Fourth Bridge Prowler

Legality

Format Legality
Standard Legal
Modern Legal
Frontier Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Aether Revolt Common

Combos Browse all

Fourth Bridge Prowler

Creature — Human Rogue

When Fourth Bridge Patrol enters the battlefield, you may have target creature get -1/-1 until end of turn.

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Fourth Bridge Prowler Discussion

majin_shinsa on Scratch & Plague

3 weeks ago

If you end up adding Fatal Push you should think about 1-3 Evolving Wilds so that you can trigger Revolt for Push and Narnam Renegade on demand. Key to the City would give you a discard outlet for drawing extra cards while making Hapatra, Vizier of Poisons unblockable.

I would also look to getting rid of Harsh Scrutiny and Battle at the Bridge for something else like Grasp of Darkness or even 2 Fourth Bridge Prowler to kill something for Narnam Renegade. Subtle Strike is a fun surprise (for you, not your opponent who is trying to chump block)

Tenlor on White Black Budget

4 weeks ago

I'm not exactly sure what you're trying theme you're trying to go with. I'm going to assume you want to have B/W aggro-zombies, and base my suggestions around that.

First of all, I would recommend putting some more land in there. I know you're deck does have much mana cost, but you can still get mana screwed. Secondly, I would put in some dual colored lands, if you have any.

Secondly, I would personally make this a Zombie tribal deck, so I would remove Augmenting Automaton, Devoted Crop-Mate, Fourth Bridge Prowler, and Gonti, Lord of Luxury, as none of them help your zombies at all.

There are quite a few zombie cards that I think would have a good place in this deck. Particularly Wayward Servant and Graf Harvest. Wayward Servant would allow you to deal some damage to your opponents each time you play or bring back a Zombie, and let you gain some life as well. Graf Harvest would make it much more of a pain to prevent your horde of zombies from eating your opponents brains, as they would all have menace.

I feel like this deck needs a little more removal, so I would look at Cruel Revival as it kills your opponents things and allows you to bring back your own. Dark Salvation would let you create more zombies and potentially kill a creature, or weaken it enough to kill it with a token.

A few more cards to look at for general zombie purposes would be Shamble Back, Cemetery Recruitment, and From Under the Floorboards.

If you decided to upgrade your budget, a few pricier options are Liliana's Mastery, Relentless Dead, Diregraf Colossus, and liliana, death's majesty.

SmokeyBear15 on Let 'em Die [Primer: Shirei, Shizo's Caretaker]

2 months ago

Haven't touched this in like 4 months. Wow. I haven't been playing magic much lately but I'm keeping track of the new sets. Nothing really jumped at me here for Shirei from AER. Hope of Ghirapur didn't fit my style with an attack trigger (would be worth it in a Duel Commander, 1v1 build), and Fourth Bridge Prowler was the closest we had to something worth including, but there's just better things.

So far, Amonkhet seems the same way. Doomed Dissenter seems like a reasonable contender if you want to go the token route, which I am a fan of. Bontu's Monument wouldn't suck, but a Jet Medallion is just as good or better for mana cost reduction, and we don't want to work on "when cast" triggers.

FuryOfTheAge on

2 months ago

I'm sorry, I'm not here to argue with you, but you are wrong. Kalitas, Traitor of Ghet is the only creature you have that interacts with Winding Constrictor in any way.

Fourth Bridge Prowler, Grasp of Darkness, Battle at the Bridge, and Dark Salvation all give -1/-1 until end of turn as an effect. A -1/-1 counter is permanent and lasts through turns. These are two different things. Nest of Scarabs specifically states COUNTERS, as well as Winding Constrictor.

If you want to trigger Nest of Scarabs, you need to play a card like Archfiend of Ifnir.

Jagd_Tallgeese on Mono Black Vampire/zombie

4 months ago

Also, unless you are going to use Universal Solvent to sacrifice from Defiant Salvager you can cut those as well, and the Ironclad Revolutionary. Foundry Hornet and Fourth Bridge Prowler only trigger once, so the can be cut as well. Toss Creeping Dread as it is too conditional to be really effective. Farbog Revenant, Fen Hauler, Prizefighter Construct, and Ghoulcaller's Accomplice can all go. This cuts the deck to 70 cards, so I will amend my statement about the swamps and you can cut those to 23 swamps.

Sleazebag on Mikaeus, Extreme Sub $20 Budget EDH

4 months ago

julioc: Unfortunately, Fourth Bridge Prowler does not work. There's a difference between -1/-1 counters and -1/-1 until end of turn.

+1/+1 and -1/-1 counters negate each other, so a creature entering with a -1/-1 counter will remove the +1/+1 counter, allowing Undying to trigger again. Fourth Bridge Prowler will just give itself -1/-1, while still having the +1/+1 counter on it, meaning Undying can't trigger.

julioc on Mikaeus, Extreme Sub $20 Budget EDH

4 months ago

I'm building this deck and recently got a Fourth Bridge Prowler from a Aether Revolt Booster. It costs only 1 mana and works as a Sac Fodder. Very cheap card.

viperfang4 on Mono-black weenie speed deck

5 months ago

In your maybeboard atm, I would definitely suggest Fourth Bridge Prowler and Gifted Aetherborn. Yahenni, Undying Partisan might be good. 3 weird suggestions are Zulaport Cutthroat so you cause life loss even when they kill your guys, Kalastria Healer if you make use of some allies, and Drana, Liberator of Malakir to pump your creatures, be hard to deal with, and add another ally. I think swapping out a few things for these 3 allies would make your deck move faster.

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