Pristine Talisman


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Common
Commander 2013 (C13) Common
New Phyrexia (NPH) Common
Promo Set (000) Common

Combos Browse all

Pristine Talisman


: Add to your mana pool, you gain 1 life.

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Pristine Talisman Discussion

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

2 weeks ago

If you can play Sol Ring, replace Pristine Talisman or Mind Stone. Sol Ring is definitely better than both. I would probably lean toward taking out Pristine Talisman. Being able to play Marchesa on turn 3 is a pretty big bump in your game plan. It isn't even essential that she sticks, because The Monarch does, and that changes the game. Thanks for the upvote and for thinking about the deck.

Karzalar on BGW Lifegain CMDR

2 weeks ago

Some suggestions on what to remove, stat!

Creatures (6) :

Bloodbond Vampire (too slow)

Copper Myr (any elf, Llanowar Elves for example, can do the same job, for cheaper)

Cryptbreaker (barely useful in here)

Defiant Bloodlord (way too costly for the sanguine bond effect)

Gold Myr (try Avacyn's Pilgrim instead)

Leaden Myr (see the other Myrs...)

Instants (2) :

Doom Blade (black is a common color played in commander)

Safe Passage (most of the time, it'll sit in your hand)

Artifacts (0) :

Nothing to remove here. Joy!

Sorceries (1) :

Diabolic Tutor (too slow for a tutor, most of the time)

Enchantments (5) :

Angelic Accord (Seems good, but it takes up something better in your curve)

Cradle of Vitality (If only you didn't have to pay mana for the effect...)

Arrest, Pacifism, One Thousand Lashes (Take removals to replace those pseudo-removals)

Planeswalkers (0) :

Unless they are so bad (I'm looking at you, Tibalt, the Fiend-Blooded, never remove planeswalkers!

Total removed for the first cut : 14 cards.

Now! Options to consider in a lifegain build :

Exquisite Blood, Celestial Convergence, Test of Endurance, Beacon of Immortality, Tainted Remedy, Celestial Mantle, Erebos, God of the Dead, Aetherflux Reservoir, Well of Lost Dreams, Pristine Talisman...

Some removals :

Utter End, Swords to Plowshares, Anguished Unmaking, Putrefy, Mortify, Beast Within, Abzan Charm...

Hope this helps!

thechrisgeddes on Erebos nasty nasty trixes

3 weeks ago

Couple things, You need to add more mana ramp. So cards like Sol Ring and Gauntlet of Power Cabal Coffers Caged Sun most off those are pricey cards but Magus of the Coffers isn't and is a game changer for ramp. Charcoal Diamond Doubling Cube Paradise MantlePristine Talisman Crypt Ghast etc. On my page I have a list of cards saved that shows all ramp cards for each color. The next thing I would think about doing is taking out some creatures and adding some mass removal, you have a lot of single card removal but not a lot of mass removal which black is good at. The deck could be good but theres a underlining thing with most of your decks that you make, They have have a ton of general stuff that creatures, for instance you have creatures that have lifelink, deathouch, but then you also have a ton of creatures that have infect. If I was you I would think about making this deck straight infect deck, of course with that you would want to change your commander but go to or and look up edh infect and see if you can find a good mono color that will work for you.

VesuvanDoppelbanger on Turn 3... 21 Mana

1 month ago

This is quite beautiful, LeoSushi!


Gamble, Seize the Day, Fork, Reiterate, Breath of Darigaaz, Molten Disaster, Shattering Spree, Bloodfire Colossus, Fault Line maybe?

Since you're pinging yourself quite a bit here, how about a Sun Droplet or Pristine Talisman?

Until next time, cheers!

crispyman101 on Life Gain

1 month ago

I really like the deck idea!If I may suggest a few cards that may help with the life gain itself, you should consider throwing in a Pristine Talisman. It's a basic colorless mana rock that goes towards gaining you life as well when using it. Also, Celestial Mantle is very strong enchantment that can get completely bonkers after even one hit. For a high mana cost, Celestial Force can also quickly vamp up your life total, and it can be especially useful in multiplayer with a few friends.

Utilizing life gain to power other cards is another focus that makes life gain fun as well. Especially if that creature's power and toughness is equal to your life. INTRODUCING SERRA AVATAR!!! Serra Avatar is mental. And if your massive/massive champion gets shut down any way, you can use Ayli's ability at instant speed to instantly double your life total.. In addition, Rune-Tail, Kitsune Ascendant is very strong, usually automatically giving your creatures protection.

Awsome deck idea, I like the Commander and can't wait to see how it turns out!

Jagd_Tallgeese on 200 heath? probably

1 month ago

The general theme with many black and white EDH decks is to capitalize with lifegain allowing to outlast your opponents. I might have a few suggestions that can make the process a tad bit easier. Authority of the Consuls is an excellent way to stave off aggro haste decks as it will tap down their creature and net you 1 life when said creature enters. Pair it along side Trespasser's Curse and you will make token decks a bit wary off doing their main thing. Pristine Talisman is one mana more expensive than Trigon of Mending, but it is less of a hassle to utilize. Fragmentize is decent, but it does narrow the scope of what you can hit with it. Solemn Offering on the other hand will do the same job without the constraints, and gives you life as well. If you are going for a long game to outlast your opponents, then you may want to include Elixir of Immortality. Soul's Attendant and Soul Warden would be good to pair with your commander's auto-flicker as you continuously gain life. Hope this may be of help!

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