+Defy Death (5 mana for an angel)

+Marshal's Anthem (anthems and brings back a bunch of creatures)

+Herald's Horn

+Urza's Incubator

+Quicksilver Amulet or Belbe's Portal (removes mana cost problem)

Other cards you might want to think about:There are plenty of other possible angels to add. The list is to big to add here, so look online if you are interested.

Path to Exile is great if you have a spare.

Wear is good, but it's a couple bucks.

Chaos Warp would be a must add if it wasn't $3.

Wraths are good at slowing down the game for you to catch up. Cards like Hour of Revelation, Day of Judgment, Blasphemous Act, Descend upon the Sinful, Rout, and Fumigate are all pretty good examples.

Vandalblast is a good artifact wrath.

Other Tribal artifacts like Door of Destinies & Vanquisher's Banner work nice too.

Kindred Boon might be a sweet enchantment to check out.

Gratuitous Violence is right up this decks ally.

Berserkers' Onslaught is pretty cool as well.

Hope this helped.

UmbraError on Dinos

6 years ago

You need better board wipes then: Pyroclasm and Tremor.

Consider Blasphemous Act, Mizzium Mortars, Desolation Giant, Wrath of God, and Harbinger of the Hunt.

weirdog92 on Mayael's Big Bad Fatties

6 years ago

The suggestions gave me some ideas.

Hidden Retreat out Quicksilver Amulet in

Selesnya Charm out Decimate in

Desolation Giant out Novablast Wurm in

Eternal Dragon out Oversoul of Dusk in

Eternal Witness out Greenwarden of Murasa in

Wild Ricochet out Illusionist's Bracers in

Planar Cleansing out Hour of Revelation in

Aiming for Swords, Avacyn, Godsire and a Baneslayer but I haven't gotten my hands on any of 'em yet.

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