Angrath, the Flame-Chained

Angrath, the Flame-Chained

Legendary Planeswalker

[+1]: Each opponent discards a card and loses 2 life.

[-3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.

[-8]: Each opponent loses life equal to the number of cards in his or her graveyard.

Angrath, the Flame-Chained Discussion

TypicalTimmy on Deathbellow Minotaurs (Minotaur/war cry)

1 week ago

Blackgate, I started playing Magic waaaaay back in 2005 but I stopped because I thought it was pretty dumb. Many, many years later I gave it a second shot when Magic: Origins released. I got hooked and began buying loose Walmart packs. They had a large amount of Tarkir, Zendikar, Ravnica and Theros. My very first mythic was Keranos, God of Storms followed quickly by an Iroas, God of Victory and Aurelia, the Warleader.

Being a natural-born Tim, I mashed them all together in an 83 card 5c deck and promptly lost every single game, ever.

Distraught I nearly gave up, but decided to try again. That's when I discovered the power of

  • T R I B A L
  • S Y N E R G Y

within the Madcow Clan. Minotaur became my absolute wrecking force where I would dominate casual play groups. It would later defeat a local championship winning Elfball deck.

Years later we see Amonkhet and they gave us the gift that we never knew we needed; Neheb, the Worthy and Insult / Injury.

Later still, in Ixalan, we saw our first on-card Minotaur Planeswalker, Angrath. I was enthralled and went out to buy the Angrath, Minotaur Pirate theme deck and, believe it or not, pulled an Angrath, the Flame-Chained in one of the booster packs that came with them.

Needless to say, my heart exploded.

Harbinger69 on New Tibalt- Sen triplets with horns

8 months ago

I see someone else has already started brewing the new commander. I really like where the deck is heading! Here are a couple suggestions I would give for the brew:

Sorceries:

-1 Ashen Powder...Seems like a worse Reanimate at way too high a cmc

-1 Beacon of Unrest... In general I dont think you'll be getting enough cards in opponent's graveyards for this to matter very much

-1 Crux of Fate... No dragons in the deck, doesn't seem incredibly good at 5 mana, but you can keep this one in without a huge problem.

I'm noticing maybe too much emphasis on a theft style of play? I personally would go the route of controlling your opponents hand and board until you can ramp to Tibalt and pop off, though this is your choice.

Instants:

-1 Grab the Reins...7 mana for getting a little value out of a creature the destroying it just isn't good enough when you could be devoting that slot to better ramp options (which this deck desperately needs)

Mana Base:

Nothing much to say here, maybe cut a mountain or two for some swamps for better mana? Maze of Ith seems good for protecting walker Tibalt in a pinch

Creatures:

-1 Stormfist Crusader... One extra card per opponent usually won't matter

-1 Zealous Conscripts... Too expensive and not impactful enough without a Kiki-Jiki, Mirror Breaker combo package

Artifacts:

-1 Glasses of Urza... this card will never be relevant. Ever.

Enchantments:

Nothing much to say here in terms of cutables.

PWs:

-1 Angrath, the Flame-Chained... To expensive, too little payoff

-1 Ob Nixilis Reignited...inefficient card draw/removal engine

Cards to Consider

Note: Add more sacrifice outlets like Yawgmoth, Thran Physician or Phyrexian Altar to prevent your opponents from getting any creatures you stole back. Additionally, I would suggest to find a few more cards of removal and focus on making the deck play as smoothly as possible. Really love where the deck is headed. Good work =)

LegaciLeaver on Nekusar & Obosh

10 months ago

Psychosis Crawler and Seizan, Perverter of Truth do not get doubled by Obosh, the Prey Piercer, as they cause loss of life instead of dealing damage. Same for Baneful Omen, Angrath, the Flame-Chained, and Ob Nixilis Reignited.

RiotRunner789 on Marchesa: The Pirate Queen

11 months ago

Other than pirates, is there a specific direction you want to go, such as theft (since it synergize with pirates)?

Also, just glancing, I would recommend against Tibalt. Getting to his ultimate isn't worth making you hand actively worse. I think, planeswalker-wise, Angrath, the Flame-Chained. He's a flavor win and every option you could choose is helpful.

stocky on Mardu control pioneer

1 year ago

So I took out the ill-gotten Inheritance, doom Foretold, all but mogis for creatures, even added one.

Added in 2 Chandra, Torch of Defiance, 2 Chandra, Fire Artisan, and 2 Angrath, the Flame-Chained. Still trying to put more spot removal in but dont know where yet

Harbinger69 on Torment of the Underworld: Kroxa EDH [PRIMER]

1 year ago

Yeah...one activation for five mana isn't ideal, however cards like Stitcher's Supplier , Golgari Thug and Big Game Hunter are solid chumps once you get their etb trigger.

Waste Not can make a ton of blockers, plus you'll probably have tutored for Waste Not in the earlier turns, which means by the time you curve into angrath, you will most likely have 3-4 zombies. Either way, this is the ideal situation, so angrath is still very debatable.

If I was to put Angrath, the Flame-Chained , I would consider cutting Last One Standing . Reason i say this is that unless you can get an early Waste Not , your board will be fairly small,a nd you'll most likely only have Kroxa, Titan of Death's Hunger out, making that 8/8 Uril, the Miststalker even more liley to stick around while you cry in a corner.

Not only that, but if you wanted a one sided board wipe, just use In Garruk's Wake , and even as a generic board wipe, Damnation is always a good choice.

Alright; thanks for reading =)

Harbinger69 on Kroxa and his Death-harmonicon campaign

1 year ago

I really like this guy. I noticed him from the moment he was spoiled and you did a really great job ! Might I suggest adding a Worldgorger Dragon combo package as you commander interacts nicely with Animate Dead ? Reason I would add this combo is bc the world gorger interaction is a lot less fragile when your opponents are hellbent and hopefully nothing on board.

I may include Doomsday for this reason, as it fetches you any cards you want, and puts them in any order, which is handy with said combo.

try out an Angrath, the Flame-Chained as once you can let with him, the amount of damage you can do is ridiculous.

Nice job on the build =)

Load more