|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Common|
|Iconic Masters (IMA)||Uncommon|
|Commander 2014 (C14)||Common|
|Commander 2013 (C13)||Common|
|New Phyrexia (NPH)||Common|
|Promo Set (000)||Common|
Combos Browse all
: Add to your mana pool, you gain 1 life.
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Pristine Talisman Discussion
1 week ago
My first thought is that you're not taking nearly as much advantage of Licia's cost-reduction ability as you could be. Lands such as Wind-Scarred Crag and Bloodfell Caves fix your colors, and their enter-the-battlefield-tapped drawback is mitigated by the fact that the lifegain makes Licia cheaper the turn they enter play. Radiant Fountain is basically a Dark Ritual in this deck!
On a similar note, look for cards that give you an effect on top of gaining you life. Pristine Talisman effectively taps for two in this deck. Zuran Orb can give you a turn-3 Licia all by itself. Renewed Faith can either power out an early Licia or cycle in the late game for (essentially) zero mana. Vraska's Contempt essentially exiles any creature or planeswalker for the bargain price of BB. And so on.
1 month ago
1 month ago
You're right, this build is super reliant on on the commander. My meta isn't as fast and crazy as yours sounds, so I can set up. Mind's Eye is definitely good, consistent draw. Mana wise, you wil always have to keep up 4 mana, so you can draw off of every one. Well is less reliant on your opponents if you need to draw into answers, it also synergizes with Alhammarret's Archive and Pristine Talisman which I should really put in.
Best advice I got to deal with the Boros Curse is "Even bad card draw effects is still card draw".
1 month ago
Unfortunately, I don't get as much efficiency from Pristine Talisman as I do from something like Chromatic Lantern or Thran Dynamo. Plus, the deck generates plenty of life gain already...I don't really need another way to gain it. Thanks for commenting!
2 months ago
This ended up being really, really long...so if it's TL;DR or you feel too critical, feel free to delete it (I wouldn't even complain at this point). Hard to really see this as an "Enchantress" deck while only being able to use Mesa Enchantress and NOT including a Serra's Sanctum to boot. Much more simply an Enchantment heavy Angel deck, which I definitely approve of since I love both Enchantments and Angels, but the title is misleading.
Enchantress is a deck centered around the Enchantress triggers of Argothian Enchantress, Verduran Enchantress, Enchantress's Presence, Eidolon of Blossoms; and if you're adding a color, you add White so you can use Mesa Enchantress and Femeref Enchantress. Without this core, it's not Enchantress.
As for the rest of the deck, it looks like it should be able to hold its own, but would probably improve with some cheaper Angels or more ramp. I used to run Voltron Akroma, Angel of Wrath and had to use tons of mana rocks just to make it playable. Akroma also cost 5WWW to get the FIRST time soooo....yeah...
Angels:Serra Avenger, Angelic Page, Emancipation Angel, Seraph of the Sword, Sustainer of the Realm, Angel of Condemnation, Seraph of Dawn, Blinding Angel, Herald of the Host, Angel of Sanctions, Angelic Arbiter, Angel of Serenity, Akroma, Angel of Wrath, Resolute Archangel, Archangel of Thune, Baneslayer Angel, Serra Ascendant, Avacyn, Angel of Hope, Iona, Shield of Emeria.
Enchantments:Serra's Blessing, Brave the Sands, True Conviction, Righteous Cause, Aura of Silence, Blind Obedience, Endless Horizons, Spirit Loop, Karmic Justice, Nevermore, Seal of Cleansing, Sphere of Safety, Spiritual Focus, Starfield of Nyx, Worship, Moat, Test of Endurance
Rocks/Ramp:Land Tax is pricey, but the best mono white land grabber in the game.Gilded Lotus, Chrome Mox, Lotus Petal, Manalith, Fellwar Stone, Spectral Searchlight, Darksteel Ingot, Mind Stone, Thran Dynamo, Pristine Talisman, Caged Sun, Gauntlet of Power, Extraplanar Lens, Explorer's Scope, Thunder Totem, Marble Diamond.
Other:Door of Destinies, Herald's Horn, Howling Mine, Demystify, Disenchant, Fragmentize, Forsake the Worldly, Fumigate, Aetherflux Reservoir, Approach of the Second Sun, Faith Healer, Grand Abolisher, Open the Vaults, Replenish, Second Sunrise, Oketra's Monument
A number of these are pretty pricey (and definitely out of my price range) but as someone who plays White in every format he plays, a Tribal player and an Enchantress player, I can go on and on and on about these kinds of decks...This deck happens to have a White-centric tribe and is Enchantment based. XD My apologies.
2 months ago
Excellent :) my LGS had a couple copies of it as I didnt want to take it out of my other decks its in :)
Check out my take on this commander :) I went with more creatures and less instants/sorceries and tried to theme it with as many boros named Creatures as playable, I figured its important to be able to survive the earlier rounds while building up enough mana to pull out the commander and cast a spell or two... I also went with Angelic Accord but tried to tailor the instant and sorceries so that when AA is in play it always generates an angel and I dont miss out by one life not gained, granted your use of Pristine Talisman will help with that but didnt want to have to rely on having such conditions to make it work...
3 months ago
Angel's Feather allows for an easy ETB life gain, even if it is only 1 per spell, it can help. Another artifact is Pristine Talisman which can be used for [colorless] mana and continuous life gain. One of the ultimate cards for EDH lifegain would be Venser's Journal as then you do not have to worry about overfilling your hand and can help you out if you have a slower deck. Another potential card is Suture Priest which does the same as Soul Warden but with the added benefit of damaging opponents (which can help you win). Blood Tithe can be useful in larger games along with Death Grasp and Debt to the Deathless. Since you have the potential for large sums of creatures on the field you could throw in Campaign of Vengeance which could boost you pretty well. Congregate can allow for a giant boost in life. Angelic Accord can be a potential win condition type thing where you can get a constant flow of angels (until they destroy the enchantment) but this could quickly become a threat to your opponents.
I would also suggest some mana rocks like Sol Ring and Astral Cornucopia since you have 35 land and you will want to get to roughly 7-8 mana production per turn by around turn 5-6. It might also be potentially smart to include Fumigate (or some other board wipe but fumigate fits into the lifegain) for last-ditch efforts.