|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Common|
Combos Browse all
Desert of the True
Land — Desert
Desert of the True enters the battlefield tapped.
T: Add W to your mana pool.
Cycling 1W (1W, Discard this card: Draw a card.)
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Desert of the True Discussion
19 hours ago
+1 For the love of Artifacts and Mono-white! For draw/hand advantage (I know it's tough in mono-white, plus there are not many good options in pDH in general), I would recommend adding the cycling land from Amonkhet Desert of the True and Haunted Fengraf. Here's a few good cantrips I use in many mono-white pauper decks that you might want to try: Shelter, good protection for your commander. Expose Evil, not exactly a cantrip, but a little extra control, an artifact and a card when you need it, also Thraben Inspector for similar reasons. And a fog or cycle: Angelsong. Since you have heavy artifact synergy, Cranial Plating and Welding Jar seem like must-adds. Hope that helps a little. Happy pDHing!
3 weeks ago
This is a really unique deck! I love it.
4 weeks ago
Amazing!! I love it! My only concern is the number of lands you are running. As this deck falls in the category of a control deck with a high top end cost it probably needs two more lands. I see how you need the deserts for deserts hold. But Im not sure I like shefet dunes in this. Have you considered Desert of the True or Scavenger Grounds.
1 month ago
Also some lands you might want to consider:
2 months ago
2 months ago
Also to be more competitive you're going to need to fix your mana base. I would run 2 of each Desert of the True and Desert of the Indomitable. Then 4 Sunpetal Grove and 2 Scattered Groves and 2 Hashep Oasis and 2 Shefet Dunes Then 5 plains and 5 forests. Then in your sideboard I'd run at least one Scavenger Grounds to help deal with things like God-Pharaoh's Gift and The Scarab God of course that's only a temporary answer to Scarab God
2 months ago
Ouch... evil commander deck... +1 love mono
You might like Nykthos, Shrine to Nyx and Mistveil Plains for more land diversity and utility. Also perhaps cycling lands for late game, when you find yourself with too many Plains ; Drifting Meadow, Desert of the True and Secluded Steppe
have a good day!
4 months ago
I'm testing a Boros flyers version of this. Priest of the Wakening Sun needs to be a 4 of, the life gain and the tutor are both perfect. Raptor Hatchling should be a 4 of also. It stops them in their tracks so they don't face the early 3/3, its worse vs UB because they dont deal damage with removal. Sky Terror seems wrong for your big bodied plan. I'd swap the numbers of Kinjalli's Caller and Otepec Huntmaster the haste seems worth the mana. You've got the right Hautli in there I think. Settle the Wreckage and Sweltering Suns are good catch-up cards. 2 or 3 might fit. I've been running 4 Inspiring Vantage and I cut the Unclaimed Territory because it was holding back my removal. Maybe your list doesn't have that trouble with no double mana cost spells. I'm loving a set of Desert of the Fervent and Desert of the True but my curve is a lot shorter and I explore some so I like the cycling. +1 for you. Heres my list if you want to check it. Dino Tempo 3.0 (Boros Flyers)