|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player
Price & Acquistion Set Price Alerts
|Have (11)||eldrazi-azorius , Spinalripper , Kvothe1115 , ToolmasterOfBrainerd , Dawnsly , Oloro_Magic , meowCat1234 , golgarigirl , jrschnoebelen , brokendwarf , Wolfninja|
|Want (2)||KB2187 , EnividWodahs|
Harsh Mentor Discussion
3 days ago
3 days ago
zekhet: Okay so Harsh Mentor is a card I'm... Really not too sure of myself. He's extremely situational and to be honest I think as far as Aetherworks Marvel decks go, Manglehorn is just the better card even though it's higher CMC. And, yes, the activations need to be from an artifact, creature or land on the battlefield. So things like Scrapheap Scrounger or zombies/embalming are happening from the graveyard and dodge the Mentor's hate. However things on the battlefield will be triggering Mentor, here are a few examples:
- Vehicles like Heart of Kiran, any time you crew, take Mentor damage
- Pretty much any Tap abilities that don't produce mana, this includes Aetherworks Marvel's tap ability to do it's free spell.
- Honestly everything with a colon like Cost:Effect
There's a crap load of those types of effects. And since I'm on the subject, here's a quick look at the Top 8 Decklist and what cards Harsh Mentor will trigger on.... For both our benefit xD
- Cryptbreaker - Both abilities
- Shambling Vent - Don't forget these lands that can turn into creatures, that's a trigger for Mentor as well as Evolving Wilds
- Lord of the Accursed
- Westvale Abbey Flip - not super effective against but hey every bit counts
- Shielded Aether Thief - tap ability
- Whirler Virtuoso - SUPER important here! They'll think twice before losing 2 life to make a 1/1 thopter.
- Woodweaver's Puzzleknot - now only gains them 1 life when they crack it from the battlefield
- Aetherworks Marvel - now costs 2 more life to spin! Wish it triggered that first ability though :(
- Lumbering Falls - Sneaky lands
- GB Energy
- Walking Ballista - here's where Harsh Mentor is probably best, aside from his ETB ability, the other two here are triggers for Mentor
- Longtusk Cub as well as our very own Bristling Hydra and Electrostatic Pummelers are actually triggers for Mentor. In a mirror matchup, you will want to bring Mentor in to punish those activations.
- Hissing Quagmire - Sneaky lands again
- I mentioned it already but, again, Heart of Kiran and crewing any vehicles is a trigger.
Okay, think that should cover most of the big meta things. It was actually really helpful for myself to type that list up because I totally DIDN'T sideboard Harsh Mentor the 4c energy deck I played against tonight who had 4x Longtusk Cubs and that would've been the perfect answer.. All well. Now we're both prepared xD
3 days ago
Congrats! And thank you for answering my questions. Im really looking fordward to build a deck like yours :P I know I would not be getting such amazing results as yours because Im a new player so I lack your experience but it looks really fun to play with.
Would you explain to me how do you use Harsh Mentor please? I just got 2 copies of him and reading the ruling it says that if the ability is being activated from the graveyard even if the card is going to be placed in the battlefield it doesnt trigger the Harsh Mentors ability so I am a little bit confused. Also I tried to use him today vs an eatherworks and fail miserably haha
5 days ago
Yes Duhphlates thank you for the response. The wording was confusing me at first with the activated ability of land, followed by if it isn't a mana ability. But these explanations have me all straightened out.... Harsh Mentor should irritate my playgroup... lol
5 days ago
Best way to explain is to explain what an activated ability is.
To quote the rules
"An activated ability is an ability that can be activated by a player by paying a cost"
For Harsh Mentor, this can include any ability someone activates for an artifact, creature, or land. Now this can't include mana abilities, such as Servant of the Conduit's effect, which adds mana to your mana pool.
Standard examples of activated abilities include:
Removing counters from Walking Ballista
Sacrificing clue tokens to draw cards
Tapping Fan Bearer to tap a creature
Sacrificing Grasping Dunes to its own ability
Tapping Luxa River Shrine for either of it's effects
Obviously there are many more examples, but I assume you can understand the point now.
5 days ago
OK an activated ability is usually a "cost" followed by : then something that happens due to paying the cost.
So, with Wandering Fumarole your Opponent can turn it into a 1/4 Creature by paying , which is an activated ability.
If your Harsh Mentor is on the field they will lose 2 life for doing that.
With the same card your Opponent can pay another activated cost, which in this case is 0, to change it into a 4/1. Then pay 0 again to turn it back into a 1/4,