
Brutal Hordechief
Creature — Orc Warrior
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Trade
Have (1) | metalmagic |
Want (0) |
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Brutal Hordechief occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Brutal Hordechief Discussion
Mcat1999 on MDFC Sorcery in Strixhaven
2 weeks ago
enpc did you just assume my typeline??
Personally, I have split opinions on the matter. And as some of you may have noticed, boy do I love to hear myself rant.
- ahem
Actually I'm okay with MDFC cards. Why? Here's why.
We a love cards that give us options. Cryptic Command and Akroma's Will as examples, but also Boros Charm , Merciless Eviction and Kenrith, the Returned King as some more. Then there are Split cards, Fuse cards, Aftermath cards, Transform cards and let's not forget the wildly popular Adventure cards.
- Those Ixalan flipland cards too. My God.
We, as players, have always loved more options literally (quite) at our fingertips. If a spell allows us to choose, we love that so much.
MDFCs are just the newest rendition of a very old and very well established "mechanic" of a card presenting more than we paid for. Just look at Planeswalkers. For the same mana value, you get several options to pick from.
In terms of Commander, I don't view it as an issue. Yes you an argue first and foremost that you now have "101" cards in deck. However, that still applies to all of the aforementioned types. For example, Breaking / Entering or Cut / Ribbons . Are these not several cards on one? What about Huntmaster of the Fells Flip? Is that not two distinct creatures?
My point is, a card that offers more options beyond the first isn't anything new. Not by a very, very old Longshot.
Now how about MDFCommanders? Well... Is that really any different than Partner or Partners With? How about Companions?
We, as a community, also heavily engage in non-Legendary Creatures as Commanders all the time. Again, Dune-Brood Nephilim is the most prime example. There are decks for everything you could possibly want. You want to run a deck with Brutal Hordechief as your Commander? If you're table is okay with it, then guess what? He's your Commander.
We, as a community, play the game because of the lack of limitations. We get to build and explore in ways completely unattainable in literally every single other format in the entire recognized game.
And frankly, that's beautiful.
So, for me, if you want to play a Mardu Legendary Sorcery as your Commander... You know what I say?
I say shuffle up homie and let's draw.
Mcat1999 on How am I the #2 …
1 month ago
Oh, I see.
I've commented on a few decks, upvoted maybe three or four as well. Also added in three altars, for the sake of my own use. Those are:
- Bob Ross
Evolving Wilds
- A new
Yore-Tiller Nephilim
for an EDH deck I lost interest in
- A timestamped version of
Brutal Hordechief
for an EDH deck in which I experimented with Hordechief as the Commander.
TheVectornaut on
Mike's Goblinoid Attack Deck
1 month ago
Normally in a goblin deck, I'd just suggest running my lords like Goblin King , Goblin Chieftain , etc., and adding more copies of goodstuff like Goblin Grenade and Goblin Chainwhirler . However, to preserve the multiple tribe theme, I think focusing on warrior synergy would be the best idea. A good percentage of your creatures are already warriors and Blood-Chin Fanatic looks like one of the stronger cards in the deck.
Base Camp , Blood-Chin Rager , Kargan Intimidator , Boldwyr Intimidator , Lovisa Coldeyes , Obsidian Battle-Axe , and Raiders' Spoils are some warrior tribal cards in Rakdos, and Chief of the Edge , Chief of the Scale , Arashin Foremost , Herald of Dromoka , Kargan Warleader , and Mardu Woe-Reaper also apply when dipping into Mardu. I know most of these cards are just humans though, so here are some good warriors that fall under the goblinoid umbrella: Bloodmark Mentor , Goblin Bushwhacker , Goblin Cratermaker , Goblin Piledriver , Goblin Rabblemaster , Goblin Trashmaster , Krenko, Mob Boss , Pashalik Mons , Reckless Bushwhacker , Battle Brawler , Brutal Hordechief , Zurgo Bellstriker , Kazuul's Toll Collector , Ogre Battledriver , and Furystoke Giant . Which of these cards is best definitely depends on what your primary strategy is.
Anyway, good luck with your deck!
Gracco on
From Dusk Till Dawn
2 months ago
Take out the Sol Ring and the Strip Mine and this is Legacy legal, if that matters to you. This is totally not a high end tuned competitive list but it definitely looks like a super fun list at the kitchen table. Here is a card suggestion I know you will love: Brutal Hordechief .
Inuyashaninja on
Warriors come out to play!
2 months ago
Seems like a fun deck. Though I feel the draw wincons are not that necessary. Probably best to primarily go for combat victories. Cards I suggest for this are Cathars' Crusade through making your warriors large quickly. Beastmaster Ascension is also a pretty good card to run. When going for infinite combat combo wins, use Derevi, Empyrial Tactician. The combat phase is split into parts and the last part is called the end of combat phase, where you still have priority to do stuff before your creatures are removed from combat. Basically you just use Derevi's ability to untap your lands after your warriors hit and then pay Najeela's ability and keep repeating till you win. I also think you need to be very careful when using Kindred Discovery. It can very easily make you lose if you try going infinite with it up, or otherwise make you hesitant to go infinite and prevent you from winning because of it. You instead use the other combat based draw spells like Reconnaissance Mission, Coastal Piracy, Bident of Thassa and Raiders' Spoils, which also is a combat booster. You shouldn't be running all of them as you have other means of drawing, but at least one or two is good Edric, Spymaster of Trest is also a good choice, though its prone to removal. I also recommend Blood-Chin Rager, Brutal Hordechief and Mindblade Render as they all are very useful for their abilities (menace to all your warriors, making your opponents lose life even quicker, and draw power, albeit a bit limited compared to others). Also, Rubblebelt Raiders is a really good growing warrior.
Omniscience_is_life on
Najeela, Queen of the Blossoms
5 months ago
My suggestion of cards to take out: Jungle Wayfinder, Chromatic Lantern, Viashino Sandsprinter, Yasova Dragonclaw, and Elvish Warrior. And add Chrome Mox, Mox Opal, Mox Diamond, Demonic Tutor, and Vampiric Tutor. I like the use of Brutal Hordechief, it's a great card :)
bigdutts on
Saskia Rebuild
11 months ago
Drops:
- Akroma's Memorial
- Ankle Shanker
- Archon of Justice
- Assemble the Legion
- Boros Charm
- Brimaz, King of Oreskos
- Brutal Hordechief
- Crackling Doom
- Entreat the Angels
- Evolving Wilds
- Fires of Yavimaya
- Grand Coliseum
- Khenra Charioteer
- Llanowar Elves
- Mirri, Weatherlight Duelist
- Mycoloth
- Quirion Explorer
- Sandsteppe Citadel
- Savage Lands
- Somberwald Sage
- Terramorphic Expanse
- Mirari's Wake
- Iroas, God of Victory
KENeticNRG on
Snapdax, Apex of Mutation
11 months ago
I would look at some of the commons and try some of these. Gurmag Swiftwing Brutal Hordechief Wingmate Roc Ankle Shanker Butcher of the Horde Garna, the Bloodflame Ride Down Mardu Charm Primevals' Glorious Rebirth