Creature — Human Wizard
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
|Want (5)||Cactusman , SNIBRS297 , nafgan , kingcraig , Catzhova|
Printings View all
|Ravnica Allegiance: Guild Kits (GK2)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Commander 2013 (C13)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Vizkopa Guildmage occurrence in decks from the last year
Vizkopa Guildmage Discussion
5 hours ago
Looks neat so far. You might like these: Bag of Holding, Arcane Adaptation, Dread Return, Noxious Ghoul, Carnival of Souls, Thran Turbine, Vizkopa Guildmage, Shabraz, the Skyshark, Syr Konrad, the Grim, Tomorrow, Azami's Familiar, Dusk / Dawn, Rags / Riches, Unburial Rites, Confessor, Drogskol Reaver, Light of Promise
1 month ago
Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.
6255 Exquisite Blood + Sanguine Bond
3 months ago
Some changes, I noticed these were not doing much and other cards fit the purpose of the deck better.
3 months ago
In terms of competitive play Heliod, Sun-Crowned + Walking Ballista is considered the strongest life-gain combo (its a bit on the expensive side though). As seen here https://tappedout.net/mtg-decks/im-walking-on-sunshine/ For your win condition Vizkopa Guildmage can situationally be cheaper than Sanguine Bond.
While there isn't much combat in competitive EDH, the 2 creatures that stick out to me are Serra Ascendant and Tymna the Weaver. Building on their styles of life-gain Serra Ascendant could easily be parred with Divinity of Pride, Resplendent Angel and Felidar Sovereign. Tymna the Weaver is an incredibly oppressive draw engine that synergizes with token-esk strategies. In modern, there is a fringe deck generally referred to as Soul Sisters that uses Soul Warden and Soul's Attendant in conjunction with small creatures to generate life gain triggers. With this, you can draw cards with Mentor of the Meek, Skullclamp, Dawn of Hope and Alhammarret's Archive. Other notable synergies include: Ajani's Pridemate, Angel of Vitality and Archangel of Thune.
Here are some recourses I use to build decks:
4 months ago
Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger Flip
Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!
You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen
Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass Flip Dread Elbrus, the Binding Blade Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror
Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant
Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim
4 months ago
4 months ago
And it looks like spoilers don't work in comments, at least not for me! So much for keeping things neat. Anyway, here's what I wanted to say:
Esper Panorama - Seems unnecessary in a two color deck. If you build it right, color fixing should never be a problem
Geier Reach Sanitarium - You have access to better card draw effects in black
Kabira Crossroads - One time life gain doesn't make up for coming in tapped
Memorial to Folly - This one is just okay. The effect is alright, probably not worth losing a land for in my opinion
Orzhov Guildgate - I personally avoid tap lands like the plague, they slow you down to much in my opinion
Radiant Fountain - One time life gain doesn't make up for this not producing colored mana
- Curse of Fool's Wisdom - This really screws over one opponent, but what you should be shooting for is stuff that does "splash damage" so to speak, remember, you will usually have three or more opponents in a game.
Armillary Sphere - This one is just okay. Ensures you hit land drops, but doesn't boost you
Bontu's Monument - I don't feel like you're running enough creatures for this effect to pay off
Fountain of Renewal - "On your upkeep" effects seem really powerful, but on a multiplayer format, your upkeep happens less often relatively speaking. It's not terrible for the cost, but I'm sure we can do better
- Final Parting - I don't think you have enough graveyard interaction to make this better than other tutors
Ranger of Eos - This can only snag four of your creatures. Granted those creatures are pretty good for your strategey, but I personally don't think it is worth it
Murder - There are definitely better kill spells we can find
Ray of Distortion - Not bad, you're definitely getting that choice is key in EDH; however, I think there are a couple better options to choose from
Sun Droplet - This card is a sleeper! Not that it says each upkeep, helping you stack those sweet, sweet Karlov triggers
Talisman of Hierarchy - I love the talismans. Great rocks in any multicolor EDH deck in my opinion
Read the Bones - One of my favorite black draw spells. Card selection plus draw is generally very powerful
Syphon Mind - A critically underplayed draw spell in my opinion. Puts you up quite a few cards on each opponent
Blood Artist - This guy does work in so many situations. Usually an auto-target in most metas, that just goes to show how powerful the effect is
- Return to Dust - Gives you options and can snag two cards for one. Considered a staple in some circles
(I've been on this site a long time and I still haven't figured out the quirks of coding on here all that well!)