Ayli, Eternal Pilgrim
Legendary Creature — Kor Cleric
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
|Have (4)||metalmagic , DudeMan1031 , orzhov_is_relatively_okay819 ,|
Printings View all
|Oath of the Gatewatch (OGW)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Ayli, Eternal Pilgrim occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
WB (Orzhov): 0.97%
Ayli, Eternal Pilgrim Discussion
1 month ago
Major update made, moved the deck more towards a strategy using board wipes and mass recursion spells to better control overall game tempo. Considered swapping in Elenda, the Dusk Rose as the commander given the new rule change but decided to leave her in the 99 for now.
2 months ago
Thanks KibaAlpha! These are great suggestions. The reason why I don't have cards like Ashnod's Altar, Phyrexian Altar, and Skullclamp in my deck is because they are expensive enough ($, not CMC) that I haven't added them to my deck. I may add them in the future, but this is still a new deck so I haven't invested much money in it.
2 months ago
First you don’t need more than 37 lands.
I’ll suggest more when I’m not at work.
2 months ago
I’m not a fan of Banehound. Yes, Banehound has Lifelink and Haste, which are good keywords. However, Banehound doesn’t do that much. I don’t want to see this card early because it is just a 1/1. Serra Ascendant is just better at for attacking on the ground, Healer's Hawk is better for attacking due to flying, and Segovian Angel is better if I’m defending. If I just want Banehound to be in the graveyard, Leyline Prowler is useful both on the field and in the graveyard. Arcane Signet is good, but isn’t the want the deck wants. Mana dorks for mana acceleration, trigger ETB effects such as Aura Shards, and sacrificing for Ayli, Eternal Pilgrim. As for Swiftfoot Boots and Shalai, Voice of Plenty, these two cards provide a Hexproof option if Kathril isn’t allowed to come into play. In my meta, the “play Kathril and beat face’’ plan might occur uncontested maybe twice before they understand the deck’s strategy. Therefore, I like having other sources of Hexproof. Also, Shalai protects my creatures and myself.
You are correct about Questing Beast.
2 months ago
2 months ago
Personally, I felt like he was doing the "right" thing for self-serving reasons, much like how he views the animals. I definitely can see a Boros Lukka. But, to me, he's still not a good guy. Like, he still wants to kill the cat for most of the time and is seeking both his city's protection, yes, but also personal glory. I think he's more
Lukka, Master of Men and Beasts
Legendary Planeswalker - Lukka
+1: Create a 1/1 white Human Soldier creature token with lifelink and a 1/1 red Human Warrior creature token with haste.
-1: Gain control of target non-Human creature until end of turn. Untap that creature. It gains haste until end of turn. If it dealt no combat damage to its owner, it's owner gains life equal to its power, then exile that creature, then return that card to the battlefield under your control.
-12: Each non-Human creature you don't control deals damage equal to its power to its controller. You gain life equal to damage dealt this way.
I think he should've had a threaten effect on him, but more as a recruiting idea. I designed the -1 to reflect a more recruiter effect, but also, just reflecting his view of these creatures as weapons, he can just use them and let them leave.
So, some Companions work particularly well with specific Commanders, e.g.:
- Samut, Voice of Dissent & Zirda, the Dawnwaker (Samut's Rebellion), (if not moreso for Kenrith, the Returned King)
- Ayli, Eternal Pilgrim & Lurrus of the Dream-Den (Ayli and her pet, Lurrus)
- Sapling of Colfenor & Umori, the Collector (Saplings are Creatures Too!), (as well as Jarad, Golgari Lich Lord, Izoni, Thousand-Eyed, and Kadena, Slinking Sorcerer)
- Vial Smasher the Fierce & Obosh, the Preypiercer (Judith, the Scourge Diva, Nekusar, the Mindrazer, Lyzolda, the Blood Witch, and Kelsien, the Plague also might work?)
- Jodah, Archmage Eternal or Niv-Mizzet Reborn & Jegantha, the Wellspring
- Arahbo, Roar of the World or Marath, Will of the Wild & Kaheera, the Orphanguard
- Uro, Titan of Nature's Wrath or Rashmi, Eternities Crafter & Keruga, the Macrosage, maybe?
In that spirit, I'd like you to make a companion with a specific commander in mind. The Companion should be non-sentient and the Commander should be sentient, because I think being like a familiar/pet is cool as the dynamic and reflects the concept of bonders I think the design is to imply.
2 months ago
Unfortunately, Lurrus only has two commanders that can be used as they are also part of the companion restriction. Ayli, Eternal Pilgrim and Karlov of the Ghost Council. However, seems like a solid list. Not sure what I’d change but a Godless Shrine couldn’t hurt. Might not need that many creatures. Perhaps a couple mass token generator spells for additional fodder.
2 months ago
To add on this I am not sure if Intangible Virtue is a good card. Do you usually win your games via combat damage? It's a huge nobo with Skullclamp, one of the best draw engines in Teysa (or 1/1 token decks in general). But overall I feel like the deck could use a little bit more small creatures or token generation for Skullclamp to actually work here, so maybe this is the cut instead.
The mana base could take a rehaul, depending on how much you are willing to invest. I heavily dislike lands that come into play untapped. Cut that Temple of Silence and some basics instead play better lands like Isolated Chapel, Godless Shrine, Fetid Heath, Caves of Koilos, Tainted Field, Urborg, Tomb of Yawgmoth, Cabal Coffers, all the fetch lands (not really needed though), and potentially Castle Locthwain. Reliquary Tower is also probably not need. It does not give you any of your colors and you rarely come into the situation of having more than 7 cards in hand. Also 7 cards in hand is usually enough to keep the cards you really need and just discard the rest.
The Painter's Servant Teysa, Orzhov Scion is cool, but would make even more sense with small Teysa in your command zone. What do you think of including Grindstone in this if you want to run it? Another card that combos with Servant.
If you have problems with draw I can not recommend Necropotence enough.
I'm not a fan of those Soul Warden type effects. How much life does this gain you on average? I don't have experience with this, but Lifegain is simply not winning you games, except maybe when you have combos like Exquisite Blood Sanguine Bond or other infinite combos.
I prefer my sack outlets to be "free", as in they don't have an activation cost. Ayli, Eternal Pilgrim is a bit underwhelming if she is not online, but I think this is what you are trying to achieve with those Soul Warden effects. Even if you are at 50+ life I don't know if you run enough creatures you can sack to activate her a bunch of times, so maybe shy away from this combo, as you first need to have Ayli after all and then go to 50+ life. Both not easy to achieve in a commander game.
Ayara, First of Locthwain and Priest of Forgotten Gods are slow and need to stick a turn cycle and other creatures to even start being useful. Yawgmoth, Thran Physician is very similar but can be used immediately and his counters can be also used as removal. Or Erebos, Bleak-Hearted is maybe not the best sack outlet, but gives you immense card draw for a little life (also tokens may draw you off of him!) and he's indestructible :)
I hope that helps :)