Pain Magnification

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pain Magnification

Enchantment

Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

DemonDragonJ on Should I Put FotVD in …

2 weeks ago

I would like to put Feast of the Victorious Dead into these two decks, but I am not certain what cards to remove from those decks to make room for the feast.

In my Tariel, Reckoner of Souls deck, I feel that Glory of Warfare may be rather expensive (although I admit that Fists of the Demigod or Searing Meditation may also be rather superfluous in that deck, as well; Pain Magnification at least helps to fill my opponents' graveyards, for me to plunder them), but I am less certain about my Teneb, the Harvester deck; I am not certain that that deck contains a sufficient number of artifacts to justify it containing Glissa, the Traitor, but she also is an easy way to get creatures into my opponents' graveyards, for me to then steal with Teneb.

What does everyone else say about this? Should I put Feast of the Victorious Dead into those two decks?

Bloodeeye on Waste not, want not, greed not

7 months ago

Thank you legendofa, good point didn't catch that. I added Duress removed Pain Magnification and adjusted the count of enchantments.

legendofa on Waste not, want not, greed not

7 months ago

How are you using Pain Magnification? I see the intent of turning damage into discard, but none of your sources deal 3 damage at a time. As an example, if an opponent discards two cards to Teferi's Puzzle Box while you have Liliana's Caress out, it deals 2 damage twice, not 4 damage once.

Outside of that, this is really nice. As another suggestion, you could use some 1-mana discard. Anything from Duress to Inquisition of Kozilek to Thoughtseize, depending on available budget.

Andramalech on Dingus Tribal

9 months ago

If there's one thing I know, it's how to make discard happen; have been known to use a Wheel & Deal Nekusar, the Mindrazer EDH deck.

In colors you have:

And probably so many more that I've forgotten. If I give it enough time, I might be able to find "retro" framed discard-specific cards.. but that sounds like fun. I'll update you if I cross any!

amarthaler on EDH Rakdos Group Slug

11 months ago

Update!

With Dungeons & Dragons: Baldur's Gate on the horizon, I found a card that looks sneakily fun to be placed into the deck: Descent into Avernus! I am hopeful this card has a few functions:

  1. The benefits it brings to our opponents has some political benefits
  2. The treasures help with our own mana ramp
  3. It brings the pain with some amplify combo pieces on the board such as Obosh, the Preypiercer or Furnace of Rath.

This will replace Pain Magnification for testing.

Coward_Token on Commander Legends: Battle for Baldur's …

1 year ago

Nimbleclaw Adept: kinda late to start worrying about inifinitive untap combos, WotC

The Illithid's design on Run Away Together together is great, and I hope that they keep making new funny romantic pairs for the art

Ingenious Artilerist: Mostly worse than Reckless Fireweaver (costs more), but it does synergize with e.g. Pain Magnification for bigger groups of artifacts

Wild Magic Surge: Note that if the target gets indestructible, the controller still gets to cheat in a permanent.

Altar of Bhaal: Question to D&D people: why isn't this Myrkul-flavored?

Last_Laugh on It's Good to Be King

1 year ago

Running a few more card draw options will help your midrange strat. Forcing your opponents to discard can also offset disparity in hand size. Pain Magnification is my favorite discard enabler here and incentivizes your opponents to swing elsewhere (especially with some gentle table talk nudges that'll rip answers out of opponents hands). Dark Prophecy is great here especially with the amount of lifegain you have. Erebos, God of the Dead draws cards while keeping your opponents from gaining life. Flawless Maneuver is another good card for protecting key pieces and helps you not blow through your hand because you don't have to redeploy post boardwipe.

Last_Laugh on My Attempt at best Rakdos …

1 year ago

You can easily get to about 10 pieces of ramp in Rakdos. Talisman of Indulgence, Rakdos Signet, Sol Ring, Fellwar Stone, Arcane Signet, Mind Stone, Thought Vessel, Sword of the Animist, and Herald's Horn (if you've got enough minotaurs). Dockside Extortionist and Mana Crypt too if you already got 'em or are able to proxy. Generator Servant is nice also if you really want to ramp into something once and give it haste (or 2 hastey creatures if you spend on each.).

If you actually build this... consider Pain Magnification in your list. It's kinda a curse all opponents type effect as you or your opponents can make each other discard (but not you).

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