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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library.
5 days ago
Made_Compleat Thanks for taking a look!
Mind Flayer would be a good addition here, and fairly on-point thematically, but the main drive of this deck is Milling, not stealing other creatures. Mind Flayer just doesn't seem impactful enough here. If anything, I'd probably play Bribery for the same CMC and effect without the limits of 'as long as you control Mind Flayer'. But I appreciate the suggestion!
2 weeks ago
Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.
I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.
2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.
Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.
Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.
3 months ago
If you like stealing creatures and have access to Blink Thassa, you might like Callous Oppressor. I'd also look at Helm of Possession for the same reasons. TBH I think I'd run Sower of Temptation over Gilded Drake with your Commander (Drake is a great card, but at least if you kill off Sower's creature you can just flicker Sower to get a new creature, at which point you can flicker Sower to steal something else), either way it's also worth a look.
If you're looking for ramp in Blue, I'm a fan of the usually clowned-on Dreamscape Artist, Myriad Landscape and Retraced Image, but I think it's probably a reasonable choice to run stuff like Arcane Signet/Fellwar Stone if you're struggling to get your ramp numbers high enough. A sneaky trick I heard about from The Command Zone (it's a Youtube EDH channel) is that you can use creature lands like Mishra's Factory or Faerie Conclave as a form of Blue ramp if you can copy them when they are creatures, Magic has few issues with cloning/copying lands if they are also creatures. Another unusual form of 'ramp' is to use the odd card like Walking Atlas to cheat extra lands in, but you probably would want a few more lands or card draw.
As one-off theft effects go, I find Bribery, Inevitable Betrayal and Cultural Exchange to all be pretty solid, Exchange does want you to have token generators, but Blue isn't bad at making small tokens. Bribery effects can be a LOT bigger than a theft effect, so Betrayal is deceptively powerful vs the right type of deck, but most decks have a few really strong creatures at least, and you should have multiple opponents to choose from.
It's not a Theft effect, but Rite of Replication is hilarious in practice, getting a single copy for 4 is pretty much market rate, getting 5 copies for 9 is crazy when it happens.
3 months ago
I didn't realize your deck had a fairly low budget when I first started typing, so a few cards I mention might be out of your budget, but I think some of the stuff might fit.
I have an Azorius deck that has an aspect of bureaucracy in it, have you thought about Preacher and Callous Oppressor? I think they might fit flavor-wise, clergy are in part bureaucrats, and arguably the main part of being a bureaucrat is callously oppressing people/destroying their wills to enable control over them. I also like Bribery and War Tax, maybe Spurnmage Advocate and Pulsemage Advocate, advocacy is common in bureaucracies, as are bribery and taxes.
I'm not sure how eager you are to throw more interaction in, but Dovin's Veto and Disdainful Stroke feel fairly bureaucratic, maybe Generous Gift as removal? Is Visions of Duplicity on theme enough? Duplicity seems pretty on theme, and shuffling other people's creatures is the annoying crap officials get up to when bored.
Cool Vorthos idea, hope you have good match ups in your area!
4 months ago
TheMeadiator, I've played a few matches with this deck, and it's pretty casual. Umbris doesn't mill that many cards, but it can get big really fast. Some unblockable synergy might actually make this deck more powerful.
The deck is great against slower builds because they often loose to either a big Umbris or a lot of mill. Against control, it's not great, but winnable. I'm not really sure about aggro. It can certainly win without Umbris, which is pretty nice. Bribery is one of the cards that's pretty good in my playgroup but might be worth cutting for more value. But then again, 5-mana blightsteel is pretty hard to argue with...
I've checked your deck out, and it looks really neat! I'll post a comment on it in a bit.
seshiro_of_the_orochi, Sewer Nemesis is a really cool card. However, I'm loath to cut Chainer, Dementia Master in part because I don't actually have that many nightmares that matter in the 99 and he can get a ton of value off Umbris. That said, I'll consider cutting him. I haven't had that many games where he's been out, so I'll make a decision when I have more data.
Thank you so much for the suggestion!
5 months ago
5 months ago
I have a Quest for Ula's Temple deck which does some similar things, I liked Dreamscape Artist because it can reshuffle your library as needed, incase you don't have a relevant creature to work with on top. It's technically only 1 mana and a card to Harrow (you get back 2 untapped lands, so it can also helping mana fixing) Blue, and I could be wrong but I think your Commander wants the odd Discard outlet too. A worse (but still potentially useful) piece of Blue ramp is Apprentice Wizard, it's not as good as Dreamscape, it's like Worn Powerstone, which is a good rock if you want bigger ramp to potentially cast a big creature a bit sooner. Thran Dynamo and Gilded Lotus are big ramp rocks with decent ratios. Urborg, Tomb of Yawgmoth and Cabal Coffers are pretty good together, if you have a lot of devotion to a colour Nykthos, Shrine to Nyx can help, Deserted Temple can untap any land that makes extra mana. Less rampy and more of a big Scry effect, Soothsaying is a neat card if you care about your deck order. Scroll Rack is better but costs more.
Just a general idea, you might throw in things like Reconnaissance Mission, Bident of Thassa, and Coastal Piracy along with some Unblockable or Shadow creatures (Thalakos and Dauthi are the Blue and Black tribes). You can also throw in stuff like Sword of the Animist, Dowsing Dagger Flip, Prying Blade, Goldvein Pick, Grim Hireling, and any other attack payoffs you can find to generate more value over time. I understand you want a sea-monster theme, but you might want a way to draw some cards/get in some chip damage to soften people up. The only drawback to Shadows is that they can't chump block. If you really want your evasive creatures to be able to chump, there are some small flyers like Spectral Sailor and Thousand-Faced Shadow that have other upsides, these are risk free but are way less evasive than Shadows.
On that note, if you're worried about getting attacked you might look at Propaganda, War Tax, Flood, and Fatespinner are all great ways to make you hard to attack. Mass Diminish, Polymorphist's Jest, Sudden Spoiling, AEtherize, Aetherspouts are all great cards for people to fear.
Callous Oppressor is a funny repeatable theft effect, Ritual of the Machine and Helm of Possession can both steal stuff and are great with tokens, Thieving Skydiver can steal an artifact creature fwiw, Sower of Temptation is a so-so theft effect that shines bright if you can flicker or bounce it, Thalakos Deceiver is probably way better since he permanently steals whatever and can be reanimated, Inevitable Betrayal and Bribery are both pretty sweet.
Inkwell Leviathan, Lochmere Serpent, Spawning Kraken, Stormtide Leviathan, and Wrexial, the Risen Deep are some relevant creatures I use, some are better than others but there is nothing as bad as Sea Serpent or Bog Serpent, both cards I love but don't use.
If you like Whelming Wave, you might like Spectral Deluge as well.
Hope some of this helps, Big Dimir is a fun deck!
7 months ago
I like the build! I am currently working on constructing one of these myself and wanted to ask... What do you think about Jace, the Mind Sculptor and Copy Artifact? My meta is full of people with high powered decks and I'm trying to figure out a way to match their shenanigans, kind of by making a mono U prison deck that just doesn't allow for many big things to happen.