Browbeat

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Browbeat

Sorcery

Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.

TijuanaBachelorParty on "LGS closes in 30 min" – Auntie

2 months ago

This looks like a lot of fun to play. +1

How about adding Valakut, the Molten Pinnacle or Shivan Gorge? It may not trigger all that often, but they could throw around meaningful damage.

Combustible Gearhulk and Browbeat aren't always reliable card advantage, but can be fun to give the opponents some choice.

I see that you are playing the bouncelands. They can have some great synergy with the mdfc cards; Spikefield Hazard  Flip for a point of damage and Valakut Awakening  Flip for draw, can be great additions. Surveyor's Scope is a great ramp piece to run along these lands, too.

Oh, and Heartless Hidetsugu if you want a bomb at the end of your curve.

Asder on Card creation challenge

3 months ago

Arni, Browbreaker

Legendary Creature - Human Pirate Berserker

Menace

Whenever Arni attacks, you may discard two cards. If you do, any player may have Arni deal 5 damage to them. If no one does, you draw three cards.

Whenever you discard a creature card, you may have Arni's power become equal to 1 plus that creatures power until end of turn.

3/5


Arni Brokenbrow is sailing the seas and has learned about Browbeat.

Repeat, but with amonkhet and innistrad

NV_1980 on "I know you. Ghost of Sparta." (Need Help Badly)

4 months ago

Opponents will be trying to remove Kratos, God of War the first chance they get, and your deck can currently do very little to stop that from happening. This is a weakness of mono-red overall, which is why very few voltron decks exist that only use this color. Adding more equipment can offset some of these difficulties. Stuff like Champion's Helm, Lightning Greaves or Swiftfoot Boots could all take some of the pressure off. If you feel like being really fancy, Commander's Platefoil and Mithril Coat are great.

An alternative to adding the above is to make sure you always have oodles of mana ready to recast Kratos from the command zone. Adding stuff that can generate a ton of treasure like Descent into Avernus or The Reaver Cleaver can help. You can also slightly increase your land drops by including Terrain Generator amongst your lands OR you could double your mountains' output by including Caged Sun.

Lastly, I'd just want to point out that card advantage is really important in magic. In some of my own mono-red I'm using lands like Bonders' Enclave, Mikokoro, Center of the Sea and War Room. For even more draw I'm using spells like Big Score, Browbeat, Unexpected Windfall and some artifacts like Endless Atlas, Scroll Rack and Sensei's Divining Top.

2000AD on Browbeat Burn

8 months ago

BenniatorCongrats on scoring the Scrolls for that price! Envious but always love to hear someone got on the train at a good time for things like that. I understand your POV on it, and you ultimately know the deck better than I, so I defer to your knowledge there. I only had a couple instances where I thought: "Well, I'm empty ... sure wouldn't mind a Cursed Scroll and a top-deck Fireblast right now" lol. Tempest was the first set I actively started buying, so I've got lots of fond memories of THAT one-two punch!

Speaking of ... tell me if you've ever heard this old urban legend: A player had an empty hand and a Scroll on the table with their opponent down to 6 life. Upon drawing, he finds only a Mountain, but instead of naming it - he acts 100% as if he has drawn a Fireblast instead. Supposedly, as the legend goes, he activates the Scroll, holding up the Mountain with the back of the card facing his opponent, and says: "I'll Cursed Scroll you, naming Fireblast." His opponent, knowing that combination means it's curtains and he's finished, scoops up his cards without actually LOOKING to see if the named card is indeed what the Scroll player is indeed holding. Further, the Scroll player was said to have never revealed this bluff to the opponent, relying instead on the concession to seal the deal.

I'm curious to see who else has heard this.

I personally am a HUGE fan of Price of Progress in any matchup where nonbasic lands are nearly the whole of the law...and Premodern is definitely a lot like Legacy and Vintage in that way. I currently hang out, for the most part, playing a format called 93/94 Oldschool, but your deck here is 100% made up of cards that were in Standard (then called "Type 2") when I was a much younger man and playing weekly down at FNM events, etc. I was quite enamored to see Browbeat getting some love - myself and one other person I know are the only two people I have ever seen touting it as useful. Most folks I talk to are dismissive of it, so kudos for having what I call "the extra brain cells" to appreciate it! It's one of those "Sophie's Choice" sorta things in the right hands ... draw 3, which you don't want this deck or a deck full of haste creatres/burn to be doing...or take 5 to the face. Neither of them are great options lol.

DreadKhan on How Did WotC Allow Combustion …

11 months ago

Forgive me if this is too repetitive:

Red has long gotten what are sometimes called 'Choice' cards, sometimes called 'Punisher' cards depending on who you're talking to, and Combustion Man is one of them. They're normally pie breaks that Red would LOVE to have, such as Skullscorch, Browbeat, Risk Factor, Breaking Point, and Vexing Devil (playable ones I can think of). It's mostly a Red identity at this point, and it still gets support. FWIW most of these are also below normal cost for the effect, at least for the period of play they were in Standard. They are often Timmy type cards, but I have found if you mix them in with the best Burn effects you can find they play better, if people can't afford to lose the life then you can get some pretty sweet upsides. Fortunately none of them are THAT good, and IMHO this isn't changing anything at 5 Mana that Chaos Warp didn't probably do better for only 3, and Wild Magic Surge for only 2. Both have downsides, but this can be ignored for some life, and as Vexing Devil and Browbeat suggest, paying life for a counter is a good deal most of the time (those cards are bad without support IMHO).

Hope this clears things up a bit!

plakjekaas on How Did WotC Allow Combustion …

11 months ago

Enchanter's Bane is a very similar effect.

Browbeat as well as Risk Factor show that trading the choice of either damage or a traditionally non-red effect has been part of Red's identity for years.

Cartrix on Confusion In The Ranks

1 year ago

I put in the Valakut Awakening  Flip for Browbeat but Thrill of Possibility is themed so it stays.

DemonDragonJ on Is Black Allowed to have …

1 year ago

"Punisher" effects, effects that force a player to choose between multiple equally unpelasant options, have been part of this game for many years, and are usually found in black and red, such as Browbeat, Tyrannize, Choice of Damnations, or Painful Quandary, but Mark Rosewater mentioned in these two posts that red is allowed to have "punisher" effects, but that black is not, a philosophy with which I disagree, because black has always been the color that most focuses on cruelty and malice, and there have been two cards in recent sets, Starseer Mentor and Perforating Artist, that have "punisher" effects, so I am wondering what the general opinion of other players is, on this matter.

What does everyone else say, about this subject? Do you believe that black should have "punisher" effects? I certainly am interested to hear your opinions, on this matter.

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