Angrath, the Flame-Chained
[+1]: Each opponent discards a card and loses 2 life.
[-3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.
[-8]: Each opponent loses life equal to the number of cards in his or her graveyard.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Angrath, the Flame-Chained Discussion
1 week ago
Blackgate, I started playing Magic waaaaay back in 2005 but I stopped because I thought it was pretty dumb. Many, many years later I gave it a second shot when Magic: Origins released. I got hooked and began buying loose Walmart packs. They had a large amount of Tarkir, Zendikar, Ravnica and Theros. My very first mythic was Keranos, God of Storms followed quickly by an Iroas, God of Victory and Aurelia, the Warleader.
Being a natural-born Tim, I mashed them all together in an 83 card 5c deck and promptly lost every single game, ever.
Distraught I nearly gave up, but decided to try again. That's when I discovered the power of
- T R I B A L
- S Y N E R G Y
within the Madcow Clan. Minotaur became my absolute wrecking force where I would dominate casual play groups. It would later defeat a local championship winning Elfball deck.
Later still, in Ixalan, we saw our first on-card Minotaur Planeswalker, Angrath. I was enthralled and went out to buy the Angrath, Minotaur Pirate theme deck and, believe it or not, pulled an Angrath, the Flame-Chained in one of the booster packs that came with them.
Needless to say, my heart exploded.
2 weeks ago
Archfiend of Depravity Archfiend of Despair Charmbreaker Devils Defiler of Souls Dread Cacodemon It That Betrays Mogis, God of Slaughter Reaper from the Abyss Rune-Scarred Demon Sheoldred, Whispering One Sin Prodder Skirsdag High Priest Sower of Discord Woebringer Demon Liliana's Contract Angrath, the Flame-Chained Liliana of the Dark Realms Ob Nixilis Reignited Dreadbore Commander's Sphere Elbrus, the Binding Blade Flip Rakdos Signet Sol Ring Bedevil
8 months ago
I see someone else has already started brewing the new commander. I really like where the deck is heading! Here are a couple suggestions I would give for the brew:
-1 Beacon of Unrest... In general I dont think you'll be getting enough cards in opponent's graveyards for this to matter very much
-1 Crux of Fate... No dragons in the deck, doesn't seem incredibly good at 5 mana, but you can keep this one in without a huge problem.
I'm noticing maybe too much emphasis on a theft style of play? I personally would go the route of controlling your opponents hand and board until you can ramp to Tibalt and pop off, though this is your choice.
-1 Grab the Reins...7 mana for getting a little value out of a creature the destroying it just isn't good enough when you could be devoting that slot to better ramp options (which this deck desperately needs)
Nothing much to say here, maybe cut a mountain or two for some swamps for better mana? Maze of Ith seems good for protecting walker Tibalt in a pinch
-1 Stormfist Crusader... One extra card per opponent usually won't matter
-1 Glasses of Urza... this card will never be relevant. Ever.
Nothing much to say here in terms of cutables.
-1 Angrath, the Flame-Chained... To expensive, too little payoff
-1 Ob Nixilis Reignited...inefficient card draw/removal engine
Cards to Consider
Note: Add more sacrifice outlets like Yawgmoth, Thran Physician or Phyrexian Altar to prevent your opponents from getting any creatures you stole back. Additionally, I would suggest to find a few more cards of removal and focus on making the deck play as smoothly as possible. Really love where the deck is headed. Good work =)
10 months ago
Psychosis Crawler and Seizan, Perverter of Truth do not get doubled by Obosh, the Prey Piercer, as they cause loss of life instead of dealing damage. Same for Baneful Omen, Angrath, the Flame-Chained, and Ob Nixilis Reignited.
11 months ago
Other than pirates, is there a specific direction you want to go, such as theft (since it synergize with pirates)?
Also, just glancing, I would recommend against Tibalt. Getting to his ultimate isn't worth making you hand actively worse. I think, planeswalker-wise, Angrath, the Flame-Chained. He's a flavor win and every option you could choose is helpful.
1 year ago
So I took out the ill-gotten Inheritance, doom Foretold, all but mogis for creatures, even added one.
1 year ago
Waste Not can make a ton of blockers, plus you'll probably have tutored for Waste Not in the earlier turns, which means by the time you curve into angrath, you will most likely have 3-4 zombies. Either way, this is the ideal situation, so angrath is still very debatable.
If I was to put Angrath, the Flame-Chained , I would consider cutting Last One Standing . Reason i say this is that unless you can get an early Waste Not , your board will be fairly small,a nd you'll most likely only have Kroxa, Titan of Death's Hunger out, making that 8/8 Uril, the Miststalker even more liley to stick around while you cry in a corner.
Alright; thanks for reading =)
1 year ago
I really like this guy. I noticed him from the moment he was spoiled and you did a really great job ! Might I suggest adding a Worldgorger Dragon combo package as you commander interacts nicely with Animate Dead ? Reason I would add this combo is bc the world gorger interaction is a lot less fragile when your opponents are hellbent and hopefully nothing on board.
I may include Doomsday for this reason, as it fetches you any cards you want, and puts them in any order, which is handy with said combo.
try out an Angrath, the Flame-Chained as once you can let with him, the amount of damage you can do is ridiculous.
Nice job on the build =)