|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Common|
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Desert of the True
Land — Desert
Desert of the True enters the battlefield tapped.
T: Add W to your mana pool.
Cycling 1W (1W, Discard this card: Draw a card.)
Desert of the True Discussion
1 month ago
So spicy fam, what about the other cycle lands?
3 months ago
I would bet that Counterspell does not get reprinted. Modern has a really healthy and eclectic mix of counterspells being run right now, from Logic Knot to Remand to Mana Leak , etc. Wizards has been committed to the idea that Modern-legal counterspells cost three mana outright, or two mana with some sort of downside for a while, and I do not see that changing anytime soon.
I also do not expect Sinkhole to be reprinted, as it is a bit of a colour-pie violation and Wizards is pretty anti-land destruction right now.
I would expect to see a heavy leaning toward reprints of cards in Commander products. These are cards that fit in with the current understanding of the colour pie and fit in well with the precon level of power.
I do not expect to see many of the truly broken cards from the early stages of Magic--I expect Wizards intends to keep Modern a turn-four format.
I know lots of people want Baleful Strix to be Modern, so I think that is a good bet. I don't think it is so gamebreaking as to disrupt the format.
I think Aggravated Assault might be another good guess, as it was recently reprinted in Explorers of Ixalan.
Toxic Deluge from Commander might be a good option. Wrath effects are already plentiful in Modern, though this one costs a mana less and can get by indestructible.
I think there are a number of lands that will also see reprints, as they would be solid for Draft purposes. We recently had mono-coloured Cycle lands ( Desert of the True ) printed in standard, so I will not be surprised if a future Modern Horizon set has the slightly less-expensive-to-cycle lands of Onslaught ( Secluded Steppe ). Oddysey's Threshold lands, like Cephalid Coliseum could also be reprinted.
As with every new proposed non-Standard set, I'm hoping for Banding to return. I have little expectation that will occur.
4 months ago
Sunscour : free cast for 2 whites
Final Judgment : for indestructibles, might not be worth adding
Pollen Lullaby : better fog effect
Card draw from lands (Wont die from your wipes):
Mikokoro, Center of the Sea : Might be over budget?
Desert of the True : Only cycling, no long term digging
Arch of Orazca : Might be too late game?
7 months ago
BUY THIS CARD: Dawn of Hope.
9 months ago
You need more lands, an average EDH deck should have 35-39 lands. I'd recommend you add the following lands:
- Battlefield Forge
- Rugged Prairie
- Needle Spires
- Clifftop Retreat
- Evolving Wilds
- Terramorphic Expanse
- Desert of the True
- Desert of the Fervent
- Scavenger Grounds
- Ghost Quarter
- Field of Ruin
- Temple of the False God
- Buried Ruin
- Hanweir Battlements
- Inventors' Fair
- Myriad Landscape
- Rogue's Passage
- Opal Palace
- Vivid Meadow
- Memorial to Glory
- Emeria, The Sky Ruin
- Ash Barrens
- Reliquary Tower
- Secluded Steppe
- Forgotten Cave
I'd put an emphasis on adding the lands that tap for both of your colors and the utility lands that destroy other lands.
10 months ago
K gonna try to build it into a value sac outlet, recursion plan. If you like it look at Shirei, Shinzo’s Caretaker who also can the the same strat.
Mana base changes boring I know
Now onto cards to add
land base like this you have 3 tapped lands so a pretty fast mana base. I would say 1 of the land destruction lands ie Ghost Quarter would be a good addition, while over budget Urborg, Tomb of Yawgmoth is the best. Non budget options Fetid Heath, Godless Shrine,Westvale Abbey Flip, Cabal Coffers.
Cards to ditch
Removal package 5 pieces of spot removal in Utter End, Swords to Plowshares, Mortify, Anguished Unmaking and Unmake can target all toss Vindicate IF you can grab it. 3 board wipes Dusk, Fumigate, Day of Judgment Will post again am sleepy
1 year ago
Before I go over Scroll Rack, Weathered Wayfarer is my favorite one drop creature in the game. It fixes mana, I run it with Desert of the True, Secluded Steppe, Blasted Landscape, and Drifting Meadow in my mono-white (Hokori, Dust Drinker), and it puts in serious card draw. Consider running a couple more cycling lands, but you don't need them. I always ran Mistveil Plains to bottom the cycling lands, and fetch them out again. Weathered Wayfarer became ": Draw a card." which is really powerful on a two drop that can fetch out Kor Haven, Maze of Ith, Buried Ruin, Inventors' Fair, Sequestered Stash, Inkmoth Nexus, etc.
Now onto the Scroll Rack point. Land Tax is a combo, yes, but Weathered Wayfarer is too. So is Sword of the Animist, so is Stonehewer Giant, occasionally Eternal Dragon is. And that's not including constant shuffling effects, think of Steelshaper's Gift, Open the Armory, Tithe, Enlightened Tutor, Knight of the White Orchid, Stoneforge Mystic, Recruiter of the Guard, Thalia's Lancers, Oblation can be (I guess Path to Exile technically could be), Field of Ruin, Expedition Map, Inventors' Fair, Myriad Landscape, and all of the other effects you could run if you wanted two, like the good fetches, Arid Mesa, Windswept Heath, Flooded Strand, and Marsh Flats.
Not even including all of those, you run so much shuffle, plenty of which are every turn, that though you might not need Land Tax, Scroll Rack would do you wonders, and in testing, it works so much more than you give credit for. (I just ran the deck with one less plains)
1 year ago
Desert of the True occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%