Pain Magnification

Pain Magnification


Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

Latest Decks as Commander

Pain Magnification Discussion

Last_Laugh on My Attempt at best Rakdos …

2 weeks ago

You can easily get to about 10 pieces of ramp in Rakdos. Talisman of Indulgence, Rakdos Signet, Sol Ring, Fellwar Stone, Arcane Signet, Mind Stone, Thought Vessel, Sword of the Animist, and Herald's Horn (if you've got enough minotaurs). Dockside Extortionist and Mana Crypt too if you already got 'em or are able to proxy. Generator Servant is nice also if you really want to ramp into something once and give it haste (or 2 hastey creatures if you spend on each.).

If you actually build this... consider Pain Magnification in your list. It's kinda a curse all opponents type effect as you or your opponents can make each other discard (but not you).

Last_Laugh on Curses for All

1 month ago

Consider Pain Magnification. I've always looked at this card as 'curse all opponents'. The way it's worded, you or your opponents can cause your opponents to discard but it doesn't effect you.

rb701 on Self-Deprecating Hunger

1 month ago

Delirium Skeins, Geth's Grimoire, Megrim, Pain Magnification... depends on how crazy you want to go. Demonfire might be good as well

Coward_Token on Karazikar, the Eye Tyrant 3

2 months ago

Pain Magnification has pretty elegant synergy here; Karazikar, the Eye Tyrantencourages people to attack each other so that they can draw... but if they get hit hard enough, they discard and thus have that card advantage nullified.

Coward_Token on Prosper: Having a good Tome

2 months ago

Yeah both Obelisk and Wand are there so that impulse draw effects/Wild-Magic Sorcerer can "set up" removal even if there's nothing that needs to die when they cast them. Being fairly harsh towards the deck, there's IMO 10 potential whiffs to Cascade into here: Jeska's Will, Torment of Hailfire, Toxic Deluge, Possibility Storm, Knowledge Pool, Uba Mask, Chaos Warp, Faithless Salvaging, Rakdos Charm, You Find Some Prisoners. Out of those, only Torment of Hellfire is always useless; cascading into the rest isn't that different from getting them with Prosper.

Yeah Pain Magnification is a goodstuff pet card of mine; it's both defensive and offensive since it incentivises people to damage each other. TBH it's inclusion is kind of a symptom of this deck being a bit aimless; I'm a bit disenchanted with Prosper at the moment, wish there was more rakdos artifact support.

Crow-Umbra on Prosper: Having a good Tome

2 months ago

Nice deck! I do like the differences you have here compared to my list, notably:

  • Dockside Extortionist Hard to beat it at Treasure production. I'll likely move my one copy from Vadrok to Prosper if I retire that list, or maybe just proxy a second copy lol.

  • The tutor package is great and something I'm hoping to upgrade towards myself, save for probably Imperial Seal lol.

  • I might have to playtest Pain Magnification . Even if I'm not the one dealing the damage, I do have a Yurlok of Scorch Thrash deck in my meta, as well as other similar group-slug effects.

There are some cards you picked that I'm personally kinda iffy on. If these are meta decisions, or you've had consistent success with them, then feel free to disregard:

  • Wild-Magic Sorcerer I just took mine out of my list. For me, I felt like it whiffed each time in play-testing, and I'd usually cascade into something I wouldn't want to play then.

  • Unstable Obelisk It's kind of in this awkward spot where it's slow and clunky for all the things it wants to do. I'm generally not a fan of 3MV mana rocks, except for Cursed Mirror . The removal portion of Obelisk is also fairly steep and very telegraphed. Depending on the permanent type you would want to remove with Obelisk, there are other options like Feed the Swarm or Field of Ruin

  • Similarly, I'm feeling iffy on Transmogrifying Wand . The removal is telegraphed, it removes a maximum of 3 targets at sorcery speed, and you can only remove one target per turn with it. I think Fire Covenant could be better in this slot since it can hit multiple targets at instant speed. I see you're already running Toxic Deluge, but Dead of Winter could essentially give you 2 Toxic Deluges, since you are running all Snow Basics.

  • I think Sensei's Divining Top is an all-star in Prosper and is worth a slot. Since you have plenty of fast mana rocks, maybe you could cut one of the other rocks of your choice? If your meta is that fast that all your rocks are needed, or you don't need the top deck manipulation/draw, then feel free to disregard.

dualscars on Yurlok, of the Old School

3 months ago

ever thought about including Pain Magnification ? I think it could work well with some stax pieces

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