Ardent Elementalist

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Ardent Elementalist

Creature — Human Shaman

When this enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

DreadKhan on Rakdos Santa Deck

10 months ago

Well, here is what I found: Anarchist, which seems over costed but will leave you a body you can Blim away, Ardent Elementalist is similar but 1 mana less. Backdraft Hellkite can let you Flashback Offering, but that's one and done as it's exiled after. Biblioplex Assistant has Flying, but that's a bad thing to give an opponent obviously. Bloodthirsty Adversary is another one off. Charmbreaker Devils are one of the more interesting ones, but it's awfully clunky. Efreet Flamepainter seems half-decent, but isn't repeatable. I'm a bit curious if Finale of Promise would work at all, it's annoying that you'd need both types, but if you can copy a Dark Ritual/Seething Song and Harmless Offering you can still do more stuff after. Invoke Calamity might be a fit, it's a lot of mana but is a strong effect. Goblin Dark-Dwellers is a beefy body but probably not something you'd want to donate after. I'm not sure if you could get in for damage with the spell-creature, but if you can Magar of the Magic Strings is pretty interesting. If you can get enough mana together Mizzix's Mastery might work, 4 mana to recast a 3 mana spell isn't terrible I'd say. Ogre Battlecaster might do it's thing more than once with First Strike. I'm not sure if Shreds of Sanity is reasonable, 2R is pretty cheap for this, but having to discard sucks. Revolutionist seems openly bad unless you can cast it via Madness. Spellweaver Helix is cool but might be too janky, but it can generate more Offerings (and another Sorcery I guess). I don't think you have a wide enough board to use it, but if you added more creatures then Surge to Victory could fit. Hope something in that pile I could dig out will work, there are some really pushed options like Yawgmoth's Will and Underworld Breach too fwiw, I guess you could Blim away Breach when you're done with it?

Random thought, but if you're fine with recursion effects maybe Oriq Loremage would fit in here? Probably would require more building around though, but Entomb is a great effect to have stapled to a creature if you've got the right cards.

Quickspell on Does this infinite combo with …

1 year ago

I'm pretty sure this works but I just want to make sure I don't overlook anything.

  1. I have Kykar, Wind's Fury and Displacer Kitten on the battlefield.

  2. I cast a cantrip like Needle Drop, let it resolve (using or ignoring the optional Kitten trigger) and create one spirit with Kykar.

  3. I cast another cantrip like Ancestral Anger, let it resolve (using or ignoring the optional Kitten trigger) and create one spirit with Kykar.

  4. I sac those two spirits for and add to play Ardent Elementalist and bring back to hand one of those cantrips, say Needle Drop.

  5. I recast Needle Drop triggering Kykar to create a spirit, Kitten to flicker the Elementalist, and that to bring back Ancestral Anger from my graveyard to hand.

  6. let everything resolve and have Needle Drop go to my graveyard.

  7. Using the spirit created in step 4, I recast Ancestral Anger to repeat steps 4 & 5, creating a loop.

This should allow me to draw my deck (and actually, by repeatedly casting Needle Drop kill at least one opponent who was dealt damage this turn).

It doesn't matter whether I use a sorcery cantrip or an instant, because it always has to resolve and go to the graveyard in order to recurr the other. (Obviously instants allow me to do this on my opponents turn.)

Is this correct?

And do you have any recommendations on how to optimize this?

Sephyrias on Best Commanders in EDH [Tier List] Part 1

2 years ago

I'm surprised Hinata, Dawn-Crowned isn't higher, considering how it only needs Ardent Elementalist + Ghostly Flicker to go infinite.

Jabberjaw46 on

2 years ago

I think the largest issue in your deck is that you are spreading your resources very thin, you are balancing flicker creatures with instant/ sorcery payoff pieces, with a political commander. The reason (I believe) your games are so polar, is because you need to draw into all three pieces to really get your deck running.

First of all, lets look at your commander choice, while Pramikon, Sky Rampart can offer political advantages and protection, he seems less focused on the strategy of your deck. I believe that a commander suited towards your blink strategy specifically would make you deck run much more consistent. Although, this almost certainly means that a change in color identity will be needed, since there's no big blink Jeskai commanders. At best there's maybe Vadrok, Apex of Thunder which can let you recast your blink spells. If you are open to partner decks, then Livio, Oathsworn Sentinel and Kraum, Ludevic's Opus is VERY good. You could throw them in and keep the rest of your 99 the same and see more consistent results right away.

Next, lets examine some of your instant/ sorcery pay-offs. I actually really like the cards like Archaeomancer and Ardent Elementalist, and I don't think that changing them out will bring you more consistency, as they are what makes the deck consistent at all in the first place. After play-testing a little bit I can see their value.

A few cards that I think are slowing your deck down are:

Approach of the Second Sun- Not a great win con in my opinion, one of those cards that is dead early game and late game takes too long to get going.

Ghostly Prison and Propaganda- I am not sure yet, but I think some more higher end etb payoffs might be better in these slots. Maybe something like Glorious Protector (board wipe protection, etb doubles).

Other than that, your deck looks really solid! Let me know if you have any issues or questions and I'll be happy to help!

Happy Deckbuilding!

balefire123 on Tibor and Lumia Deathslingers

2 years ago

I like this! An uncommon Commander with some spice in the list. This seems the perfect deck for Student of Elements  Flip, and I don't think I've seen a better list for Mass Diminish and Polymorphist's Jest.

The easiest addition, imo, is Trinket Mage to fetch Basilisk Collar, Sol Ring, etc.

Cards like Archaeomancer and Ardent Elementalist aren't particularly exciting, but they do help by adding more recursion/redundancy to the deck. The Mirari Conjecture does something similar, but with an added bonus after two turns.

Enchantments like Dismiss into Dream and Cowardice are some spicy ways to turn blue cantrips into removal.

I think the token producers (especially Young Pyromancer) conflict with T&L's second ability, but I also think they offer up an opportunity for a new win condition: Dragonshift. If you go this route, I'd suggest adding cards like Murmuring Mystic, Talrand, Sky Summoner, Metallurgic Summonings and Shark Typhoon. Deekah, Fractal Theorist deserves special mention, as the tokens it creates will keep their +1/+1 counters even after being Dragonshifted.

I don't like Kaza, Roil Chaser here, because I see this as a deck that wants to be casting a bunch of small spells, not a few large or X spells. I also think you are leaning too heavily into copying spells for much the same reason. Copying a Brainstorm =/= copying a Comet Storm. Even copying Stitch in Time feels like a waste. Maybe take out cards like Increasing Vengeance for more counterspells or interaction? Archmage Emeritus, Niv-Mizzet, Parun and Wavebreak Hippocamp help you maintain card advantage even when countering your opponent's threats.

Overall, I feel this deck is looking to control the board with cards like Basilisk Collar or Mass Diminish + Tibor and Lumia, maintain card parity with counterspells + cantrips and Archmage Emeritus (and company), and then follow up with either a swarm of tokens + Dragonshift/Day of the Dragons or individual threats such as Niv-Mizzet or even Nezahal, Primal Tide or Hullbreaker Horror. I think you'd be best served by upping your interaction/counterspell suite, eliminating some of the more expensive sorceries (everything 4+ MV) and X-spells, and focusing less on spell copying in favor of casting more cheap spells in the first place. I hope this helps! I haven't really thought much about this commander before, so thanks for bringing it to my attention. Might try my own spin with this lovely Izzet couple.

Hi_diddly_ho_neighbor on Ragavan, Boatswain of the Dragon's Smile

2 years ago

So what is the goal of this deck? Is this sort of a chaos/token deck? I can see the skeleton of the strategy, but I also see theft, pirates, and burn. My main suggestion would be try to trim some of the out of place cards. Thoughts on things to include/remove regarding the token/chaos strategy:

Possible additions:

Trailblazer's Boots or Prowler's Helm - low mana investments that let Ragavan be nearly unblockable. I currently don't see that many ways that allow Ragavan to get through late game.

You run enough pirates that Breeches, Brazen Plunderer might be worth it

Ardent Elementalist is a new card that is the red version of Archaeomancer

Curse of Opulence - easy tokens and mana

There are a fair number of goblins that come with tokens so I would look into some of those

Rionya, Fire Dancer for temporary token copies for your best creatures

I see very little in the form of card advantage so you might consider things like Light Up the Stage, Ignite the Future, Faithless Looting, Mask of Memory, etc.

Some utility lands like: Treasure Vault, Geier Reach Sanitarium, Myriad Landscape, Kher Keep, Buried Ruin, Dormant Volcano, and Maze of Ith or Thaumatic Compass  Flip/Spires of Orazca

Possible cuts (most of these are odd fits or just inefficient cards that have better alternatives):

Pillardrop Warden, Cogwork Archivist, Witch's Oven, Tavern Scoundrel, Mishra's Self-Replicator, Delina, Wild Mage, Avarice Totem, Chandra's Ignition (great card, but not at it's best in this deck).

Overall I like the deck idea, I just feel it needs a little more focus. +1 from me.

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