Coffin Queen

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Coffin Queen

Creature — Zombie Wizard

You may choose not to untap Coffin Queen during your untap step.

, : Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

DreadKhan on You lost your Pocket

2 weeks ago

I can't really decide if you've got enough Evasives so I'll leave it up to you, but I run Strixhaven Stadium without a great deal of them as a closer. I feel like the potential to end a player if you can sneak in with a bunch of weenies is pretty reasonable upside on a mana rock.

Mesmeric Orb is a pretty good way to mill a ton of cards potentially, which should hurt other people more than you. Court of Cunning synergizes with the evasive Rogues you have while also potentially milling people a bunch. Also, if you're going to Mill people a lot, maybe Coffin Queen? Free bodies that you can afford to throw away every turn might work.

I could be wrong, but with this many relatively small creatures, would War Tax or Propaganda fit? War Tax is probably the stronger card, since you can use it on anyone's turn to just stop attacking if they won't agree to your terms, it's very easy to make it impractical to swing for most decks. Propaganda has a higher floor I'd say, but a much lower ceiling is my issue, it does one thing very well, War Tax can protect anyone, or hinder any deck reliant on attacking.

DreadKhan on Discarded Treachery

2 weeks ago

I always like effects like Bottomless Pit and Necrogen Mists when I'm building a discard deck, these clear out a ton of cards over time, and even one will quickly make it very hard to keep any cards in hand past upkeeps. There is also Cunning Lethemancer, Necrogoyf, Stronghold Rats and maybe Raiders' Wake if you think you can count on being able to swing at someone. I like these effects more as a way to keep opponent's hands extremely small, they play more like a Stax effect in many ways. They play well with the 'cares about hand size' effects as well as 'cares about discard' effects, and as noted, make it very hard for people to store cards. Other than stuff like Mind Twist and Hymn to Tourach, I don't find single target discard is reliable at keeping hands small, 'engine' enchantments always felt really good.

Have you considered Helm of Possession and Ritual of the Machine, both can do great work in a sacrifice deck that can afford to lose a creature to steal something much juicier. I think Helm is usually the stronger card if people can't blow it up right away, but Ritual is Reserved List and prone to spiking when someone realizes it's potential. Both are a tad pricey, just thought I'd mention them.

Final point, if people are going to be discarding a bunch of creatures potentially, you might like Coffin Queen as a way to reanimate those pitched bodies, especially your opponent's stuff, as it gets exiled when it dies again. Demon of Dark Schemes can also work, not sure if you can generate enough energy to make it viable, but with stuff like Pitiless Plunderer it can go infinite reasonably easily.

philsonwilson on Dimir Witches

4 weeks ago

Thanks for that advice Niko9, that's a good way of thinking about it! I hadn't seen Coffin Queen before either that's a great addition. And yeah I'm expecting her to change it as time goes on and gets to know the deck better, but we've all got to start somewhere!

Also thanks to the other three advice, I think maybe I should have made it clearer that she has specifically asked me to build a deck for her. She'll be building her own decks too, but has asked for this as well. The theme and general strategy was decided by her, but since she doesn't know what mechanics actually reflect this.

Niko9 on Dimir Witches

4 weeks ago

Looks like a really fun and flavorful deck. And I mean, power level is always relative, so it may not need to push into control too much. It's the kind of thing that might get people to dust off some fun decks, and as long as they aren't getting beat up every game, your partner will find what they like as far as play and can make the deck their own.

My only suggestions would be adding aristocrats pay offs rather than control, just because a new player can get excited when they see synergy happen in game. When your Yawgmoth, Thran Physician sacs a creature (he's so a dude witch!) and then you piggyback a Tragic Slip and gain loyalty on Lolth, Spider Queen and then reanimate with Coffin Queen then sac that to Yawgmoth and kill something with a second -1/-1...I don't know, maybe it's just me, but I feel like that's the kind of stuff that gets new players to really love the game.

Everything looks great, and the flavor is oooon point : ) This is just like, if I had to make a suggestion, it would be to make it more splashy just to make games exciting for a new player.

DreadKhan on sac it to me (Mazirek EDH)

2 months ago

Have you thought about the new One with the Kami? It's pretty easy to go infinite with Mazirek and this.

Demon of Dark Schemes in my experience loves the just reprinted Mitotic Slime, it's very easy to reanimate whatever you want with all the energy from that (and usually mana).

Kind of slow and weird, but Helm of Possession is pretty off colour for a Golgari deck, as is Ritual of the Machine. Coffin Queen is a good card to steal dead creatures from opponents. Not sure if it's really 'advancing your board state', but Hell's Caretaker will let you reanimate any of your creatures each turn while offering a sac outlet as well, good with any token generators, stuff like Ogre Slumlord maybe.

Sweet deck! +1

Mthibodeau on From Dusk Till Dawn

2 months ago

Thank you very much for the suggestions. Good call on Sadistic Hypnotist. I actually own a copy, but didn't consider it because like you said, very mean. For the same reason, I am staying away from Captivating Vampire. My playgroup hates having their stuff stolen. Supernatural Stamina as well as Gift of Immortality seem like no-brainers, but I am struggling with what to cut. Have you tried Dark Prophecy? How does it stack up against Morbid Opportunist? I am on the fence about Massacre Wurm because I don't play many token or elf ball decks, so I am not sure it would have the impact I want. That said, I think the deck needs more removal.

Btw, love your inclusion of Coffin Queen. Nostalgic card for me and I actually have her playmat. Always loved the art.

PaulMuadDib on Grenzo, Power 2 Tribal

3 months ago

Never knew Fortune Thief existed, thanks!

How often are you forced to hit your own bit stuff with Big Game Hunter?

I would highly recommend Coffin Queen in this type of deck, even just to reanimate your own creatures that have died. Being able to snipe and exile opponent's value creatures is great, my favorite trick I learned was responding to an opponent's Eldrazi Titan's shuffle trigger to snip their Ulamog. First time I slotted her in I won by reanimating my own Dualcaster Mage at the right moment to mess up my opponent's combat plan and survived to my next turn.

Octrate on An Old-School Nightmare

3 months ago

Oh this? This is beautiful.

Reading through your decklist was a massive nostalgia trip. Can’t even remember the last time I’ve seen a Devouring Strossus or Spirit of the Night. Thanks for reminding me of the good ole days. It’s so easy to get swept up in the new that I frequently forget what makes the game so memorable.

Not to mention, you definitely reminded me of how much I’ve missed playing Coffin Queen.

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