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Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
The Rani
Legendary Creature — Time Lord Scientist
Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature deals combat damage to one of your opponents, investigate. (Create a Clue token. It's a colourless artifact with ", Sacrifice this artifact: Draw a card.)
Crow_Umbra on
Lightning, Pillowfort Commando
2 months ago
No prob, always happy to lend some suggestions. I've been playing Isshin since he debuted, but mostly as a tokens Go-Wide build with some Group slug and Goad mixed in. Nelly Borca was my first fully dedicated Goad deck. Squall, Gunblade Duelist is the closest that I'll get to a Mardu Goad commander that isn't Isshin, for now.
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Land counts are def one of those personal preference details that I don't lean on super heavily for suggestions unless someone is on thr lower side with a high curve. Def an "art meets science" aspect of deck building lol. For Isshin specifically, I've cut down on 2 cmc rocks to swap for newer 2 cmc creatures. In non-Green decks I usually rely on the color relevant "Talisman of __" cycle, Arcane Sig, maybe Fellwar Stone. For land edits I try to cut back on tapped lands without a condition that allows them to enter untapped.
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Yeah, I had fun with Etali in Isshin for a bit, but it ate removal more often than not without Lightning Greaves or something similar. I think you could swap Patron of the Kitsune for the Righteous Cause in your Maybe Board. It's slightly cheaper, but also more removal resistant.
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On the note of Goad enablers, something I've picked up on from playing Nelly, and against various Goad decks in my main playgroup, is that combat incentives can "encourage" folks to fight rather than force them. Donating creature tokens via the Hunted cycle & Combat Calligrapher can be risky. Gix, Yawgmoth Praetor and Frontier Warmonger are more examples of combat incentives in the vein of Karazikar & Breena that everyone can benefit from. The Firemane Commando in your Maybe Board is also solid. Carrots vs sticks. Give people carrots, then beat them over the head with them.
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On that note, the Hissing Miasma effects are def a "Your mileage may vary". Folks i regularly play with will tank the damage to kill whoever. The Ghostly Prison effects seem to be a bigger deterrent.
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Promise of Loyalty and Split Up can be interesting semi-symmetrical removal options that also allow for political wheeling & dealing.
Happy to provide feedback & chat. Isshin is easily my favorite commander, and Goad is something I enjoy playing with and against. If you're ever interested, The Rani is also a solid Goad commander. One of my friends runs her, & she's a lot of fun.
Wesinator69 on
Imma Baddie I Do What I Please
1 year ago
I know you hate tapped lands so I would suggest the following:
Also I hate Temple of the False God it should stop being included in precons. Plus 37 lands is a bit much. There are a couple other cards that don't seem to do enough for the mana cost. So I would also suggest the following:
tindolos on
Masters of Evil - Upgrade
2 years ago
Initial upgrades
Out
- Ashad, the Lone Cyberman
- The Master, Mesmerist
- The Master, Gallifrey's End
- The Master, Multiplied
- The Master, Formed Anew
- Vislor Turlough
- Rassilon, the War President
- The Beast, Deathless Prince
- The Rani
- The Cyber-Controller
- Vashta Nerada
- The Flood of Mars
- Renegade Silent
- Midnight Crusader Shuttle
- The Sound of Drums
- The Toymaker's Trap
- Propaganda
- Time Reaper
- Gallifrey Council Chamber
- Zygon Infiltrator
- Sontaran General
- Great Intelligence's Plan
- Cybermat
- Clockwork Droid
- Don't Blink
- Day of the Moon
- Solemn Simulacrum
- Cybership
- Temple of the False God
In
- Spear Spewer
- Thermo-Alchemist
- Unruly Catapult
- Nettle Drone
- Lobber Crew
- Creeping Bloodsucker
- Plague Spitter
- Spawn of Mayhem
- Quakebringer
- Loyal Subordinate
- Twilight Prophet
- Stormfist Crusader
- Tectonic Giant
- Cryptolith Fragment Flip
- Descent into Avernus
- Maestros Charm
- Protection Racket
- Ob Nixilis of the Black Oath
- Leechridden Swamp
- Rankle, Master of Pranks
- Kroxa, Titan of Death's Hunger
- Court of Ambition
- Ob Nixilis, the Adversary
- Angrath, the Flame-Chained
- Strionic Resonator
- Lithoform Engine
- Talisman of Creativity
- Rakdos Signet
- Fellwar Stone
Chaospyke on Firkraag and The Rani
2 years ago
If I have Firkraag, Cunning Instigator and The Rani on the battlefield and attack with both, targeting Firkraag for The Rani's first ability, will Firkraag's third ability trigger on hit.
Short version: When do you determine "Had to attack this combat"?













