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Creatures you control gain first strike until end of turn.
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Warlord's Fury Discussion
1 day ago
This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. Any help is appreciated.
Commander: Inalla, Archmage Ritualist
2 days ago
Have you look at Firebrand Archer ? Could be a way to get in some more points of damage.
2 days ago
Poaralion, I added Pyromancer mostly because of his first ability and subtype. I'll try to look into it, but as far as I can see there's not much of a consistent and cheap card draw/cycling in red aside from planeswalkers. Maybe something like Warlord’s Fury or Renegade Tactics could make up for it
2 days ago
Warlord's Fury buddy. It's a one cost and gives all creatures first strike. It's a set up and synergy. Having too much first strike will stunt the deck with removing lower cmc cards or sacrificing toughness for first strike from what I've noticed. This has a knights synergy and then a double strike out of nowhere for 1 mountain. Thanks for the comment!
2 weeks ago
After seeing the core set 19 cards, I decided I want to make a mono red deck that will survive the rotation coming in the fall. The whole strategy behind this deck is to do increments of damage to my opponent's health through Viashino Pyromancer, Burn Spells, and Guttersnipe. Are there any thoughts/ suggestions?
Thanks in advance,
3 weeks ago
I feel like Sunbird's Invocation may underserve you in this build. Most of your spells are pretty low cost, so you may not actually hit X for very much. Say you cast Lightning Strike, you reveal two cards. That means you have to hit another 2 or lower spell, and I just don't know if you have enough burn to get late enough into the game when you can cast Sunbird and start making use of the triggers. I would recommend Warlord's Fury. It draws you a card, which is ver important to burn as it helps you get what you need to close the game. It triggers nicely with Guttersnipe and Vance's Blasting Cannons Flip and Primal Amulet Flip. The fact you can get so much out of a card that costs just R is huge, as it is good all the way from T2 to T6, whereas Sunbird's Invocation is dead in your had for much of the game
1 month ago
Hey there, these are the recommendations I’d make for your deck:
Good luck with the deck! If I get any other good ideas, I’ll add another comment.