Emeria Angel

Emeria Angel

Creature — Angel

Flying

Landfall —— Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.

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Set Rarity
Iconic Masters (IMA) Rare
Zendikar (ZEN) Rare
Promo Set (000) Rare

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Tokens

Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Penny Dreadful Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Leviathan Legal

Emeria Angel occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Emeria Angel Discussion

loricatuslupus on toil of the roil

1 month ago

Good non-spell combo you might want to include (in case commander eats a Darksteel Mutation etc) is Ruin Ghost, which goes infinite with a Plains and Retreat to Coralhelm. Then you can use Emeria Angel, Retreat to Emeria or Hedron Crab as win cons. I've also found that 35 lands is enough for my deck (shameless plug Azorius Awakening - Now With Extra "Nope"!) - with all the card draw and control you just need to make sure the lands you have out stick by countering board wipes and removing important blockers. That combined with your many ways of giving land creatures Vigilance or untapping them should be enough, but you could always get a Crucible of Worlds as insurance if your meta is super sweeper-heavy. Just so you're aware, flickering with Ghostway or returning lands with Luminous Broodmoth brings them back as 0/0 creatures without counters so unless you cast another spell immediately they'll die as a state-based action. Second Mirrorweave suggestion too.

Hi_diddly_ho_neighbor on Inniaz: Aces High

1 month ago

There actually are a large amount of flying token generators in . Luminarch Ascension, Sacred Mesa, Entreat the Angels, and Emeria Angel are among the best. There is also Thopter Spy Network, Sharding Sphinx, Migratory Route, and Stolen by the Fae.

You also might want to consider Anointed Procession, Cathars' Crusade, Elesh Norn, Grand Cenobite, or Divine Visitation if your budget allows for those cards.

Azeworai on The Lands Restored

3 months ago

king-saproling - Ah, a well-knowledged player!

When I reworked this deck, my goal was to make it rely less on the commander and thusly removed pieces such as Knight of New Alara and Lovisa Coldeyes, but there are some here I really like. I really only cast him with Evolutionary Leap, Purphoros, God of the Forge, or Gaea's Cradle.

Genesis Wave is a card I always knew somewhat what it did, but never truly read the card. It seems excellent in here, and I've been meaning to remove Ajani Unyielding.

I am not too fond of cards that merely ramp lands with X in the cost, especially if it may get not value. Animist's Awakening, though can be impressive, there is better I can do with my mana.

Lotus Cobra is one I own but isn't in here. It probably should be.

Stone-Seeder Hierophant is one I have never heard of, one of my avocations being perusing older sets for unseen gems. Though it can be powerful and is findable with Imperial Recruiter, it's ramp with summoning sickness on turn four, having but one toughness. Lotus Cobra seems more idoneous.

Avenger of Zendikar is quite literally perfect for this strategy. The only reasons I do not run it is because I do not enjoy having multiple of the same finisher across my decks and it's arguably a strictly better version of my commander. I couldn't do that to Hazezon. xD

Emeria Angel could get out of control quickly and I do love birds (thank you Beholden to Birds), but Field of the Dead is horrendously easy to find and more difficult for some decks to interact with.

Impact Tremors is more difficult to tutor version than Purphoros, whilst being far less impactful on its own.

Nature's Revolt is quite fun as wrath protection. I used to run Jolrael, Empress of Beasts for the same reason. Still, not my style, but thank you.

This deck already has quite a few tutors, and it doesn't actually make that many tokens afore turn five. The value in Enlightened Tutor and Imperial Recruiter is that they can find setup pieces early due to the low cost and have value later. Oracle of Mul Daya early, Ulvenwald Hydra later. I am not too fond of the high cost of Chord of Calling here, also because the deck has a fair amount of tutoring as is.

Green Sun's Zenith, on tother hand, looks lovely. I could easily see this in here, though a Dryad Arbor would be wise.

Tempt with Discovery tends to be a four mana ramp spell that finds one land. I do prefer a Pir's Whim or Hour of Promise.

I've tried Reap and Sow. Strip Mine does the job rather well, and four mana ramp for one land is heftily underperforming.

Creeping Renaissance is an interesting one, though the deck isn't actually that graveyard reliant. I'm rather copacetic with my Genesis and Eternal Witness loops.

I have also tested with Safe Haven, though it was just far too slow.

Divine Visitation can get out of hand very quickly, but I have it as a finisher in tokens. Best not to end the games the same way as other strategies, in my eyes at least.

I used to love Shields of Velis Vel. Oh, the blowouts it bestowed. I cut it when I made the deck less reliant on the commander, but I would love to use it again.

In summation, I like Genesis Wave, Lotus Cobra, and Green Sun's Zenith, with Shields of Velis Vel urging me. I merely must find out what to remove.

Walukut would be fun to include, though the lands slot is rather tight, and I refuse to remove Hammerheim. (It's never done anything. Not yet, anyway.)

Thank you for the comment. You obviously know the game well, and I'll have to look at some of your decks. :)

king-saproling on The Lands Restored

3 months ago

Cool deck! Thoughts on these? Genesis Wave, Animist's Awakening, Lotus Cobra, Stone-Seeder Hierophant, Avenger of Zendikar, Emeria Angel, Impact Tremors, Nature's Revolt, Chord of Calling, Green Sun's Zenith, Tempt with Discovery, Reap and Sow, Creeping Renaissance, Safe Haven, Divine Visitation (gets around Hazezon's downside), Shields of Velis Vel (this one is fun with Hazezon. If somebody plays removal on him, target an opp with Shields of Velis vel and Hazezon will exile all their creatures as he leaves).

multimedia on Isperia's Super Budget Flying Circus

3 months ago

Hey, I like the name, nice budget deck.

What are you using infinite mana of Peregrine + Deadeye for? It appears you have removed the mana sinks and other combo pieces. Brago, King Eternal's no mana cost repeatable flicking can do a lot more than Deadeye and Brago is a flying creature. Bident of Thassa for half the price would do a lot more than Deadeye with your flying creatures.

It seems that Deadeye is most expensive price card in your deck and it's not doing much. You could cut Deadeye to clear some price to improve the manabase with some better budget lands such as Command Tower, Prairie Stream, Port Town and Ash Barrens. Consider Bident of Thassa and Mask of Memory? These have excellent budget repeatable draw effects with attacking flying creatures. These cards could replace Failure and Deadeye Navigator.

Consider Sephara, Sky's Blade, Emeria Angel and Empyrean Eagle? All are good budget flying creatures. These could replace Devious Cover-Up, Sandstone Oracle and Dictate of Heliod.

Could cut Marble Diamond/Sky Diamond and add Azorius Signet/Mind Stone. These are better two drop mana rocks especially with Brago because they ETB untapped. Could cut Mask of Avacyn/Neurok Stealthsuit and add Swiftfoot Boots. The haste and hexproof of Boots especially haste is overall better than Mask/Stealthsuit.

Good luck with your deck.

multimedia on Aurelia’s Angels

5 months ago

Hey, your deck doesn't show an official Commander because you didn't add the CMDR tag after the Aureila text in the deck editor.

Aurelia, the Warleader *CMDR*

There's 2x Path to Exile here ;) Command Tower and Battlefield Forge are good Boros lands. Ancient Tomb is helpful when playing high CMC Angels. Ancient Den and Great Furnace are worth adding to help metalcraft of Puresteel. Mistveil Plains and Tithe have great interaction with Sunforger. Mistveil can put the instant you cast with Sunforger back into your library to cast it again and Tithe can be cast by Sunforger to tutor for Mistveil.

Consider expanding on control with more pillowfort, Blind Obedience, Ghostly Prison, Rule of Law/Eidolon of Rhetoric? More pillowfort is good with Luminarch Ascension which is one of the best Angel cards, a repeatable source of instant creatures for control. Law/Rhetoric can help slow the game down which is helpful with control and to buy time to cast Angels. Law/Rhetoric is very good with Ascension.

Arcane Signet and Talisman of Conviction are Boros mana rocks. Pearl Medallion can do a lot since the majority of cards and Angels are white. Knight of the White Orchid is nice ramp for Boros and it can search for Mistveil or Foundry.

Emeria Angel doesn't create Angels, but she does create fliers and that's good with control. Getting repeatable value without paying mana is helpful with control. Resplendent Angel, three drop Angel who's very good with Lyra Dawnbringer and another potential repeatable source of Angels that doesn't cost mana.

Good luck with your deck.

multimedia on Ravos/Tymna commander

5 months ago

Hey, since your deck is low budget consider adding more cards to take advantage of your best card? Your best card is Tymna :)

You have the right idea with wanting to add Kunoros and Kambal. Kunoros because of menace evasion, lifelink and it's a hatebear. Kambal because he can be a repeatable source of life gain. With Tymna you want more creatures who have evasion so they can more easily do combat damage.

White has many good budget flying creatures. Hatebears who fly and can also disrupt your opponents are good in multiplayer Commander: Aven Mindcensor, Kinjalli's Sunwing, Hushbringer, Tomik, Distinguished Advokist, Archon of Absolution. Flying creatures who can create flying tokens: Emeria Angel, Archon of Sun's Grace can be repeatable sources of flying creatures. You also want more repeatable sources of life gain to safely keep triggering Tymna: Soul Warden, Soul's Attendant, Wingmate Roc, Answered Prayers.

Cards that create flying tokens are nice to go wide which helps to attack more than one opponent. Spirit Bonds and Sacred Mesa can be repeatable source of flying tokens. Lingering Souls, Spectral Procession, Battle Screech, Midnight Haunting create flying tokens. Entreat the Angels can create a lot of 4/4 Angels. With more creatures with flying then you can play Sephara, Sky's Blade who has a powerful effect for flying creatures, has lifelink and other flying creatures reduce her casting cost.

Other budget cards ($1-$2 or less each) to consider adding:

I offer more advice including what cards to cut. Would you like more advice?

Good luck with your deck.

king-saproling on Commander Deck

6 months ago

I take it including Martial Glory was an accident right? Also I hate to be the bearer of bad news, but Westvale Abbey  Flip can only be included in decks that have Black, because the card's color identity is black.

Also is Sephara, Sky's Blade your commander? You can designate which creature is your commander by putting *CMDR* after their name in your decklist (Sephara, Sky's Blade *CMDR*)

You might like these cards: Hanged Executioner, Midnight Haunting, Rousing of Souls, Spectral Procession, Battle Screech, Benevolent Offering, Spectral Reserves, Triplicate Spirits, Bygone Bishop, Mentor of the Meek, Archon of Sun's Grace, Emeria Angel, Serra the Benevolent, Windbrisk Heights

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