Coffin Queen

Coffin Queen

Creature — Zombie Wizard

You may choose not to untap Coffin Queen during your untap step.

, : Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

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Trade

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Printings View all

Set Rarity
Tempest Remastered (TPR) Rare
Tempest (TMP) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Limited Legal
Canadian Highlander Legal
Oathbreaker Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Coffin Queen Discussion

RiotRunner789 on Deadshot

2 weeks ago

Looking at some party cards, the problem I'm coming across is lack of synergy but I'll recommend some anyway. You really want your commander out early with as many ETBs as you have and being how aggressive he is.

Grenzo, Dungeon Warden: Rogue. Gives you a decent body with repeatable card advantage.

Grenzo, Havoc Raiser: Rogue. Either card advantage or point the biggest (or weakest utility) creature at another player.

Rankle, Master of Pranks: Another rogue. Less synergistic but he has three modes and haste. Plus, you can choose as many modes as you like.

Neheb, Dreadhorde Champion: Warrior. Red ramp and card fixing.

Priest of Forgotten Gods: Cleric. Potential card advantage and removal plus ramp.

Kazuul, Tyrant of the Cliffs: Warrior. Provides plenty of deathtouch chump blockers with your commander.

Mikaeus, the Unhallowed: Cleric. Allows all of your creatures to die once and come back. Plus, kills any human that gets through.

Gonti, Lord of Luxury: Rouge. Neat. Not the greatest in a vacuum but replaces himself, normally with something good.

Anarchist: Wizard. If you get more spells then maybe.

Cinder Seer: Wizard. Not the best pinger but a pinger nonetheless.

Coffin Queen: Wizard. Playable effect.

Dismissive Pyromancer: Wizard. Decent rummage affect and can take one guy out.

Embermage Goblin: Wizard. Not the best pinger but possibly playable. Hits any target.

Fervent Paincaster: Wizard. Hits creatures.

Fireslinger: Wizard. Best pinger so far at 2 cmc. Hits any target.

Nezumi Graverobber: Rogue/Wizard. Starts off as a graveyard hating rogue and turns into a grave stealing wizard.

Going through cards and the party subtheme seems a bit sad. Some of the above are decent but there isn't a ton to go on in my opinion.

On the first strke though, there are a million cheap red spells that grant first strike temporarily as an instant or as an enchantment. I would recommend running 1 or 2 of the instants to keep opponents on their toes when they think about blocking you.

As for creatures,

Soul of Shandalar: Mana wise, not the best. But can ping and has built in first strike.

Sparring Collar: Cheap first strike and can be attached instant speed to either dissuade blocks/attacks or murder something.

Sword of Vengeance: I don't think its as good as above due to not being able to move at instant speed, but it grants vigilance as well. It is nice to keep a first strike flying blocker up after it attacks.

Akki Coalflinger: Way to help out the team.

Legion Loyalist: Way to help out the team. (My favorite of the team helping bunch).

Bloodmark Mentor: Way to help out half of the team.

Akroma's Memorial. Expensive but a classic.

I think a couple or few first strike options would work out. As for cards that I think you could do better than,

Bloodgift Demon: Good card but his effect is a bit expensive for card advantage. Maybe try Theater of Horrors. Its essentially the same as phyrexian arena but for rakdos.

Endbringer: Potentially a great card but I wouldn't count on using his other effects with as little colorless mana sources that you have.

Master of Cruelties: Can be good but typically best if saved for kalia combos. He shuts down attacking with everyone else which limits you to dealing with one opponent at a time.

Rakdos Firewheeler: Not bad but repeatable effects may be better.

ImmortalDawn on Liliana, Heretical Stealer

1 month ago

Coffin Queen might be an option to consider for this deck.

MagicMarc on The Evening Star

2 months ago

Hello, MrKillStar! Thank you for the suggestions. I am going to work some of them into the deck. I had not originally planned on any recursion of my own creatures assuming I would use Coffin Queen to get victims. But adding Haunted Crossroads or Mortuary will add resilience to the deck and give me sac outlets when the queen cant find me any. And mana rocks never hurt, thank you!

Raging_Squiggle on Best way to cast Ulamog, …

4 months ago

Coffin Queen is a decent go-to card for instant speed reanimation, plus Ulamog stays around.

Hell's Caretaker is also an option.

Zabyman on Thraximundar - Zombie Tribal

6 months ago

Coffin Queen is a Zombie Wizard. Woot

Daedalus19876 on Torment of the Underworld: Kroxa EDH [PRIMER]

7 months ago

shade_o_mirth: Lifeline is very, very dangerous -- careful playing that card, it can easily get you killed. Coffin Queen isn't a bad idea, though! I have an extra in my binder that I could test with...

shade_o_mirth on Torment of the Underworld: Kroxa EDH [PRIMER]

7 months ago

I really like this decklist, and used it as a guide for my own Kroxa deck. I swapped in some cards like Coffin Queen and Lifeline to try and maximize ETB triggers and force overreactions from the control players. Coffin Queen can work as a counter to reanimator style decks that just discard creatures when you make them discard.

KitsuLeif on Kroxa 12-Rack

7 months ago

It bugs me a little that Caretaker is only usable in the upkeep. But Whisper, Blood Liturgist trades 2:1... and Coffin Queen is probably too mana intensive.

What do you think of an Ever After Sidisi, Undead Vizier + Kroxa, Titan of Death's Hunger loop for a reusable reanimate on Kroxa every turn?

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