|Commander / EDH||Legal|
Printings View all
Combos Browse all
: Add to your mana pool, you gain 1 life.
Price & Acquistion Set Price Alerts
Pristine Talisman Discussion
5 hours ago
Thank you so much! I decided to swap Pristine Talisman for Dimir Signet, because I think I'm fine on white mana for now. As for Authority of the Consuls, I had it in there originally, but I felt what it provided wasn't really needed.
5 hours ago
While your goal is to make a slow game until you hit your wincons, I think your mana needs some more work. For this reason I'd recommend playing the signets Orzhov Signet, Dimir Signet and Azorius Signet.
If you're looking for having stuff ETB tapped, Authority of the Consuls is a good card and grants a life boost.
As to what to cut, Pristine Talisman looks cute, but I think you have enough other ways to gain life that replacing it for a signet for example won't hurt the deck.
21 hours ago
I actually won a game off not having a Sol Ring and I feel ritually bound not to put one in at this point.
6 days ago
Nice deck! Oloro was also my first commander and the deck that I have worked on the most. A few suggestions:
Privileged Position's color identity is White/Green, so you may not run it in an Esper Commander deck.
Solitary Confinement is another Glacial Chasm, and can you give those one or two turns that you need to activate your infinite combo, or trigger Felidar Sovereign/Test of Endurance. Oloro and the aforementioned Well of Lost Dreams will keep your hand stocked so that you can keep the Confinement in play.
Venser's Journal is a pet card of mine for Oloro. It's not game-breaking, but it synergizes very well with the Well (pun intended) and gives a decent life boost every turn. Worth considering, but there are much better things to run.
Necropotence is begging for a spot here. Chances are you're already looking for one but if you're not, then do. Oloro will keep it from killing you, and if you NEED to draw into your wincon, paying half your life total is usually enough to hit it. The BBB mana cost is a little difficult to hit, but very worth it to keep your hand continuously stocked.
Overall, you have a very solid deck! +1
1 week ago
Are you intending to keep it very low budget? If that's the case, that's fine.
Some budget suggestions :
Cathars' Crusade to make every creature bigger;
Gifted Aetherborn is a Vampire Nighthawk for one mana less, without flying.
Pristine Talisman because gaining life when tapping for mana is the best of both worlds.
2 weeks ago
- Azorius Signet
- Boros Signet
- Dimir Signet
- Golgari Signet
- Gruul Signet
- Izzet Signet
- Orzhov Signet
- Rakdos Signet
- Selesnya Signet
- Simic Signet
- your and my suggestions for flyers
Regarding flyers, here are some good draws into bant. Not sure what the rest of the payoff is for green (maybe you grab cards like Glare of Subdual, Sylvan Library, Survival of the Fittest, Edric, Spymaster of Trest or big green beaters), but I figured we should enable that color combo a bit more while staying on-theme:
- Coldsteel Heart
- Fellwar Stone
- Mind Stone
- Pristine Talisman (though this might be keepable for drain. Maybe we will put it back in later)
- Quirion Elves
- Urborg Elf
- Utopia Tree
- Beastcaller Savant
- Channeler Initiate
- Sylvan Caryatid
- Ib Halfheart, Goblin Tactician (this should have been removed before this update)
- The tempting cards. I mentioned this before, but we should assume that our playgroup isnt stupid enough to fall for these traps.
- Obelisk of Urd (no real tribal support will be possible it seems)
Regarding blink: I would be fine with that, but I think it would be better to see if there's room once we start trimming down the cube.
Green is looking pretty underpowered right now (no real big threats, not much utility. we should fix that)
2 weeks ago
I'd run Mind Stone over Pristine Talisman because of the lower CMC, and I'd definitely go for the full playset of Leaden Myr. Right now you're going to have a lot of games in which the ramp doesn't start until turn three or four, and unless your meta is pretty casual that means you'll be dead long before you can start playing those heavy hitters.
I'd also consider Fatal Push, or maybe Go for the Throat, as well as Murderous Cut besides Dismember. Cheap removal is going to be your best way to keep things even if the ramp doesn't come together right away.