Hell's Caretaker

Hell's Caretaker

Creature — Horror

, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep.

Latest Decks as Commander

Hell's Caretaker Discussion

king-saproling on Syr Konrad - Graveyard

1 week ago

Mimic Vat has interesting synergy with Konrad. Upon a creature dying, you can put the creature into the vat and pop the previously-imprinted one out, getting you 3 Konrad triggers per death instead of just one.

You might like these too: Vengeful Pharaoh, Nim Devourer, Pawn of Ulamog, Hell's Caretaker

KaptnK on Chainer

1 month ago

Hey there!

For a first EDH deck this looks pretty good! Had all sorts of advice to give but found most of my ideas were already in this list! Nice job!

A few things I did see:

IMO you are a bit heavy on the land with your mana curve how it is. 38 lands plus 8 rocks is a lot and you will end up drawing dead cards later on. While these can be pitched to Chainer, if your commander isnt out it wont feel great. My suggestion would be to cut a few lands, maybe 4, and add in some additional draw spells such as:

I see you already have Plaguecrafter so another one to include could be Fleshbag Marauder for some more copies of that effect.

To go with Buried Alive you could also run Unmarked Grave

In terms of removal, Bedevil would be a solid addition.

Finally a fun card to reanimate creatures could be Hell's Caretaker.

As for cards I would remove:

  • Meteor Golem is pricey for what it does. While it can be recurred you do have to pay for it each time.

Thats it! Everything else looks awesome so I would have a tough time cutting things for my suggestions. lol

Hope this helps and love the deck! Best of luck!

Chutney_Shining on Top of the Deck To Ya

2 months ago

Hello stranger, whom I have never met! Awesome concept! Some ideas that come to mind for refining this:

I think your mana curve is super high compared to the number of lands you're running. Since mono-black doesn't access to a lot of ramp, I'd suggest switching out some of your higher costs sorceries, such as Gruesome Discovery , with something like Duress . Similarly, I think that life gain cards like Increasing Ambition are too high costed, and don't really support your overall strategy. I'd suggest replacing with things like Raven's Crime , which you can retrace, or Dying Wail which offer better timing and utility.

Similarly, I think Headhunter and Hypnotic Specter probably have better synergies than your rogues. I really like [card:Black Cat], but think we could do more to trigger it on our terms. Carrion Feeder could be a cool addition, as could Legion Vanguard or Malevolent Noble .

Fiend Artisan is spendy, but would be such a powerful tutor and likely game ender in this build. Hell's Caretaker and Golgari Guildmage are significantly less powerful, but still allow you to exploit repeated triggers of your cats and Sangromancers. If you preferr an enchantment approach, Malevolent Awakening also works well.

I would definitely suggest upping the number of Painful Quandary , and definitely increasing the number of lands you're running to 20-22. I also think 4-8 removal spells, such as Murder , Doom Blade , or Poison the Cup would help respond to enemy threats and interruptions. I'd reduce the number of sorceries to make room - the looping creature threats have more of a long term board presence.

If budget weren't a consideration, a couple of copies of either Massacre Wurm or Sheoldred, Whispering One would make great finishers.

I hope this helps!

TheVectornaut on Jarad big sacrifice

5 months ago

I ran Jarad for quite a while in my Necrotic Ooze deck. The main plan is to fill the yard with a ton of creatures off cards like Satyr Wayfinder , sacrifice them with Hell's Caretaker to bring back huge threats, and/or use Ooze plus strong activated abilities like Avatar of Woe 's and the untap from Devoted Druid to amass an advantage. Before going in a more combo-heavy direction, I had Jarad and Korozda Guildmage as my big payoff cards (with Spider Spawning and Kessig Cagebreakers in the sideboard). Both love the way the Lord himself can be sacrificed to close out the game when your graveyard gets big enough. Having redundant effects helps make any plan more resilient, so I usually run a playset of Splinterfright and sometimes consider Nighthowler or Bonehoard as backups for the elf. Splinterfright in particular benefits from having a Nyx Weaver self-mill effect tacked on. The major benefit to using these types of cards over Colossification is just mana cost. +20/+20 will almost always win the game, but for 7 mana, it's easy to see it being too slow in all but the most casual environments. Plus, if you tap out for the aura, a single Vapor Snag can ruin the plan before Jarad gets to activate. I'd want some other ways to take advantage of the huge buff, even if that's just efficient trample creatures, if I was building around Colossification. That, or finding some way to cheat it into play early.

If you can, I'd also recommend cutting down to the 60 card minimum. This will make it all the more likely you draw the most synergetic cards, although I do like that you have tutors to help with that too.

TriusMalarky on Any Complicated Commanders?

6 months ago

Mairsil, the Pretender . Best win con is Mirror-Mad Phantasm , Dread Return and Thassa's Oracle . Make sure not to include Demonic Consultation or Tainted Pact if you're staying on lower power, but you can add them if you go cEDH.

Buried Alive , Gamble and Entomb are all really really good with Mairsil as lower-priced tutors.

You get tons of fun synergy, but the best things to have caged are Arcanis the Omnipotent , AEtherling , Staff of Domination , and Lazav, the Multifarious . Include Civilized Scholar  Flip and Necrotic Ooze , and you get another way to mill your deck with Scholar + Ooze/Lazav + Golgari Thug / Stinkweed Imp .

You can run infinite mana combos with Gilded Lotus and Quicksilver Elemental and any way to untap like Horseshoe Crab or Cinderhaze Wretch .

There's also a ton of random infinite loops possible with Mairsil, as well as great ways to get tons of value. You are really reliant on your commander, but then again you also only need to cast Mairsil again and you can get back into the game.

Oh, and Tim. Hell's Caretaker 's Legends printing art is awesome.

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